Age | Commit message (Collapse) | Author |
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branch : avatar-pipeline
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displayed if there are no landmarks in respective folders\"
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branch : product-engine
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branch : product-engine
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branch : avatar-pipeline
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EXT-1609 : Strange behavior for accordions in Places panel, Landmarks tab
Forcing top-level folders open when accordion is active. Removed logic that was saving and restoring initial folder state.
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branch : avatar-pipeline
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changes
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We block or throttled certain SLurls when they came from an untrusted
browser. Previously this would happen silently (though a message was
sent to the logfile). Now we show a once-per-session notification if
either of these situations arise.
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branch : product-engine
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profile panel
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branch : product-engine
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approved by Seraph
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branch : avatar-pipeline
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branch : avatar-pipeline
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Made progress by writing code to match the style we use for the texture picker.
It now should not make a difference if you destroy the color picker floater or
the color swatch control first - either direction it should do sufficient cleanup
and protection. However, still getting this crash. Will investigate further later.
Code reviewed by Seraph
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branch : avatar-pipeline
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the IM well.
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branch : product-engine
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branch : product-engine
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only”,
excluded FriendOnline, FriendOffline notifications from logging to nearby chat;
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branch : product-engine
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branch : product-engine
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Introduce LLStartupListener to allow viewerclient-based test script to query
startup state. This handles the scenario in which, by the time the test script
manages to connect, the viewer already IS in STATE_STARTED.
Fix ViewerSession to invoke that query before waiting for STATE_STARTED. Make
that wait time out eventually to deal with "System currently logging you off,
please wait 5 minutes." Timeout raises new ViewerWontLogin exception.
Fix testlangs to catch ViewerWontLogin and retry a limited number of times.
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with opened Communicate floater)
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branch : product-engine
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branch : product-engine
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intra-region teleports in the back/fwd history).
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branch : product-engine
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branch : product-engine
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branch : product-engine
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inventory panel, standardized button sizes, changed login according to feedback
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clicking a SLurl to open a Place Profile\".
- Added enabling \"Map\" button on Landmark Info panel opening.
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branch : product-engine
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list)
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branch : product-engine
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branch : product-engine
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branch : product-engine
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branch : product-engine
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collapsing all folders in My "Landmarks" tab and switching to "Teleport history" tab and back)
Reason: Folder state of loaded folders was not saved before switching to Teleport history and back
Due to inventory loading was changed to fetch items in background it is impossible to save folder state while initializing of an Inventory panel.
Inventory observer was implemented to save folder states for Inventory Panels in all accordions.
Reviwed by Seth ProductEngine
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branch : product-engine
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branch : avatar-pipeline
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present.
Added LLViewerMediaImpl::mInNearbyMediaList for LLFloaterNearbyMedia::refreshList() to use to keep track of which elements it's seen -- this allows us to remove a linear search in an inner loop.
Added a map from texture ID to media impl pointer in LLViewerMedia/LLViewerMediaImpl. This allows LLViewerMedia::getMediaImplFromTextureID() to be a std::map lookup instead of a linear search.
In LLFloaterNearbyMedia, call sortByColumnIndex in postBuild instead of in addMediaItem(). The latter was causing some unnecessary re-sorting.
Hf: Enter commit message. Lines beginning with 'HG:' are removed.
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Also updated various places that refer to the 1.23 style UI.
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doing with Help pages.
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Reviewed by Brad
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