Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-09-05 | Merge branch 'develop' into release/luau-scripting | Nat Goodspeed | |
2024-09-05 | Fixed md5 buffer not being correctly zero-initialized and refactored code. ↵ | TJ | |
(#2507) | |||
2024-09-05 | #2461 changing the color of my dot on the minimap | Alexander Gavriliuk | |
2024-09-05 | viewer#2411 Confine font vertex buffers to static text segments | Andrey Kleshchev | |
Collection of vertex buffers happens to often with segmented text. | |||
2024-09-05 | viewer#2411 Use font buffer in line editor | Andrey Kleshchev | |
2024-09-05 | viewer#2411 Use font buffer in text segments | Andrey Kleshchev | |
2024-09-04 | Insidious trailing whitespace | Nat Goodspeed | |
2024-09-04 | Merge branch 'lua-merge' of github.com:secondlife/viewer into lua-merge | Nat Goodspeed | |
2024-09-04 | Merge branch 'release/luau-scripting' into lua-merge | Nat Goodspeed | |
2024-09-04 | Windows build fixes | Nat Goodspeed | |
2024-09-04 | Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into develop | Brad Linden | |
2024-09-04 | secondlife/viewer#2490: Fix PBR terrain texture transform feature flag ↵ | Cosmic Linden | |
handled by viewer in unpredictable manner | |||
2024-09-04 | Swat a few more buzzing BOOLs. | Nat Goodspeed | |
2024-09-04 | Adapt new code from main branch to Lua project calling convention. | Nat Goodspeed | |
2024-09-04 | Resolve a few unresolved merge conflicts. | Nat Goodspeed | |
2024-09-04 | Extract coroutine-aware synchronization primitives to new header. | Nat Goodspeed | |
Changes on new main and changes on Lua project branch combined into a header circularity. Resolved by hoisting coroutine-aware synchronization primitives out to a new llcoromutex.h file in the `llcoro` namespace, rather than being literally members of the `LLCoros` class. But retained `using` declarations in `LLCoros` for backwards compatibility. | |||
2024-09-04 | Fix another 1856 crash on startup case when Terrain Bake shaders are ↵ | Brad Linden | |
unsupported (#2491) fixes secondlife/viewer#1856 | |||
2024-09-04 | Fixed missing comma in list. Fixed loop with too small loop variable. (#2497) | TJ | |
2024-09-04 | #2482 Low end NVIDIA compatibility pass (#2486) | Dave Parks | |
- Use GL_NVX_gpu_memory_info when available - Disable transparent water on Mid+ and lower - Adjust GPU benchmark to better tell the truth - Texture bias tune up - viewer-private/#277 - Report foreground_time in viewer stats | |||
2024-09-04 | Merge pull request #2492 from secondlife/v-2490 | cosmic-linden | |
secondlife/viewer#2490: Fix PBR terrain texture transform feature flag handled by viewer in unpredictable manner | |||
2024-09-04 | #2471 The Destinations ComboBox on Login Screen... (quick fix) | Alexander Gavriliuk | |
2024-09-04 | viewer#2411 Cleanup #2 | Andrey Kleshchev | |
2024-09-04 | viewer#2411 Cleanup | Andrey Kleshchev | |
2024-09-04 | viewer#2411 A bit more coverage for font buffer | Andrey Kleshchev | |
2024-09-04 | viewer#2411 LLFontGL::render optimizations #3 | Andrey Kleshchev | |
2024-09-04 | viewer#2411 LLFontGL::render optimizations #2 | Andrey Kleshchev | |
2024-09-04 | Remove usused LLButton::mBorderEnabled | Andrey Kleshchev | |
2024-09-04 | viewer#2411 LLFontGL::render optimizations | Andrey Kleshchev | |
2024-09-03 | secondlife/viewer#2490: Fix PBR terrain texture transform feature flag ↵ | Cosmic Linden | |
handled by viewer in unpredictable manner | |||
2024-09-03 | #1852 Fix for some visual corruption caused by divide by zero in lighting ↵ | Dave Parks | |
functions (#2488) | |||
2024-09-03 | Fix visualizing luminance buffer and small cleanup | Rye Cogtail | |
2024-09-03 | Merge pull request #2484 from secondlife/v-2483 | cosmic-linden | |
secondlife/viewer#2483: Fix label typo in PBR terrain texture transforms tab | |||
2024-09-03 | secondlife/viewer#2483: Fix label typo in PBR terrain texture transforms tab | Cosmic Linden | |
2024-09-03 | viewer#2311 Message about oversized snapshots wasn't shown in some cases | Andrey Kleshchev | |
2024-09-03 | viewer#2310 Fix snapshot's size string dropping color during upload | Andrey Kleshchev | |
2024-09-03 | #2403 Reset Skeleton issues | Alexander Gavriliuk | |
2024-09-03 | #2471 The Destinations ComboBox on Login Screen changes the selected item to ↵ | Alexander Gavriliuk | |
the similar one | |||
2024-09-02 | More styling fixes and other minor inconsistency fixes in ↵ | TJ | |
inventorymodelbackgroundfetch code. (#2476) | |||
2024-09-01 | Restore old error handling early out logic in LLAppViewer::init() (#2475) | Brad Linden | |
fixes secondlife/viewer#2474 | |||
2024-08-30 | Introduce Khronos Neutral tonemapper as new default along with debug options ↵ | Rye Mutt | |
to control tonemap mix (#2464) (#2468) | |||
2024-08-30 | Merge pull request #2472 from secondlife/v-2448 | cosmic-linden | |
secondlife/viewer#2448: Fix crash rendering rigged PBR prims | |||
2024-08-30 | secondlife/viewer#2448: Fix crash rendering rigged PBR prims | Cosmic Linden | |
2024-08-30 | Fix background folder fetch pushing requests to wrong queue (#2436) | Ansariel Hiller | |
2024-08-30 | #2454 Scrolling by the mouse wheel does not scroll up on the unopened ↵ | Alexander Gavriliuk | |
Destination field | |||
2024-08-30 | Add throttle for playing an animation; add demo script | Mnikolenko Productengine | |
2024-08-30 | Add Lua api to start/stop playing animation | Mnikolenko Productengine | |
2024-08-29 | Merge pull request #2466 from RyeMutt/smaa | Rye Mutt | |
Introduce SMAA and rework post process chain for better visual quality | |||
2024-08-30 | #2360 Incorrect Day Cycle name in Edit Day Cycle floater (remove unused key ↵ | Alexander Gavriliuk | |
CANMOD) | |||
2024-08-29 | Fix startup crash from removed setting | Rye Mutt | |
2024-08-29 | Integrate SMAA and rework post process chain for better visual quality | Rye Mutt | |
Add SMAA buffer generation passes Add quality levels for both FXAA and SMAA Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs Move application of noise to final render pass to screen to avoid damaging other post process effects |