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2024-01-05DRTVWR-489 MacOS Release build fix (vertex_count and index_count aren't used)Alexander Gavriliuk
2023-12-21SL-20743 Use LLMutex in LLImageBase for internal data thread-safetyAlexander Gavriliuk
2023-12-20DRTVWR-600 windows build fixAlexander Gavriliuk
2023-12-18Merge branch 'main' into DRTVWR-600-maint-AAndrey Lihatskiy
2023-12-15DRTVWR-600 macos buildfixAndrey Lihatskiy
2023-12-14Increment viewer version to 7.1.2Nat Goodspeed
following promotion of DRTVWR-587
2023-12-14SL-20672 Added outfit related menu options to galleryAndrey Kleshchev
2023-12-11SL-20672 Item and folder creation supportAndrey Kleshchev
Moving everything manually doesn't seem like a right way, probably need to make LLFolderView draw grids and then relace with LLInventoryPanel
2023-12-08SL-20672 Support marketplace in gallery viewAndrey Kleshchev
2023-12-06SL-18107 Allow dropping inventory onto a profile for sharingAndrey Kleshchev
2023-11-30Merge branch 'main' into DRTVWR-587-maint-VAndrey Lihatskiy
2023-11-29increment viewer version after DRTVWR-559 releaseBrad Linden
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-11-21SL-20411 Fix texture preview images not always loadingAndrey Kleshchev
Likely happened because some textures had 0 height width initially, but this is for UI/preview so request maximum either way.
2023-11-21SL-20411 Don't load all thumnails at once for large folders #2Andrey Kleshchev
2023-11-21SL-20411 Thumbnail textures should have less of an impact on performance #1Andrey Kleshchev
scale thumbnail textures down to 256 when needed. As we do to chat icons. # Conflicts: # indra/newview/llviewertexture.cpp
2023-11-13Drtvwr 596 11/8/2023 (#501)RunitaiLinden
* SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials. * SL-20582 Fix for overriding to alpha mode blend not working. Incidental decruft of dead code (thanks, Rye!)
2023-11-06SL-19968 disabled pump_idle_network for now due to it causing several ↵Brad Linden
failures during login also added suggested continue statements, and removed obsolete LLInventoryItem::fromLLSD deserialization codepath.
2023-11-06SL-20523 Ensure override gets updated before render materialAndrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #5Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #4Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #3Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #2Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #1Andrey Kleshchev
Update editor in which texture changed to local
2023-11-03Merge branch brad/SL-19968-inventory-skel-background into ↵Brad Linden
'origin/DRTVWR-559' (#489)
2023-11-03Fix build error from overly fancy tracy macro usage that nobody else is ↵Brad Linden
using for DRTVWR-559
2023-11-03Fix for SL-19968 objects missing timing bug due to stall during loginBrad Kittenbrink (Brad Linden)
ensure inventory skeleton loading doesn't block the message system from processing packets.
2023-11-03Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-11-03SL-20567 Default HiDPI off (mac performance improvement)RunitaiLinden
2023-11-02SL-20561 Rename Blinn Phong to Textures in the build floaterMnikolenko Productengine
2023-11-02Merge branch 'DRTVWR-559' of ssh://github.com/secondlife/viewer into DRTVWR-559Dave Parks
2023-11-02SL-19979 Fix for frame stalls on mac with shadows enabled. Also fix ↵Dave Parks
multihreaded GL not working on mac (thanks, Rye!)
2023-11-01Merge pull request #486 from secondlife/SL-20397cosmic-linden
SL-20397: Fix material set from script not updating when the GLTF material has non-default texture transforms
2023-10-31SL-20397: Fix material set from script not updating when the GLTF material ↵Cosmic Linden
has non-default texture transforms
2023-10-31SL-20548 Fix revert of materials not working properly in some casesAndrey Kleshchev
2023-10-31SL-20549 Blank no-copy materials are not moved into scripted objectsAndrey Kleshchev
2023-10-31SL-19979 Temporary hack "fix" for performance issues on Mac -- never ↵Dave Parks
implicitly enable reflection probes or shadows.
2023-10-31SL-19592 Fix for PBR alpha HUDs sometimes using wrong texture on OSXDave Parks
2023-10-30SL-20541 Reorder radio buttons in Edit tools Texture tab to match order in a ↵Maxim Nikolenko
Material
2023-10-26SL-20536: Fix build error C1128. secondlife-bin object file too big. Compile ↵Cosmic Linden
with /bigobj
2023-10-25Removed dead code after merge breaking the buildBrad Linden
2023-10-25Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-10-26D587 Post merge fmod issues fixAndrey Kleshchev
2023-10-25Merge branch 'main' into DRTVWR-587-maint-VAndrey Lihatskiy
2023-10-25Increment viewer version to 6.6.17Nat Goodspeed
following promotion of DRTVWR-578
2023-10-25Merge branch 'main' into DRTVWR-587-maint-VAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/tests/llleap_test.cpp # indra/newview/viewer_manifest.py
2023-10-25Merge pull request #471 from secondlife/SL-20065cosmic-linden
SL-20065: Hack to reduce black spots on shiny water
2023-10-25DRTVWR-559 Fix for mac buildDave Parks
2023-10-24SL-20065: Hack to reduce black spots on shiny waterCosmic Linden
2023-10-24SL-20090 Don't use llassert_always in texture fetching code.RunitaiLinden