Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-08-20 | Fix a bunch of XUI errors (#2347) | Ansariel Hiller | |
* Fix a bunch of XUI errors * Change TRUE to true | |||
2024-08-20 | Remove orphaned LLAllocator (#2348) | Ansariel Hiller | |
2024-08-19 | #2345 Disable mirrors from the feature table regardless of quality level. ↵ | Jonathan "Geenz" Goodman | |
(#2352) | |||
2024-08-19 | Merge pull request #2329 from RyeMutt/probe-fixes | Andrey Lihatskiy | |
Various fixes to probe memory usage | |||
2024-08-19 | viewer#2342 Return AvatarBakedTextureUploadTimeout | Andrey Kleshchev | |
Partial rollback of d00b6e4 QA uses AvatarBakedTextureUploadTimeout and requested restoration. | |||
2024-08-19 | #2289 BugSplat Crash #1496385: ↵ | Alexander Gavriliuk | |
SecondLifeViewer!LLFocusableElement::~LLFocusableElement(79) | |||
2024-08-19 | viewer#2310 Highlight image size when over limit for profile feed | Andrey Kleshchev | |
2024-08-19 | viewer#2311 When email or profile image upload fails show a more fitting reason | Andrey Kleshchev | |
2024-08-19 | Update indra/newview/pipeline.cpp | Andrey Lihatskiy | |
Fix build error | |||
2024-08-19 | Merge pull request #2334 from RyeMutt/ui-stutter-fixes | Andrey Lihatskiy | |
Fix various findChild calls causing frame drops and ui stutter | |||
2024-08-19 | Clean up excessive dynamic casts in LLAccordionCtrl (#2333) | Rye Mutt | |
2024-08-19 | Refactor LLFileSystem for and fix an old issue in LLFile (#2332) | Ansariel Hiller | |
2024-08-19 | Update indra/newview/llfloatersidepanelcontainer.h | Andrey Lihatskiy | |
Fix tab indentation | |||
2024-08-19 | Update indra/newview/llfloatertools.cpp | Andrey Lihatskiy | |
Remove trailing whitespace to pass pre-commit check | |||
2024-08-18 | Fix find child during search/draw in debug settings floater | Rye Mutt | |
2024-08-18 | Fix findChild during draw in the tools floater | Rye Mutt | |
2024-08-18 | Fix findChild during draw in script editor | Rye Mutt | |
2024-08-18 | Fix findChild during draw in texture previews | Rye Mutt | |
2024-08-18 | Fix findChild during draw in notecard previews | Rye Mutt | |
2024-08-18 | Fix findChild frame drops when switching inventory panels | Rye Mutt | |
2024-08-18 | Fix findChild stutter when changing people panel tabs | Rye Mutt | |
2024-08-18 | Fix trying to find the outfit edit panel in non-appearance-panel instances ↵ | Rye Mutt | |
of LLFloaterSidePanelContainer | |||
2024-08-18 | Reduce ui stalls from findChild when logging in and when transitioning ↵ | Rye Mutt | |
to/from mouselook | |||
2024-08-18 | Reduce findChild UI stutter when toasts are created | Rye Mutt | |
2024-08-18 | Fix findChild calls when inputting text into inventory search | Rye Mutt | |
2024-08-18 | Fix frequent deep findChild calls for LLFloaterSidePanelContainer main ↵ | Rye Mutt | |
during various ui callbacks | |||
2024-08-18 | Fix findChild during draw in preference floater | Rye Mutt | |
2024-08-18 | Fix RenderReflectionProbeResolution debug setting not updating during runtime | Rye Mutt | |
2024-08-17 | Avoid scaling probe shadow maps by RenderShadowResolutionScale | Rye Mutt | |
2024-08-17 | Reduce number of full screen render targets | Rye Mutt | |
2024-08-17 | Fix hero probes not releasing resources when disabled | Rye Mutt | |
2024-08-16 | Remove pointless CMake status message (#2322) | Ansariel Hiller | |
2024-08-15 | Fix loose mGalleryPanel in LLInventoryGallery | Andrey Kleshchev | |
LLInventoryGallery::buildGalleryPanel does the creation, not postBuild() same for LLOutfitGallery. Either don't create mGalleryPanel or remove it before creating again. | |||
2024-08-15 | viewer-private#268 When deleting worn items, move them to trash | Andrey Kleshchev | |
2024-08-15 | Add missing va_end (#2301) | Ansariel Hiller | |
2024-08-14 | Merge pull request #2283 from RyeMutt/reduce-thread-contention | Dave Parks | |
Reduce thread contention between main thread and asset fetch threads | |||
2024-08-14 | Enable /permissive- on MSVC for better standards conformance (#2251) | Rye Mutt | |
* Enable /permissive- on MSVC for better C++ conformance and fix related errors * Clean up left over warning suppressions from old library or msvc versions | |||
2024-08-14 | Mitigate asset fetch thread stalls from LLDiskCache mutex contention and ↵ | Rye Mutt | |
trivial cleanup Move LLDiskCache::updateFileAccessTime to LLFilesystem as it's the only user of that function. Change mCacheDir and LLDiskCache::metaDataToFilepath to statics. | |||
2024-08-14 | Reduce texture fetch and main thread contention from LLViewerStatsRecorder ↵ | Rye Mutt | |
via simpleton. | |||
2024-08-14 | Reduce UI draw stalls from LLSpellChecker singleton via simpleton | Rye Mutt | |
2024-08-14 | Reduce thread contention on HTTPStats singleton access via simpleton. | Rye Mutt | |
The main thread and http thread had significant contention in asset-fetch heavy scenarios that could result in main thread and http thread stalls when the http thread was accessing the HTTPStats singleton and the master singleton dependency list had to be queried. The HTTP thread is the primary user of HTTPStats with the main thread only calling into it during shut down to query the stats for the session. | |||
2024-08-14 | Update indra/cmake/Tracy.cmake | Andrey Lihatskiy | |
to stop pre-commit from complaining | |||
2024-08-13 | Introduce tracy instrumentation of mutex in LLSingleton, LLInstanceTracker ↵ | Rye Mutt | |
and logging | |||
2024-08-13 | Update tracy integration to 0.11 and rework client library to be ↵ | Rye Mutt | |
configurable at build time Also copy tracy profiler client next to windows binary when enabled | |||
2024-08-13 | #2271 BugSplat Crash #1504299: LLFocusableElement::~LLFocusableElement(79) | Alexander Gavriliuk | |
2024-08-13 | Fix for coroutine assert rooted in coroRequestEnvironment (#2276) | Dave Parks | |
2024-08-13 | Merge pull request #2210 from secondlife/v-1883 | cosmic-linden | |
secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools | |||
2024-08-12 | Interim fix for particles no longer rezzing properly. (#2227) | Beq Janus | |
In a previous PR, I noted: Note this change moves the calcPixelArea() call to the top BEFORE we user getPixelArea(). Either that call is entirely redundant (i.e. if calc was called earlier in the frame) or we were using the stale pixelArea (one frame behind). If the former is true then it might be faster to just do an AABB frustum check. It turns out that by moving the calcPixelArea to the "correct place", we break the rezzing of particles which are then being downsampled as a result. Moving this back to the "incorrect" location undoes the immediate effect but this whole scenario may need to be re-examined. | |||
2024-08-12 | #2253 BugSplat Crash #1504389: ↵ | Alexander Gavriliuk | |
SecondLifeViewer!LLVOAvatar::updateRiggingInfo(10561) | |||
2024-08-12 | #2255 BugSplat Crash #1503774: ↵ | Alexander Gavriliuk | |
SecondLifeViewer!LLViewerOctreeGroup::hasState(227) |