Age | Commit message (Collapse) | Author |
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branch : product-engine
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tool > texture tab)
* Increased spinners' "width" & "label_width" attribute values. Updated checkboxes & "Apply" button placement to be accommodated in tab.
The longest label is in 'DE' locale.
* Also removed overrides of these widgets in 'fr' & 'it' locales
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/183/
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branch : product-engine
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Updated layout of all Edit Wearable panels.
Disabled editing of no-modify wearable.
Disabled "Save As" for no-copy wearable.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/170/
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branch : product-engine
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- decreased on/offline notification toasts width from 305 to 220px;
- added toast right alignment;
- made toasts for long avatar names taller
(according to max length of avatar full name(63 characters) made 3 max line of message text in online/offline toasts, also corrected initial geometry parameters of panel_online_status_toast.xml to allow method LLToastPanel::snapToMessageHeigh works correctly);
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/182/
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branch : product-engine
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Constrain Proportions causes snapshot of the active window with a background to the correct size but the window the same size as original, instead of proportionally changing the active window size.)
* The reason: completely broken functionality to keep all the GUI controls in sync with the saved settings and Preview image state. Issue occurred while upgrading snapshot/social media floater (changeset (1acc14a5e7ac) New snapshot/social media floater)
* Fix: added disabling of floater's buttons depend on snapshot is up to date ("Share Snapshot", "Save Snapshot", "Set As Profile Pic", "Share To Web", "Email Snapshot", "Save To My Inventory", "Save To My Computer").
QA Note: other controls should be checked against necessity to disable them while changing snapshot settings.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/181/
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branch : product-engine
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--HG--
branch : product-engine
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These seem to have been clobbered by some bad XML merging that probably came in with 73f60e5518af / EXT-3531
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Restoring comment end marker, accidentally removed in changeset 73f60e5518af.
Trivial change, not reviewed.
--HG--
branch : product-engine
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\"Kaufen L$\" should be \"L$ kaufen\")
- Removed the L$ graphic and made \"L$\" part of the label string.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/172/
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branch : product-engine
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observer list automatically
Preliminary work to clean up naming conventions.
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incorrectly reported.
Using region name retrieval code.
Fixed labels.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/125/
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branch : product-engine
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--HG--
branch : product-engine
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- The bug was caused by deselection of parcel(because of zero ref count to parcel selection) after appearance of alert with ok/cancel.
Added setting pointer to this selection before notification appearance and nullifying pointer it after user chooses ok or cancel. Nullifying
will always take place because alert is modal, so there is no chance that LLPanelLandGeneral::cbBuyPass() won't be called.
Reviewed by Mike at https://codereview.productengine.com/secondlife/r/180/
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branch : product-engine
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--HG--
branch : product-engine
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highlight render
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Superficial header file cleanup.
Change made to simulator files as well.
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Superficial header file cleanup for LLInventoryFunctions.
Change made to simulator files as well.
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Superficial header file cleanup.
Change made to simulator files as well.
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Took out enums and flags from LLInventory into LLInventoryDefines
Did a bunch of header file reformatting for LLInventory.h
Change made to simulator files as well.
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glance from My Inventory items
Library items are now set to Emphasis Color. This can be easily changed.
Also fixed an issue where the "(Loading...)" string was overlapping with folder inventory strings.
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questionable)
* remove the use of the start_url parameter, and instead store the loading url as a string in the xui, so that there's no chance of the loading screen page completing before we add our observer.
* replace the "load complete count" with explicit state variables for whether the loading screen has completed and whether the site is alive
* don't begin trying to load the real URL until both of the above conditions are met (and begin the load no matter which order they are satisfied in)
Reviewed by Richard at http://codereview.lindenlab.com/1218007
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though this is a bug reported for ES; undo JA old override
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Fixed some more typedefs that I missed in first checkin.
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correct region) - fixed displaying the world map location for escaped SLapp urls.
Reviewed by Vadim Savchuk, https://codereview.productengine.com/secondlife/r/173/.
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branch : product-engine
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by most recent speaker) - corrected the default setting for nearby people sort order.
Reviewed by Vadim Savchuk, https://codereview.productengine.com/secondlife/r/175/.
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branch : product-engine
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LLViewerMediaImpl::calculateInterest()
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inspector) - changed the order of registering SLURLs so the LLUrlEntryObjectIM will be handled before LLUrlEntryPlace.
Reviewed by Vadim Savchuk.
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branch : product-engine
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Moved a bunch of local llinventorybridge functions into .cpp.
Did a bunch of superficial cleanup of llinventorybridge and related files.
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Moved a bunch of local llinventorybridge functions into .cpp.
Did a bunch of superficial cleanup of llinventorybridge and related files.
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--HG--
branch : product-engine
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The reason: overridden width attributes in localized files.
Fix: remove overrides in 'es', 'fr', 'it', 'pt' locales.
But override tab width for 'it' locale to accommodate "Mute when minimized" checkbox on Sound & Media panel.
NOTE: there is no enough room for "Mute when minimized" checkbox on Sound & Media panel in 'nl' locale.
It requires too much space, about 117 extra px and issue should be moved into separate ticket.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/171/
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branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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Resolved a conflict in indra/llui/llurlentry.cpp. That broke the fix for EXT-6357.
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branch : product-engine
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