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2025-04-02Fix(XUI): Remove unrecognized user_resize attribute from sun_moon_trackballWilliam Weaver
Problem: A warning "Failed to parse parameter 'user_resize.'" appeared in the logs during UI loading, originating from sun_moon_trackball.xml. Cause: The 'user_resize' attribute is not a recognized or utilized parameter for the 'sun_moon_trackball' widget type, as defined in the corresponding C++ (LLVirtualTrackball). Solution: Removed the extraneous 'user_resize="false"' line from the sun_moon_trackball.xml widget definition. Result: Eliminates the parsing warning from the logs upon viewer startup or UI reload. Testing: - Launch viewer. - Check logs for the absence of the "Failed to parse parameter 'user_resize.'" warning.
2025-04-02Fix(EnvAdjust): Ensure cloud texture selection updates the skyWilliam Weaver
Problem: When selecting a new cloud texture in the Personal Lighting floater (LLFloaterEnvironmentAdjust) using the cloud map texture picker, the sky rendering did not update to reflect the selected texture. The callback only updated the internal mLiveSky object and its subsequent call to mLiveSky->update() was insufficient to trigger a live render update. Cause: The onCloudMapChanged callback modified the mLiveSky settings object directly and called its update() method. However, in the context of live environment adjustments, changes require propagation through the central LLEnvironment singleton to correctly update the active environment layer (ENV_LOCAL) and signal the renderer. Relying solely on the settings object's update() method bypassed this necessary mechanism. Solution: This commit refactors onCloudMapChanged to correctly handle the update: 1. Uses the LLEnvironment singleton to manage the state change: - Explicitly targets the local environment layer (ENV_LOCAL) via setSelectedEnvironment(). - Clones the mLiveSky settings object. - Uses LLEnvironment::setEnvironment() to apply the modified clone to the ENV_LOCAL layer. - Uses LLEnvironment::updateEnvironment() to trigger the render update. 2. Synchronizes the UI preview: - Calls picker_ctrl->setValue() on the LLTextureCtrl widget after the environment update to ensure the UI preview matches the applied texture. Result: Selecting a cloud texture in the Environment Settings floater now correctly updates both the sky rendering and the UI preview widget simultaneously. Testing: - Open World -> Environment Editor -> Environment Settings. - Go to the Clouds tab. - Click the cloud texture preview to open the texture picker. - Select a new cloud texture and click OK. - Verify the sky updates immediately to use the selected texture. - Verify the texture preview in the floater also updates immediately. - Repeat with several different textures to confirm consistent behavior.
2025-04-01#3849 Crash at LLSelectMgr::updatePointAtAndrey Kleshchev
2025-04-01#3846 Crash at updateGLTFMaterialsAndrey Kleshchev
2025-04-01Merge branch 'release/2025.03' into release/2025.04Jonathan "Geenz" Goodman
2025-04-01#912 Refactor FindModel()Andrey Lihatskiy
2025-04-01secondlife/viewer#912 BugSplat Crash 1412267 (missed refactoring for FindModel)Alexander Gavriliuk
# Conflicts: # indra/newview/llmodelpreview.cpp
2025-04-01Merge tag 'Second_Life_Release#e671cb54-2025.03' into 2025.03Erik Kundiman
2025-03-31#3044 Add option to hide L$ balance for Snapshots with Interface showingMaxim Nikolenko
2025-03-31#3809 Partial revert of "Fix J2C Upload"Andrey Kleshchev
This partially reverts commit 8d5dab9f67d54ce20768c0ccda58f27693cb20c9. Apparently viewer doesn't support some jp2 variants, so I'm leaving only the fix for bulk upload.
2025-03-31#3809 Fix J2C UploadAndrey Kleshchev
2025-03-30Shadow options in the graphics advanced panelmobserveur
New optimisation and resolution shadow options
2025-03-30#3795 Crash at getVolatileAPRPool()Andrey Kleshchev
2025-03-29Merge tag 'Second_Life_Release#6ac1d4f3-2025.03' into 2025.03Erik Kundiman
2025-03-29Merge tag 'Second_Life_Release#4e80ec7e-2025.03' into 2025.03Erik Kundiman
2025-03-29Merge tag 'Second_Life_Release#8eff224c-2025.03' into 2025.03Erik Kundiman
2025-03-29Merge branch 'main' into 2025.03Erik Kundiman
2025-03-29Explicit float remaining arguments for lerpErik Kundiman
Some compilers may find it ambiguous as in anything newer than C++17, it could be float, double or long double. This lerp is meant to be the float one, as the 4th argument is, and the 3rd argument is an F32.
2025-03-29Revert "Temporary fix for antialiasing causing lower performance on mac"Erik Kundiman
This reverts commit faab4af12b583b48cfdd9f6e41dad7bba06c3970.
2025-03-28#3784 Increase texture scale boundariesAndrey Kleshchev
2025-03-28fix(pipeline): Remove incorrect zeroing of mRT dimensions in createGLBuffersWilliam Weaver
Resolves the root cause of shadow rendering failures when changing RenderShadowResolutionScale immediately after modifying other graphics settings (e.g., SSAO, HDR). Investigation revealed that LLPipeline::createGLBuffers, which is called during certain graphics setting changes that require full buffer recreation, contained lines that incorrectly set mRT->width and mRT->height to zero *after* the call to allocateScreenBuffer had already established the correct dimensions. This created a state inconsistency. If RenderShadowResolutionScale was changed immediately following the graphics setting change, the subsequent call to LLPipeline::resizeShadowTexture (triggered via handleShadowsResized) would read these incorrect zero dimensions from mRT. This led to failed shadow buffer allocation (allocateShadowBuffer(0, 0)) and resulted in corrupted or missing shadows. This commit removes the erroneous mRT->width = 0 and mRT->height = 0 lines from the end of createGLBuffers. This ensures that the render target dimensions remain valid after buffer recreation. With this fix, resizeShadowTexture now correctly reads the valid screen dimensions immediately following a graphics setting change and successfully resizes the shadow buffers without delay or error. This eliminates the need for previous workarounds like guard conditions or forced shader recompiles. Ref: #3719
2025-03-27Merge branch 'secondlife:develop' into fix/shadow-resolution-updateWilliam Weaver
2025-03-27#3829 WebRTC crash OnDataReceivedImplAndrey Kleshchev
2025-03-27Avoid recalculating pixel area when possibleAndrey Kleshchev
2025-03-27Use LLCachedControl in llviewerwindow and llappviewerAndrey Kleshchev
Getting from gSavedSettings is expensive to do so often
2025-03-26Mitigate some of the frame stuttering we're seeing by setting the VRAM ↵Jonathan "Geenz" Goodman
divisor to 1. tl;dr - this helps avoid frequent texture reuploads to VRAM in some texture heavy areas. This speaks to some bigger problems we're seeing in our texture streaming system however. You will see similar problems by manually setting the texture VRAM manually.
2025-03-26#3803 Crash at LLTabContainer::setTabMaxim Nikolenko
2025-03-26Disable shoreline fade. (#3811)Jonathan "Geenz" Goodman
2025-03-25#3795 Fix macos shutdown crashAndrey Kleshchev
2025-03-25#3643 Make sure attribute names match between OSsAndrey Kleshchev
On Mac spaces aren't permitted.
2025-03-25Merge remote-tracking branch 'remotes/origin/develop' into rider/bot_tattleRider Linden
Fix conflicts
2025-03-25#3798 Crash at getAvatar()Andrey Kleshchev
2025-03-24Readd probe count setting (#3793)Jonathan "Geenz" Goodman
* Readd max probe count. Disable dynamic probe allocation by default (for now).
2025-03-24#3796 Crash at assetRequestCoroAndrey Kleshchev
Coroutine doesn't own req pointer, don't use it
2025-03-24#3780 disable water exclusion if user applies PBR or MediaMaxim Nikolenko
2025-03-22Merge branch 'main' into 2025.03Erik Kundiman
2025-03-22Temporary fix for antialiasing causing lower performance on macmobserveur
Water exclusion seems to be at the origin of poor performance with antilasing combind with hdr mode. We remove this from pipeline.cpp for now as a temporary fix. Technically we revert pipeline.cpp to the previous version.
2025-03-22Merge tag 'Second_Life_Release#0ec9bfaa-2025.03' into 2025.03Erik Kundiman
2025-03-21tab_container.xml adjustmentsecretfoxtail
Slightly increase tab height.
2025-03-21#3713 Crash at updateGLTFMaterialsAndrey Kleshchev
2025-03-21prevent erroneous edit of wrong parcel (#3759)Andrew Meadows
* prevent erroneous edit of wrong parcel Fixes jira-archive-internal/issues/70771 [SL-20409] Erroneous Local Parcel Twins - Parcel Updates Across Region Borders - unrequested updateDatabaseParcel changes * remove unused argument in sendParcelPropertiesUpdate()
2025-03-21Dynamic Probe Allocation (#3787)Jonathan "Geenz" Goodman
* #3788 Support dynamic probe allocation. * #3738 Mitigate probe flashing * #3735 Mitigate realtime probes flashing
2025-03-21Merge tag 'Second_Life_Release#895a6739-2025.03' into 2025.03Erik Kundiman
2025-03-21#3364 Fix a case of excessive texture updatesAndrey Kleshchev
when bias fluctuates a bit. Make bias' effect a bit more gradual.
2025-03-21Merge branch 'main' into 2025.03Erik Kundiman
2025-03-21#3778 #3654 Split text and background selection colorsAndrey Kleshchev
2025-03-21#1644 Correct render type for on-water property linesAndrey Lihatskiy
2025-03-20#3779 reset texture repeats when unchecking the Hide Water optionMaxim Nikolenko
2025-03-20#1964 fix for reflection probe doesn't update position when the linkset is ↵Maxim Nikolenko
moved by the script
2025-03-19viewer#2894 Make PBR scale like Blinn Phong doesAndrey Kleshchev