Age | Commit message (Collapse) | Author |
|
|
|
PBR Terrain UI second pass
|
|
|
|
throw up a blank dialogue when that happens
|
|
Also qtest.lua to exercise the queue classes and inspect.lua (from
https://github.com/kikito/inspect.lua) for debugging.
|
|
This is an unusual use case in which lua_tollsd() is called by C++ code
without the Lua runtime farther up the call stack.
|
|
Was caused by package substituting '&' with 'and' instead of '&'
|
|
|
|
reason
|
|
calls
|
|
release/materials_featurette
|
|
connects (p2p)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Under debug LL_ERRS will show a message as well, but release won't show
anything and will quit silently so show a notification when applicable.
|
|
|
|
|
|
# Conflicts:
# indra/llcommon/llstring.cpp
# indra/llcommon/llstring.h
|
|
into roxie/webrtc-voice
|
|
|
|
|
|
General refactoring to improve vivox spacial and p2p voice
including generalizing voice info instead of just using
sip uri and credentials. Voice server type is also passed
around in the generalized voice info blob.
|
|
set of terrain assets is preserved. Clean up enums.
|
|
correct erms..."
This reverts commit 60debe828b87c33fdbd33e3a5fcef423e544fe55.
|
|
|
|
release/materials_featurette
|
|
|
|
|
|
# Conflicts:
# indra/newview/llinventorygallery.cpp
|
|
onTopLost can result in popup being removed or potentially removing more
than one popup.
|
|
|
|
following promotion of secondlife/viewer #673
|
|
|
|
possible. Not persistent.
|
|
and update dropdown to match
|
|
|
|
|
|
|
|
The code to save the loaded module was using the wrong key.
|
|
|
|
Push throwing Lua errors down into LLRequireResolver::findModule() and
findModuleImpl() so their callers don't have to handle the error case. That
eliminates finishrequire().
require() itself now only retrieves (and pops) the passed module name and
calls LLRequireResolver::resolveRequire() to do the actual work.
resolveRequire() is now void. It only instantiates LLRequireResolver and calls
its findModule().
findModule() is now also void. It's guaranteed to either push the loaded Lua
module or throw a Lua error. In particular, when findPathImpl() cannot find
the specified module, findModule() throws an error. That replaces
ModuleStatus::NotFound.
Since std::filesystem::path::append() aka operator/() detects when its right
operand is absolute and, in that case, discards the left operand, we no longer
need resolveAndStoreDefaultPaths(): we can just invoke that operation inline.
When findModule() pushes _MODULES on the Lua stack, it uses LuaRemover (below)
to ensure that _MODULES is removed again no matter how findModules() exits.
findModuleImpl() now accepts the candidate pathname as its argument. That
eliminates mAbsolutePath.
findModuleImpl() now returns only bool: true means the module was found and
loaded and pushed on the Lua stack, false means not found and nothing was
pushed; no return means an error was reported.
Push running a newly found module's source file down into findModuleImpl().
That eliminates the distinction between Cached and FileRead, which obviates
ModuleStatus: a bool return means either "previously cached" or "we read it,
compiled it, loaded it and ran it." That also eliminates the need to store the
module's textual content in mSourceCode.
Similarly, once loading the module succeeds, findModuleImpl() caches it in
_MODULES right away. That eliminates ResolvedRequire since we need not pass
the full pathname of the found module (or its contents) back up through the
call chain.
Move require() code that runs the new module into private runModule() method,
called by findModuleImpl() in the not-cached case. runModule() is the only
remaining method that can push either a string error message or the desired
module, because of its funny stack manipulations. That means the check for a
string error message on the stack top can move down to findModuleImpl().
Add LuaRemover class to ensure that on exit from some particular C++ block,
the specified Lua stack entry will definitely be removed. This is different
from LuaPopper in that it engages lua_remove() rather than lua_pop().
Also ditch obsolete await_event() Lua entry point.
|
|
Disable copy assignment operator as well as copy constructor.
Use std::uncaught_exceptions() in destructor to report whether there's an
in-flight exception at block exit. Since that was the whole point of the
DEBUGIN / DEBUGEND macros, those become obsolete. Ditch them and their
existing invocations.
|
|
|
|
all probes can benefit from the same blending functions.
|
|
|