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2024-03-13#975 Add RenderHDRISplitScreen debug setting (#976)RunitaiLinden
* #975 Add RenderHDRISplitScreen debug setting * Create hdri_local_preview.md
2024-03-13983 add debug setting to control the maximum download resolution (#986)RunitaiLinden
* Create RenderMaxTextureResolution.md * #983 Add RenderMaxTextureResolution setting. Incidental crash fix.
2024-03-13Merge pull request #985 from secondlife/v-906cosmic-linden
secondlife/viewer#906: Bump PBR terrain scale, decreasing texel density by 1/2
2024-03-13secondlife/viewer#906: Bump PBR terrain scale, decreasing texel density by 1/2Cosmic Linden
2024-03-12#965 Fix for EEP skies being too brightRunitaiLinden
2024-03-11Merge pull request #954 from secondlife/v-712cosmic-linden
PBR Terrain UI second pass: review follow-up
2024-03-08secondlife/viewer#712: Slightly improved logging in refreshFromRegionCosmic Linden
2024-03-08secondlife/viewer#712: Consolidate accesses to texture_detail_* and ↵Cosmic Linden
material_detail_* controls
2024-03-08HDRI Local Preview (#953)RunitaiLinden
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com>
2024-03-08Merge pull request #942 from secondlife/geenz/mirrors-quality-pass-1Jonathan "Geenz" Goodman
#681 Mirrors quality pass 1.
2024-03-07secondlife/viewer#712: Consolidate accesses to terrain_material_type controlCosmic Linden
2024-03-07viewer-private#41 Texture fail to apply to materials in some casesAndrey Kleshchev
Shift-dropping textures can fail if one of 'early' faces has nomod material
2024-03-06#681 Small fix for if a viewer object may be dead.Jonathan "Geenz" Goodman
2024-03-06Merge branch 'release/materials_featurette' into geenz/mirrors-quality-pass-1Jonathan "Geenz" Goodman
2024-03-06#681 Add probe blending for mirrors.Jonathan "Geenz" Goodman
2024-03-06Merge pull request #927 from secondlife/v-712cosmic-linden
PBR Terrain UI second pass
2024-03-06secondlife/viewer#712: Clean up unused region change callback checksCosmic Linden
2024-03-05Merge remote-tracking branch 'origin/release/gltf-maint2' into ↵Brad Linden
release/materials_featurette
2024-03-05Issue #54 LLRender::init crashAndrey Kleshchev
2024-03-05SL-17896 Don't crash silently if files are missing or out of memoryAndrey Kleshchev
Under debug LL_ERRS will show a message as well, but release won't show anything and will quit silently so show a notification when applicable.
2024-03-01secondlife/viewer#712: Use checkbox to make it more obvious that only one ↵Cosmic Linden
set of terrain assets is preserved. Clean up enums.
2024-03-01Merge remote-tracking branch 'origin/release/gltf-maint2' into ↵Brad Linden
release/materials_featurette
2024-03-01Merge remote-tracking branch 'origin/main' into release/gltf-maint2Brad Linden
2024-03-01Increment viewer version to 7.1.4Nat Goodspeed
following promotion of secondlife/viewer #673
2024-02-29secondlife/viewer#712: Remember previously set textures/materials when ↵Cosmic Linden
possible. Not persistent.
2024-02-29secondlife/viewer#712: More intuitive selection of PBR vs texture terrain, ↵Cosmic Linden
and update dropdown to match
2024-02-27#681 More generalization of falloff.Jonathan "Geenz" Goodman
2024-02-27#681 Make our sampling code for probes a good deal more generic to make sure ↵Jonathan "Geenz" Goodman
all probes can benefit from the same blending functions.
2024-02-27Merge branch 'release/materials_featurette' into ↵Jonathan "Geenz" Goodman
geenz/mirrors-optimization-pass-1
2024-02-26https://github.com/secondlife/jira-archive-internal/issues/71006 Fix for ↵RunitaiLinden
probes going off the rails -- sanity clamp sky glow (#893)
2024-02-26#681 Start adding blending boilerplate.Jonathan "Geenz" Goodman
2024-02-26Make sure to check if we're a hero probe before attempting to register with ↵Jonathan "Geenz" Goodman
the hero probe manager. If we're already in the list, this will return false.
2024-02-26#682 Further tweak the conservative update mechanism.Jonathan "Geenz" Goodman
2024-02-26#890 Make sure we're doing the correct distance check.Jonathan "Geenz" Goodman
#682 Improve the conservative update functionality for mirror faces. Make it attenuate depending on how much the camera is facing that specific cubemap face.
2024-02-25 #889 Start removing mDrawable references. These may be null.Jonathan "Geenz" Goodman
2024-02-25#682 Add a low priority path for conservative probe face updates. This will ↵Jonathan "Geenz" Goodman
update the "low priority" faces at half of the the probe update rate. Useful for less planar reflection geometry.
2024-02-23Merge remote-tracking branch 'origin/release/materials_featurette' into ↵Jonathan "Geenz" Goodman
geenz/mirrors-optimization-pass-1
2024-02-23Merge branch 'brad/avatar_eye_fix' into 'release/materials_featurette' (#883)Brad Linden
2024-02-23Fix for deferred avatar eyes shader failing to link on Intel GPU.Brad Linden
2024-02-23Fixes for some shader compilation failures on mac.Brad Linden
* conditional compilation should use #ifdef * layout keywords need to be lowercase
2024-02-21secondlife/viewer-issues#72: Fix clang warnings (virtual override)Cosmic Linden
2024-02-21secondlife/viewer-issues#72: Fix material preview affecting exposure on main ↵Cosmic Linden
screen
2024-02-21#682 Add an update rate parameter to help throttle mirror updates.Jonathan "Geenz" Goodman
So far 4 seems like a good balance for performance and quality. 2 is great for quality, with 6 or 8 being for higher performance. Also bring back the gaussian filter - may end up adding the FXAA filter though instead.
2024-02-20#682 Separate out the radiance gen.Jonathan "Geenz" Goodman
2024-02-20secondlife/viewer-issues#72: Clean up material preview when hidden or ↵Cosmic Linden
floater closed
2024-02-16secondlife/viewer-issues#72: Don't dirty depth in ↵Cosmic Linden
LLViewerDynamicTexture::updateAllInstances
2024-02-16secondlife/viewer-issues#72: Material preview shouldRender should return ↵Cosmic Linden
false if no render needed
2024-02-15#682 Do conservative updates on probes.Jonathan "Geenz" Goodman
2024-02-12#779 Emoji picker is an unintuitive UX disasterAlexander Gavriliuk
2024-02-09secondlife/viewer#773: Fix RenderTerrainPBREnabled requiring restart and ↵Cosmic Linden
respect simulator feature PBRTerrainEnabled