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2021-11-30SL-16119 update link textMnikolenko Productengine
2021-11-30SL-16119 Viewer should now direct IM 2 Email setting to webMnikolenko Productengine
2021-11-29DRTVWR-542 merge, purge GLOD copyrights from xmlDave Houlton
2021-11-29Merge branch 'DRTVWR-542-meshopt' into DRTVWR-546Andrey Kleshchev
2021-11-29SL-16094: Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-29SL-16408 fixed regression - crash on exitMnikolenko Productengine
2021-11-25SL-16408 Fix for crashing on disconnectMnikolenko Productengine
2021-11-25SL-16412 More region coroutine crashesAndrey Kleshchev
LLViewerRegionImpl (mImpl) exists only so long as region does, and regions get cleaned before coroutines are cleaned.
2021-11-24SL-16094: Clean up a bit more merge cruft.Nat Goodspeed
2021-11-24DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.Nat Goodspeed
Reverting a merge is sticky: it tells git you never want to see that branch again. Merging the DRTVWR-546 branch, which contained the revert, into the glthread branch undid much of the development work on that branch. To restore it we must revert the revert. This reverts commit 029b41c0419e975bbb28454538b46dc69ce5d2ba.
2021-11-23SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-23SL-16400: Address a couple shutdown crashes.Nat Goodspeed
It can happen that we try to post() work for LLWindowWin32's window thread after the thread's WorkQueue has been closed. Also, instead of giving the "General" ThreadPool static lifespan, put it on the heap, anchored with a static unique_ptr.
2021-11-24SL-16404 Crash in assetRequestCoroAndrey Kleshchev
Access violation at writing received data to vfs file. Most crashes indicate network issues, so adding additional response validation.
2021-11-23SL-9436 Fix for glow disappearing when 100% transparent.Dave Parks
2021-11-23SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewerMnikolenko Productengine
2021-11-23SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove ↵Dave Parks
volatile members from LLVertexBuffer)
2021-11-23SL-16401 Fix for rendering above water things into the water refraction ↵Dave Parks
render target.
2021-11-22SL-13565 restore the trampled tracy zonesDave Houlton
2021-11-22SL-13565 refactor (consolidate getters) water drawingDave Houlton
2021-11-22SL-13565 disable reflection render pass when all non-void water is occludedDave Houlton
2021-11-22SL-16106 LLScopedIncrement crashAndrey Kleshchev
2021-11-22mac build fixMnikolenko ProductEngine
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-19SL-16202: Instantiate LLSimpleton::sInstance genericallyNat Goodspeed
instead of requiring a separate declaration for each subclass. The previous way produces errors in clang. (cherry picked from commit 8458ad8890cf0a11804996210d7bcfbdaa3eec2e)
2021-11-19SL-16094: Service mainloop WorkQueue every LLAppViewer::idle() callNat Goodspeed
even if idle() exits early.
2021-11-19SL-11678 Avatar is reflecting on the under side of water surfaceAndrey Kleshchev
Avatar wasn't reflecting but distorting, since avatar was already under water it looked like a 'reflection' of avatar, but was not rotated right and with wrong angle.
2021-11-19SL-15993 Disabling transparent water should not disable advanced lightingAndrey Kleshchev
2021-11-19SL-16056 Improve 'avatar cloud' behaviorAndrey Kleshchev
Make avatar cloud delay longer proportionally to load time
2021-11-19SL-13561 When ALM is enabled, disabling water rendering breaks the skyAndrey Kleshchev
2021-11-19SL-16355 - spammy message removedBrad Payne (Vir Linden)
2021-11-19SL-16330 mac build fixMnikolenko Productengine
2021-11-19SL-16329 - track frame time and jitter (as average deviation frame to frame) ↵Brad Payne (Vir Linden)
in stats window
2021-11-19DRTVWR-540 Merge follow up fixAndrey Lihatskiy
2021-11-19DRTVWR-540 Post-merge build fixAndrey Lihatskiy
2021-11-19Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llfloatereditextdaycycle.cpp # indra/newview/llviewerinput.cpp
2021-11-18SL-15794 Rapidly clicking objects or attachments triggers teleportAndrey Kleshchev
All doubleclicks should be treated as clicks in scope of editor
2021-11-18SL-16235 Restart music in case of an errorAndrey Kleshchev
Additional logging
2021-11-17SL-16226 Fix crash with extra large facesAndrey Kleshchev
2021-11-17SL-16330 Allow vsync update without restart on macMnikolenko ProductEngine
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-16SL-16362 FIXED Viewer crashes if settings.xml file is missingMnikolenko Productengine
2021-11-16Merge branch master (DRTVWR-545) into DRTVWR-542-meshoptAndrey Kleshchev
2021-11-16Merge branch 'DRTVWR-519' into DRTVWR-552-cache-360Andrey Lihatskiy
# Conflicts: # indra/newview/app_settings/settings.xml
2021-11-16Merge branch 'master' into DRTVWR-534Andrey Lihatskiy
# Conflicts: # indra/newview/VIEWER_VERSION.txt
2021-11-16Merge branch 'master' into DRTVWR-519Andrey Lihatskiy
# Conflicts: # README.md
2021-11-16Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
# Conflicts: # doc/contributions.txt
2021-11-16SL-16364 Removed the grid step cap for non-HUD objectsAndrey Lihatskiy
2021-11-16Merge branch 'master' into DRTVWR-527-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/newview/installers/windows/lang_pl.nsi # indra/newview/llfloaterpreference.cpp # indra/newview/llinventorymodel.cpp
2021-11-15Increment viewer version to 6.5.1Nat Goodspeed
following promotion of DRTVWR-545
2021-11-15SL-15756 Removed mHasGeneratedFacesAndrey Kleshchev
mHasGeneratedFaces is always true for some types of models and glod was treating faces as one mesh by default, so meshoptimizer should do the same regardles of mHasGeneratedFaces