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Obsolete channel was uses as a participant provider
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Upload dynamic library debug information (llwebrtc.pdb, etc.) to the crash logger in addition to the main binary.
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* Auto-scaling amortisation of dynamic BB calcs
This fix limits the overhead of the dynamic BB calcs to
AvatarExtentRefreshMaxPerBatch per AvatarExtentRefreshPeriodBatch frames
default is 5 avatar per 4 frames. Thus a standard busy region 25 avatars would
take 20 frames to refresh the BBs.
* Add comments to give context to the amortised BB recalcs
explain the frequency of updates given the number of avatars present as to how that limits the impact on frame rate in busy scenes
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LLPanelFace)
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Feels like I should have made isParticipant and getParticipantList
static to minimize singleton dependency/calls
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bar webrtc's coroutines from necromancy
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If state was 'ringing' viewer failed to set mSessionTerminateRequested
on cancel so the call kept sort of going
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(#2202)
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#2194)
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Downloading packets from server was removed in favor of HTTP
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preferences
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This simple trick stops checking if the avatar is loaded if the avatar is loaded, decreasing calculation times and increasing FPS.
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Multiple faces can share same mMaterial
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release/2024.06-atlasaurus
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Emoji picker warning fixes and cleanup
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WebRTC logs now pass out of the webrtc library into a logging sink,
which converts them into SecondLife.log compatable logging calls.
This includes fatal errors and asserts, which are now logged into
SecondLife.log, and should be available in the crash logger.
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Crash at getTextureEntry which calls getTE(mTEOffset)
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LLAvatarTracker::isBuddy during draw (#2149)
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