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2024-01-27SL-17372 Fix viewer crashing when switching modelsAndrey Kleshchev
mDefaultPhysicsShapeP could reference a dead model if scene changes
2024-01-26Issue #17 Crash at autoAdjustOriginAndrey Kleshchev
2024-01-25Issue #54 LLRender::init crashAndrey Kleshchev
2024-01-25Crash getting acccounting costAndrey Kleshchev
2024-01-09SL-20779 More reliable decode and encode error logging (#615)Andrey Kleshchev
2024-01-08Merge main (DRTVWR-596 GLTF Materials Maint) into DRTVWR-591-maint-XAndrey Kleshchev
# Conflicts: # indra/newview/VIEWER_VERSION.txt
2024-01-08Increment viewer version to 7.1.3Nat Goodspeed
following promotion of DRTVWR-596
2024-01-08SL-20735 Fix blury profile picturesAndrey Kleshchev
2024-01-04SL-17896 Don't crash silently if files are missing or out of memoryAndrey Kleshchev
Under debug LL_ERRS will show a message as well, but release won't show anything and will quit silently so show a notification when applicable.
2024-01-03SL-18058 Post-merge functionality restore #2Andrey Kleshchev
2023-12-18SL-18058 Post-merge functionality restoreAndrey Lihatskiy
2023-12-18Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llpanelprofile.cpp # indra/newview/llspatialpartition.cpp
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20611 Followup -- fix for depth based atmospheric mask making ↵RunitaiLinden
atmospherics effect sun/moon/clouds
2023-12-14Merge branch 'DRTVWR-596' into DRTVWR-601Brad Linden
2023-12-14Merge remote-tracking branch 'origin/main' into DRTVWR-596Brad Linden
2023-12-14Merge branch 'SL-20730' into DRTVWR-596Brad Linden
2023-12-14Increment viewer version to 7.1.2Nat Goodspeed
following promotion of DRTVWR-587
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20730 Patch another potential source of NaNsRunitaiLinden
2023-12-14SL-20715 Mask cutoff not copied corretly in build toolsAndrey Kleshchev
2023-12-14SL-20717 Add PBR to Advanced > Rendering TypesMaxim Nikolenko
2023-12-13Merge pull request #578 from sldevel/HUD-fixcosmic-linden
Fix for semi-transparent HUDs rendering opaque
2023-12-13Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-13SL-20730 Scrub nans from haze alphaRunitaiLinden
2023-12-13Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-596Brad Linden
2023-12-13SL-20611 Followup -- fix for impostors being invisible.RunitaiLinden
2023-12-13SL-20715 Mapping mode and specular color not copied correctlyAndrey Kleshchev
and fixed diffuse alpha
2023-12-12Fix for semi-transparent HUDs rendering opaqueHenri Beauchamp
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs.
2023-12-11SL-20611 Brute force fix for water haze -- paid for by cycles saved by not ↵Dave Parks
drawing water twice, but needs a better long term solution.
2023-12-11SL-20611 Followup -- reenable water hazeDave Parks
2023-12-11SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵Dave Parks
like to read from a depth buffer that is bound for writing
2023-12-08Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-601Brad Linden
2023-12-08SL-20674 Fix for textures ignoring texture scale when determining what ↵RunitaiLinden
resolution to be.
2023-12-08SL-20701 FIXED Build tool texture tab shows incorrect material parameters in ↵Maxim Nikolenko
some cases
2023-12-07SL-20682 renaming of folders seems to fail (but doesn't really)Alexander Gavriliuk
2023-12-06BUG-234706 Fix unstable performance on nvidia systems by always enabling ↵Ansariel Hiller
Threaded Optimization via driver application profile (#564)
2023-12-06Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596RunitaiLinden
2023-12-06SL-20611 Followup -- fix banding in water fog (thanks, Rye!)RunitaiLinden
2023-12-06SL-19655 BugSplat Crash: LLGLState::checkStates (2427)Alexander Gavriliuk
2023-12-05SL-20654 Fix for box probes sometimes glitching out at the corners. ↵RunitaiLinden
Incidental fix for crash when mWaterPool is null.
2023-12-04Merge pull request #556 from secondlife/davep/SL-20611cosmic-linden
SL-20611 Make haze effect local lights. Incidental fix for EventPump coroutine sometimes doing unsafe work mid-render.
2023-12-04SL-20611 Followup -- fix edge cases with transparent PBR objects around ↵RunitaiLinden
eye/object above/below water.
2023-12-04SL-20611 Followup -- fix edge cases with transparent objects around ↵RunitaiLinden
eye/object above/below water.
2023-12-05SL-20681 fix spelling on exit promptMnikolenko Productengine
2023-12-04SL-20569 Fix notification's description in preferencesAndrey Kleshchev
2023-12-01SL-20611 Followup -- fix for water rendering twice. Add comments around ↵RunitaiLinden
LLEventPoll hack.
2023-11-30Merge branch 'DRTVWR-596' into davep/SL-20611RunitaiLinden
2023-11-30SL-20611 Incorporate water haze into new post effect atmospherics goodnessRunitaiLinden
2023-11-30SL-20655 FIXED Texture permissions not enforced in Material floatersMaxim Nikolenko