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2020-03-25DRTVWR-494: Extract LockStatic as a standalone template class.Nat Goodspeed
The pattern of requiring a lock to permit *any* access to a static instance of something seems generally useful. Break out lockstatic.h; recast LLInstanceTracker to use it. Moving LockStatic to an external template class instead of a nested class in LLInstanceTrackerBase leaves LLInstanceTrackerBase pretty empty. Get rid of it. And *that* means we can move the definition of the StaticData used by each LLInstanceTracker specialization into the class itself, rather than having to define it beforehand in namespace LLInstanceTrackerStuff.
2020-03-25DRTVWR-494: Streamline LLSingleton state machine.Nat Goodspeed
The CONSTRUCTED state was only briefly set between constructSingleton() and finishInitializing(). But as no consumer code is executed between setting CONSTRUCTED and setting INITIALIZING, it was impossible to reach the switch statement in either getInstance() method in state CONSTRUCTED. So there was no point in state CONSTRUCTED. Remove it. With CONSTRUCTED gone, we only ever call finishInitializing() right after constructSingleton(). Merge finishInitializing() into constructSingleton().
2020-03-25DRTVWR-494: Encapsulate redundant VS boilerplate around <mutex>.Nat Goodspeed
2020-03-25DRTVWR-494: Streamline LLEventTimer::updateClass().Nat Goodspeed
No need to capture a separate list of completed LLEventTimer instances to delete after the primary loop, since at this point we're looping over a snapshot and can directly delete each completed timer.
2020-03-25DRTVWR-494: Add on_main_thread(), sibling to assert_main_thread().Nat Goodspeed
2020-03-25DRTVWR-494: Improve thread safety of LLSingleton machinery.Nat Goodspeed
Remove warnings about LLSingleton not being thread-safe because, at this point, we have devoted considerable effort to trying to make it thread-safe. Add LLSingleton<T>::Locker, a nested class which both provides a function- static mutex and a scoped lock that uses it. Instantiating Locker, which has a nullary constructor, replaces the somewhat cumbersome idiom of declaring a std::unique_lock<std::recursive_mutex> lk(getMutex); This eliminates (or rather, absorbs) the typedefs and getMutex() method from LLParamSingleton. Replace explicit std::unique_lock declarations in LLParamSingleton methods with Locker declarations. Remove LLSingleton<T>::SingletonInitializer nested struct. Instead of getInstance() relying on function-static initialization to protect (only) constructSingleton() calls, explicitly use a Locker instance to cover its whole scope, and make the UNINITIALIZED case call constructSingleton(). Rearrange cases so that after constructSingleton(), control falls through to the CONSTRUCTED case and the finishInitializing() call. Use a Locker instance in other public-facing methods too: instanceExists(), wasDeleted(), ~LLSingleton(). Make destructor protected so it can only be called via deleteSingleton() (but must be accessible to subclasses for overrides). Remove LLSingletonBase::get_master() and get_initializing(), which permitted directly manipulating the master list and the initializing stack without any locking mechanism. Replace with get_initializing_size(). Similarly, replace LLSingleton_manage_master::get_initializing() with get_initializing_size(). Use in constructSingleton() in place of get_initializing().size(). Remove LLSingletonBase::capture_dependency()'s list_t parameter, which accepted the list returned by get_initializing(). Encapsulate that retrieval within the scope of the new lock in capture_dependency(). Add LLSingleton_manage_master::capture_dependency(LLSingletonBase*, EInitState) to forward (or not) a call to LLSingletonBase::capture_dependency(). Nullary LLSingleton<T>::capture_dependency() calls new LLSingleton_manage_master method. Equip LLSingletonBase::MasterList with a mutex of its own, separate from the one donated by the LLSingleton machinery, to serialize use of MasterList data members. Introduce MasterList::Lock nested class to lock the MasterList mutex while providing a reference to the MasterList instance. Introduce subclasses LockedMaster, which provides a reference to the actual mMaster master list while holding the MasterList lock; and LockedInitializing, which does the same for the initializing list. Make mMaster and get_initializing_() private so that consuming code can *only* access those lists via LockedInitializing and LockedMaster. Make MasterList::cleanup_initializing_() private, with a LockedInitializing public forwarding method. This avoids another call to MasterList::instance(), and also mandates that the lock is currently held during every call. Similarly, move LLSingletonBase::log_initializing() to a LockedInitializing log() method. (transplanted from dca0f16266c7bddedb51ae7d7dca468ba87060d5)
2020-03-25DRTVWR-494: Quiet VS warnings about its own <mutex> header.Nat Goodspeed
2020-03-25DRTVWR-494: Defend LLInstanceTracker against multi-thread usage.Nat Goodspeed
The previous implementation went to some effort to crash if anyone attempted to create or destroy an LLInstanceTracker subclass instance during traversal. That restriction is manageable within a single thread, but becomes unworkable if it's possible that a given subclass might be used on more than one thread. Remove LLInstanceTracker::instance_iter, beginInstances(), endInstances(), also key_iter, beginKeys() and endKeys(). Instead, introduce key_snapshot() and instance_snapshot(), the only means of iterating over LLInstanceTracker instances. (These are intended to resemble functions, but in fact the current implementation simply presents the classes.) Iterating over a captured snapshot defends against container modifications during traversal. The term 'snapshot' reminds the coder that a new instance created during traversal will not be considered. To defend against instance deletion during traversal, a snapshot stores std::weak_ptrs which it lazily dereferences, skipping on the fly any that have expired. Dereferencing instance_snapshot::iterator gets you a reference rather than a pointer. Because some use cases want to delete all existing instances, add an instance_snapshot::deleteAll() method that extracts the pointer. Those cases used to require explicitly copying instance pointers into a separate container; instance_snapshot() now takes care of that. It remains the caller's responsibility to ensure that all instances of that LLInstanceTracker subclass were allocated on the heap. Replace unkeyed static LLInstanceTracker::getInstance(T*) -- which returned nullptr if that instance had been destroyed -- with new getWeak() method returning std::weak_ptr<T>. Caller must detect expiration of that weak_ptr. Adjust tests accordingly. Use of std::weak_ptr to detect expired instances requires engaging std::shared_ptr in the constructor. We now store shared_ptrs in the static containers (std::map for keyed, std::set for unkeyed). Make LLInstanceTrackerBase a template parameterized on the type of the static data it manages. For that reason, hoist static data class declarations out of the class definitions to an LLInstanceTrackerStuff namespace. Remove the static atomic sIterationNestDepth and its methods incrementDepth(), decrementDepth() and getDepth(), since they were used only to forbid creation and destruction during traversal. Add a std::mutex to static data. Introduce an internal LockStatic class that locks the mutex while providing a pointer to static data, making that the only way to access the static data. The LLINSTANCETRACKER_DTOR_NOEXCEPT macro goes away because we no longer expect ~LLInstanceTracker() to throw an exception in test programs. That affects LLTrace::StatBase as well as LLInstanceTracker itself. Adapt consumers to the new LLInstanceTracker API.
2020-03-25DRTVWR-494: Show copy-paste-friendly env vars and test command.Nat Goodspeed
Moderately often I want to copy the (long) integration test program path from build output and rerun the test program by hand. But typically we need environment variables set as well so it can find its dynamic libraries. This has resulted in my copying parts of several lines of build output, then pasting to a command prompt, then hand-tweaking the pasted text so it makes sense as a command. Streamline run_build_test.py output so less hand-tweaking is needed.
2020-03-18Increment viewer version to 6.3.9Nat Goodspeed
following promotion of DRTVWR-481
2020-03-10SL-12817 New text for snapshot uploadAndrey Kleshchev
2020-02-25SL-12757 - typo in menu_viewer.xmlBrad Payne (Vir Linden)
2020-02-21SL-10498 - made benefits debug output a bit less verboseBrad Payne (Vir Linden)
2020-02-21mergeBrad Payne (Vir Linden)
2020-02-20Increment viewer version to 6.3.8Nat Goodspeed
following promotion of DRTVWR-499
2020-02-05Revert SL-4354Andrey Kleshchev
2020-02-04SL-4354 Used wrong conditionAndrey Kleshchev
2020-01-30SL-4354 Mesh avatars look broken while loading.andreykproductengine
2020-01-29SL-12587 - debug logging option to see list of requested capsBrad Payne (Vir Linden)
2020-01-29SL-4354 Mesh avatars look broken while loading.andreykproductengine
2020-01-29potential crashfixandreykproductengine
2020-01-29SL-12590 SL-12608 Fixed wrong statesandreykproductengine
2020-01-28Merge branch 'master' of https://bitbucket.org/lindenlab/viewer-private into ↵Brad Payne (Vir Linden)
DRTVWR-481 Merge
2020-01-28Merge branch 'master' into DRTVWR-499Andrey Lihatskiy
2020-01-28Increment viewer version to 6.3.7Nat Goodspeed
following promotion of DRTVWR-496
2020-01-20SL-9699 Enabled word-wrap for 'remember username' checkboxandreykproductengine
2020-01-20SL-12595 The checkbox overlaps buttons in the 'Delete selected item?' ↵andreykproductengine
notification
2020-01-20SL-12596 Fixed incorectly enabled checkbox and enabled login buttonandreykproductengine
2020-01-17SL-12587 - trigger build updateBrad Payne (Vir Linden)
2020-01-16SL-12587 - added ViewerBenefits to requested caps.Brad Payne (Vir Linden)
2020-01-16SL-12569 - Fixed more places where texture upload cost was hardcoded in UIBrad Payne (Vir Linden)
2020-01-16SL-12556 Fixed another case of login button being activeandreykproductengine
2020-01-13SL-12555 Fixed Login failed with credencials after the first incorrect entryandreykproductengine
2020-01-13SL-12556 Fixed The ‘Log In’ button being active with empty fieldsandreykproductengine
2020-01-13SL-12537 Fixed crash when the box with 'script' moves between two regionsandreykproductengine
2020-01-13SL-11921 [IT] fixed location overlapsmaxim_productengine
2020-01-10SL-12485 The 'Sign up' button is still cropped by 1 pixelandreykproductengine
2020-01-09SL-12538 SL-12486 Warning about deleting shared local files and some other ↵andreykproductengine
fiexes
2020-01-10SL-11921 fixed location overlapsmaxim_productengine
2020-01-09SL-12533 Correct password drop and fixed 'dirty' conditionandreykproductengine
2020-01-09SL-12533 Switching between grids on login page does not always switch the ↵andreykproductengine
remembered user list
2020-01-08SL-12486 Size check fixandreykproductengine
2020-01-08SL-12486 Fix unit test build issuesandreykproductengine
2020-01-08SL-12505 Projectros fixandreykproductengine
2020-01-07SL-12486 Grids share folders and some data, so don't compare grids.andreykproductengine
2020-01-07SL-12486 Better data deletionandreykproductengine
2020-01-03SL-9699 Do not disable 'remember me' checkboxandreykproductengine
2020-01-02SL-12484 EXP-696 Remade "Remember Password" checkbox to be multilineandreykproductengine
2019-12-19SL-12485 The 'Sign up' button is cropped in some languagesandreykproductengine
2019-12-19SL-209 Removed obsolete localization filesandreykproductengine