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AgeCommit message (Collapse)Author
2021-03-02Merge branch 'master' v6.4.15 into DRTVWR-528Dave Houlton
2021-03-02Increment viewer version to 6.4.15Nat Goodspeed
following promotion of DRTVWR-519
2021-02-17Merge branch 'master' v 6.4.14 into DV528-merge-6.4.14Dave Houlton
2021-02-17Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into DRTVWR-519unknown
2021-02-17Increment viewer version to 6.4.14Nat Goodspeed
following promotion of DRTVWR-517
2021-02-03Merge with Master after Viewer releaseCallum Prentice
2021-02-01DRTVWR-525 fix build error resulting from 6.4.13 mergeDave Houlton
2021-02-01Merge branch 'master' into DV525-merge-6.4.13Dave Houlton
2021-02-01Merged in SL-14706 (pull request #457)Michael Pohoreski
SL-14706 Merge Sovereign Engineer's fix for stars not centered around camera: Stars render around center of sim instead of center of camera. Approved-by: Dave Houlton
2021-02-01Merge remote-tracking branch 'origin/master' into DRTVWR-517Brad Payne (Vir Linden)
2021-02-01Increment viewer version to 6.4.13Nat Goodspeed
following promotion of DRTVWR-513
2021-01-29SL-14706 Merge Sovereign Engineer's fix for stars not centered around ↵Ptolemy
camera: Stars render around center of sim instead of center of camera.
2021-01-29SL-14732: Merge Sovereign Engineer's cloud patch: Fix writing outside ↵Ptolemy
outside of the bound fbo in forward render class2 cloud shader
2021-01-29SL-14731: Fix sun gamma -- merge Sovereign Engineer's patch: Fix sun gamma ↵Ptolemy
space for accurate color reproduction of sun textures
2021-01-29SL-13490 replace imperfect object-relative normals with constant lengthDave Houlton
2021-01-27SL-13490 fix debug normals under non-uniform scaleDave Houlton
2021-01-25SL-14705: Cleanup U32 S32 castPtolemy
2021-01-25SL-14705: Merge Sovereign Engineer's fix for name tags showing in front with ↵Ptolemy
AMD GPUs: Fix GL_INVALID_OPERATION when copying stencil to default window framebuffer on AMD graphics on windows
2021-01-22SL-14707: Merge Sovereign Engineer's fix for clouds: Clouds are unusually ↵Ptolemy
dim in EEP
2021-01-21SL-14728 Im session without id should be closableAndrey Kleshchev
2021-01-21SL-14728 Added data validation into incoming call dialogAndrey Kleshchev
2021-01-19SL-13629, reconstruct rainbow lookup coord to reduce interior bandingDave Houlton
2021-01-15SL-14283 Don't crash viewer, only show a notificationAndrey Kleshchev
2021-01-14SL-14283 When updater is missing, viewer fails to launch silentlyAndrey Kleshchev
2021-01-13SL-13629 Modify texcoord to reverse rainbow color orderDave Houlton
2021-01-08Addresses SL-14582: Add code to only write the file last access time ↵Callum Prentice
occasionally
2021-01-07SL-14035 revert incorrect removal of glarePtolemy
2021-01-06SL-14035: Don't use sRGB textures when not specifiedPtolemy
2021-01-06SL-14035: Incorporate patch from Sovereign Engineer to fix specular reflectionPtolemy
2021-01-06SL-11300 Camera distance to avatar in neighbouring region incorrectAndrey Kleshchev
2021-01-04SL-14347 Crash at ChoosePixelFormatAndrey Kleshchev
2021-01-04SL-14529 Replace dynamic_cast to LLAvatarJoint with static castsAndrey Kleshchev
Replaced couple (LLAvatarJoint*) for consistency
2020-12-11SL-14505 FIXED [Win10] The viewer isn't started on the non-English system localeMnikolenko Productengine
2020-12-09Revert "SL-12069 Issues with bakes-on-mesh and alpha modes"Andrey Kleshchev
This reverts commit afd734b5f4ba66204f80f7726aa5fec538fcf1e4. Fix will be updated and moved to DRTVWR-515.
2020-12-09SL-14497 Observers sometimes were notified with wrong flagsAndrey Kleshchev
2020-12-08SL-14497 Unblocking does not remove voice blockAndrey Kleshchev
2020-12-08SL-14493 Fixed missing display namesAndrey Kleshchev
Name lookup was not inited with capability properly
2020-12-07SL-14484 'Stop All' media button sometomes is not avaliable for videoAndrey Kleshchev
2020-12-07SL-14467 - jellydolled animesh bounding box needs to include rigged mesh ↵Brad Payne (Vir Linden)
extents.
2020-12-07Revert "SL-14270 Crash accessing deleted 'parent' via callback from child"Andrey Kleshchev
There are random inventory's buildViewsTree crashes in branch with SL-14270 commit and there doesn't seem to be anything else inventory related that could have caused those. Reverting commits to see if it fixes crashes.
2020-12-03SL-14270 A bit of cleanup #3Andrey Kleshchev
Just in case and for clarity
2020-12-02SL-14422 Get rid of using namespace LLTraceMnikolenko Productengine
2020-11-30SL-14369 Get rid of static sSkeletonXMLTreeMnikolenko ProductEngine
2020-11-30SL-14369 FIXED BugSplat Crash LLAppViewer::cleanup()Mnikolenko ProductEngine
2020-11-26Revert "SL-13463 Add 'Reset scripts' button to Content tab of Build floater"Mnikolenko Productengine
2020-11-24Revert "SL-13479 Dedicated top-level menu for avatar editing"Andrey Lihatskiy
This reverts commit ca6bb3506d13975bd5a817a09658fa78d7716cc6.
2020-11-24Revert "SL-13479 Avatar menu tweaks"Andrey Lihatskiy
This reverts commit 05ce7511aa6ffebe78676d714a621a1fe04c66e2.
2020-11-24Revert "SL-13612 Dedicated Avatar menu -- Revise toolbar button labels"Andrey Lihatskiy
This reverts commit ad3f7252229e476f6e85f7b5d274aa6ee362fce1.
2020-11-23SL-14370 Don't init inventory views if they aren't neededAndrey Kleshchev
These views are 'heavy' and rarely used, don't init them all the time.
2020-11-23SL-14370 Fix loading indicatorsAndrey Kleshchev