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AgeCommit message (Collapse)Author
2011-04-27MergeLeyla Farazha
2011-04-27STORM-1028 : pull into viewer-developmentMerov Linden
2011-04-26FIX VWR-25609: crash on shutdown in LLGLNamePool::sInstances destructorbrad kittenbrink
2011-04-26EXP-752 FIX -- When "View Display Names" is disabled, only my own profile ↵Leslie Linden
loads, when I click others profiles Avatar username is now looked up in the name cache when it is blank, which happens when display names are turned off apparently. Reviewed by Fredrik.
2011-04-26EXP-752 FIX -- When "View Display Names" is disabled, only my own profile ↵Leslie Linden
loads, when I click others profiles Avatar username is now looked up in the name cache when it is blank, which happens when display names are turned off apparently. Reviewed by Fredrik.
2011-04-25Removed an extra variable I'd added.Ricky Curtice
Also cleaned up some whitespace-around-operator issues. While removing the extra variable seems to make the code more ugly, all it does is reveal the pre-existing ugliness that had been masked in the past. Trying to find a fix, or even try to come to a real understanding of why this section of code is the way it is, is out of my scope for this task.
2011-04-25merge changes for storm-1111Oz Linden
2011-04-25merge changes for storm-898Oz Linden
2011-04-25merge changes for storm-640Oz Linden
2011-04-25merge changes for storm-891Oz Linden
2011-04-25merge changes for storm-595Oz Linden
2011-04-22EXP-749 [REGRESSION] Voice status indicator shown in IM session instead of ↵Leyla Farazha
profile pic in Basic and Advanced modes
2011-04-22merge up latest viewer-developmentOz Linden
2011-04-22merge latest from windlight integration branchOz Linden
2011-04-22fix DOS line endingsOz Linden
2011-04-22EXP-738 FIX Login screen background image takes too long to loadcallum
Misc improvements to make the login page load properly.
2011-04-22dos2unix line ending fix for llphysicsmotion.cppLoren Shih
2011-04-22STORM-1093 FIX "Dock" icon is still shown after a side panel has been docked ↵Vadim ProductEngine
with Ctrl+Shift+W. Reason: When an undocked side tray tab floater got closed with Ctrl+Shift+W, LLSideTray::setTabDocked() was called. It docked the floater but didn't update the dock/undock icon. Fix: Made setTabDocked() a general purpose method, not a hack suitable for using only as a floater close callback in the basic viewer mode. It now updates the dock/undock icon. Other changes: * Replaced numerous calls to toggleTabDocked with setDocked(), that is safer because does exactly what you want. * Got rid of a duplicated floater close callback.
2011-04-22merge changes for beta fixesOz Linden
2011-04-22merge changes for storm-1187Oz Linden
2011-04-21merge avatar physics fixesOz Linden
2011-04-21Backed out changeset: e7b38729ad6dRichard Linden
2011-04-21SH-1381 FIXED Avatar Physics behavior is tightly tied to viewer framerateLoren Shih
Changed range of gain; previous range was too small.
2011-04-21SH-1381 FIXED Avatar Physics behavior is tightly tied to viewer framerateLoren Shih
Changed range of gain; previous range was too small.
2011-04-21merge changes for storm-1095Oz Linden
2011-04-21merge changes for storm-1145Oz Linden
2011-04-21merge changes for storm-1136Oz Linden
2011-04-21SH-1381 Avatar Physics behavior is tightly tied to viewer framerateLoren Shih
Changed physics algorithm to perform integration over several steps if framerate is slow. Fixed a fundamental issue in the algorithm where timestep wasn't being used to calculate velocity changes. Had to change around some parameter ranges since the physics are calculated slightly differently now.
2011-04-21SH-1381 Avatar Physics behavior is tightly tied to viewer framerateLoren Shih
Changed physics algorithm to perform integration over several steps if framerate is slow. Fixed a fundamental issue in the algorithm where timestep wasn't being used to calculate velocity changes. Had to change around some parameter ranges since the physics are calculated slightly differently now.
2011-04-22STORM-380 FIXED Added syncing animations and sounds before the gesture ↵Seth ProductEngine
starts playing. The actual playing of animations and sounds of a gesture starts only when all needed animations and sound files are loaded into viewer cache. This reduces the delay between animations and sounds meant to be played simultaneously but may increase the delay between the moment a gesture is triggered and the moment it starts playing. Fixed calling assets callback to clean up the void pointer in getAssetData() and avoid potential memory leaks.
2011-04-21fixing bottomtray for advanced viewerLeyla Farazha
2011-04-21STORM-640 FIX Disabled highlighting URLs in object name inside the BUY ↵Vadim ProductEngine
CONTENTS floater. Enclosed object name with <nolink>...</nolink> tags to disable URL parsing.
2011-04-21merge back fixes for STORM-1088 and (possibly) STORM-1141Oz Linden
2011-04-21Fixing Windows build ("signed/unsigned mismatch" warning).Vadim ProductEngine
2011-04-21combine with concurrent commit from vadimOz Linden
2011-04-20merge leslie changesMerov Linden
2011-04-20merge EXP-737Merov Linden
2011-04-20EXP-737 : Fix texture dimensions display in image previewMerov Linden
2011-04-20merge latest changes from windlight integration repoOz Linden
2011-04-20merge changes for storm-1183Oz Linden
2011-04-20merge changes for storm-1184Oz Linden
2011-04-20EXP-670 As a resident I want to be able to communicate with other residents ↵Leyla Farazha
using my voice, while still enjoying the streamlined experience of basic mode
2011-04-20EXP-629 Clicking on ground while sitting results in avatar walking to last ↵Leyla Farazha
click point when standing up in basic mode
2011-04-20STORM-1158 FIX Added notification when day cycle keyframe limit is reached.Vadim ProductEngine
Fixed a seemingly wrong condition. Besides, fixed a runtime warning (nonexistent functor) shown when you click "OK" in the notification.
2011-04-20SH-1381 FIXED avatar physics behavior is tightly tied to viewer framerateLoren Shih
Breaking up physics into smaller integration steps.
2011-04-20SH-1381 FIXED avatar physics behavior is tightly tied to viewer framerateLoren Shih
Breaking up physics into smaller integration steps.
2011-04-20SH-1388 FIXED Graphics Quality slider has no effect on avatar physicsLoren Shih
SH-1387 Class0 video cards default avatar physics to high Added appropriate featuretable entries.
2011-04-20SH-1388 FIXED Graphics Quality slider has no effect on avatar physicsLoren Shih
SH-1387 Class0 video cards default avatar physics to high Added appropriate featuretable entries.
2011-04-20SH-1380 FIXED User can wear several physics objectsLoren Shih
Changed this to be expected behavior, where top wearable's characteristics are used.
2011-04-20SH-1380 FIXED User can wear several physics objectsLoren Shih
Changed this to be expected behavior, where top wearable's characteristics are used.