| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-04-22 | #3382 Rename inventory setting | Maxim Nikolenko | |
| 2025-04-22 | #3870 Added joint initialization for LLVOAvatarSelf | Andrey Kleshchev | |
| Sometimes mesh thread crashes when allocating joints | |||
| 2025-04-22 | #3488 Reduce locking | Andrey Kleshchev | |
| 1. 'sActive' variables are atomic, no locks needed 2. Fix trylocks. There are internal locks inside loadMeshLOD so without checking locks 3 and 4 viewer would be locked on each loadMeshLOD, potentially making main thread wait for threads to unlock. | |||
| 2025-04-20 | panel_preferences_graphics.xml adjustment II | secretfoxtail | |
| Remove redundant IndirectMaxNonImposters slider. | |||
| 2025-04-20 | panel_preferences_graphics1.xml adjustment | secretfoxtail | |
| Move preset buttons out of the way of exposure slider. | |||
| 2025-04-19 | Merge tag 'Second_Life_Release#11cd9b9-2025.05' into 2025.05 | Erik Kundiman | |
| 2025-04-19 | Merge tag 'Second_Life_Release#9a333e65-2025.04' into 2025.04 | Erik Kundiman | |
| 2025-04-18 | Performance improvements and cleanup in llviewerdisplay.cpp | Ansariel | |
| # Conflicts: # indra/newview/llviewerdisplay.cpp | |||
| 2025-04-18 | More constexpr improvements and cleanup of includes of a deleted header file | Ansariel Hiller | |
| 2025-04-18 | Improve inventory finder floater performance: Don't parse XUI tree each ↵ | Ansariel Hiller | |
| frame (#2640) | |||
| 2025-04-18 | Reduce memory allocations pinging the mainloop timeout | Ansariel | |
| 2025-04-18 | #3910 Fix sorting of 'favorites' inventory tab | Andrey Kleshchev | |
| 2025-04-18 | Merge develop into release/2025.04 | Andrey Kleshchev | |
| 2025-04-18 | #3758 initial chat mention support | Mnikolenko Productengine | |
| 2025-04-18 | #3758 add support for highlighted segments | Mnikolenko Productengine | |
| 2025-04-18 | Merge branch 'develop' into marchcat/05-develop | Andrey Lihatskiy | |
| 2025-04-18 | Merge branch 'release/2025.05' into marchcat/05-develop | Andrey Lihatskiy | |
| 2025-04-18 | #1424 Favorites in Appearance floater #4 | Andrey Kleshchev | |
| 2025-04-18 | #3898 Make default inventory size a bit wider | Andrey Kleshchev | |
| to fit favorites tab | |||
| 2025-04-18 | Restore option to change location of existing pick | Ansariel Hiller | |
| 2025-04-17 | Merge pull request #3933 from Ansariel/develop-llui-improvements | Jonathan "Geenz" Goodman | |
| Clean up LLUI and fix/add suggestions from VS | |||
| 2025-04-18 | Clean up LLUI and fix/add suggestions from VS (#2746) | Ansariel Hiller | |
| # Conflicts: # indra/llui/lltextbase.h # indra/llui/lltexteditor.h # indra/llwindow/llwindowsdl.cpp | |||
| 2025-04-18 | Force snapshot update when opening a snapshot panel and the resolution is ↵ | Ansariel | |
| "Current Window" to determine correct image size and upload cost | |||
| 2025-04-18 | Remove incorrectly calculated upload fee from snapshot options button based ↵ | Ansariel | |
| on previously selected snapshot type and not necessarily snapshot to inventory | |||
| 2025-04-18 | Fix upload cost calculation for snapshots to inventory based on encoded ↵ | Ansariel | |
| image size and display upload cost to user | |||
| 2025-04-18 | Remove orphaned LLPanelOutfitSnapshotInventory | Ansariel | |
| # Conflicts: # indra/newview/llpanelsnapshotinventory.cpp | |||
| 2025-04-17 | Merge branch 'develop' into marchcat/05-develop | Andrey Lihatskiy | |
| # Conflicts: # indra/llmath/v2math.cpp # indra/llmath/v2math.h # indra/llmath/v3math.h # indra/llmath/v4math.h | |||
| 2025-04-17 | Fix lerp issues on newer GCC versions | Ansariel | |
| 2025-04-17 | Use standard library functions for llisnan and replace obvious NaN checks ↵ | Ansariel | |
| that don't work using /fp:fast floating point behavior under MSVC | |||
| 2025-04-17 | #3627 Crash on texture cache init | Andrey Kleshchev | |
| I'm not sure if I should be crashing and logging this data to bugsplat or if I should let it be in case cache file is unreasonably big. | |||
| 2025-04-17 | Remove dependency on uriparser | Erik Kundiman | |
| Turns out it hasn't been needed, might be leftover from system Collada DOM, and LL has their own URI parser. | |||
| 2025-04-16 | #3910 Sometimes can't favorite a folder | Andrey Kleshchev | |
| due to version mismatch. Should use LLInventoryModel::changeItemParent | |||
| 2025-04-16 | Post-merge fix compareGalleryItem() in lloutfitgallery.cpp (#3917) | Andrey Lihatskiy | |
| 2025-04-15 | Merge branch 'develop' into marchcat/05-develop | Andrey Lihatskiy | |
| 2025-04-15 | #3887 Fix clouds not updating | Andrey Kleshchev | |
| setSelectedEnvironment for a default transition was conflicting with updateEnvironment for an instant transition. setSelectedEnvironment already has updateEnvironment, so remove the update and fix time | |||
| 2025-04-15 | #3757 Disable ability to create folders in individual outfits | Andrey Kleshchev | |
| This part needs a recheck | |||
| 2025-04-15 | Merge branch 'release/2025.04' into rye/forevermac | Jonathan "Geenz" Goodman | |
| 2025-04-15 | Merge pull request #3883 from williamweaver/fix/remove-duplicate-render-setting | Jonathan "Geenz" Goodman | |
| Fix: Remove potentially redundant RenderAutoHideSurfaceAreaLimit sett… | |||
| 2025-04-15 | Merge branch 'main' into marchcat/maint-c-restore | Andrey Lihatskiy | |
| # Conflicts: # indra/llcommon/lldate.h # indra/newview/llappviewer.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llmaterialeditor.cpp # indra/newview/llviewerparceloverlay.cpp # indra/newview/llvoavatar.cpp | |||
| 2025-04-15 | Merge pull request #3896 from williamweaver/fix/tonemap-hdr-blend | Jonathan "Geenz" Goodman | |
| Refactor tonemap blending to preserve HDR detail during mix | |||
| 2025-04-15 | Merge pull request #3911 from secondlife/main | Jonathan "Geenz" Goodman | |
| Merge 2025.03 release into develop. | |||
| 2025-04-14 | #1754 Restore land owners overlay | Andrey Kleshchev | |
| 2025-04-13 | #3900 Skip checking AFK status during startup states | Andrey Lihatskiy | |
| 2025-04-11 | #3757 Move for subfodlers | Andrey Kleshchev | |
| 2025-04-11 | #3757 Menu for subfodlers in outfits p2 | Andrey Kleshchev | |
| 2025-04-11 | #3596 Faster mesh thread shutdown | Andrey Kleshchev | |
| 2025-04-11 | #3757 Menu for subfodlers in outfits | Andrey Kleshchev | |
| 2025-04-11 | #3757 Allow subfolders in "My Outfits" | Andrey Kleshchev | |
| 2025-04-11 | Fix(Tonemap): Correct blend logic to preserve HDR detail | William Weaver | |
| The blending operation for the `tonemap_mix` uniform in `postDeferredTonemap.glsl` incorrectly used a prematurely clamped color value as the source for the linear mix target. Specifically, the exposed HDR input color was clamped to the [0, 1] LDR range before being used in the `mix()` function when `tonemap_mix < 1.0`. This premature clamping resulted in the loss of High Dynamic Range (HDR) detail in highlights during the blend operation. As `tonemap_mix` was reduced, instead of smoothly blending towards the linear scene representation, clipped highlights were incorrectly reintroduced. This commit modifies the `toneMap` and `toneMapNoExposure` functions to correct this logic: 1. The original linear input color is preserved before exposure/processing. 2. The appropriate exposure factor is calculated and applied separately. 3. The chosen tone mapping operator is applied to the exposed color, storing the result. 4. The `mix()` function now correctly blends between the appropriately scaled, *unclamped* linear input color and the fully tone-mapped result. 5. The final clamp to the [0, 1] LDR range is applied *after* the blend operation. This change ensures that HDR information is preserved throughout the blending process, resulting in a smoother, more perceptually correct visual transition as `tonemap_mix` is adjusted. While the effect is nuanced, it is noticeable in bright highlights; with the legacy code, these highlights appeared visibly clipped and less intense during the blend, whereas the corrected code allows them to retain their peak brightness and detail more accurately. This makes the `tonemap_mix` control more intuitive, behaving as a true intensity blend for the tone mapping effect without introducing clipping artifacts. The computational cost is negligible. | |||
| 2025-04-11 | #3383 'InventoryAddAttachmentBehavior' setting should affect inventory panel ↵ | Maxim Nikolenko | |
| in List view; update persistence of new settings | |||
