Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
Added DAD_MESH to list of text editor -allowed drag and drop types.
Minor tab reformatting.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SH-735 Potential fix for ATI X1950 wasting time in occlusion culling.
|
|
|
|
Did this ever work? The code for handling drag&drop is broken completely for meshes; you can't drag them anywhere in inventory.
Also did some formatting/cleanup of related code.
|
|
LLPointer issues in the mesh model uploading flow and fix them if exist.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
available and don't read back result if it will block).
|
|
|
|
|
|
|
|
|
|
Remove unnecessary state check.
Initial dialog work for showing physics cost in upload dialog
|
|
|
|
|
|
|
|
|
|
|
|
info->Land/Assets accordion
- Decreased button width
|
|
check-box was unchecked
- Now if "Media" check-box is unchecked, "Allow media to auto - play" check-box is disabled too.
|
|
triangle count.
|
|
|
|
|
|
Trivial rename (file is an unused doc file).
|
|
|
|
|
|
|
|
Null pointer issue.
|
|
|