Age | Commit message (Collapse) | Author |
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which interferred with getting benefits from LLSD array
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Release (Maint W) -> Maint X merge
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png_read_info triggered a PngError, LLAppViewer::frame() handled it
instead of LLPngWrapper::readPng, and since status didn't
change viewer tried to decode image again and again and again.
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# Conflicts:
# indra/llimage/llimageworker.cpp
# indra/llimage/llimageworker.h
# indra/newview/llcontrolavatar.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/lloutfitslist.cpp
# indra/newview/lloutfitslist.h
# indra/newview/lltexturefetch.cpp
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Move towards packaging artifacts with xz, which offers higher compression ratios and faster decode time.
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viewer#1163: Avoid terrain texture memory leak
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* #1064 Fix for mirror surfaces going black when the roughness is set too high.
* #1130 Fix for the user's avatar not appearing in mouselook in a mirror.
* #1059 Disable mirrors on low settings per the feature table.
* #860 Modify the settings UI to better reflect that we only have two AA modes: off and FXAA.
* #1191 Add some settings for mirrors in preferences.
* #1185 Add support for runtime mirror resolution changing. Useful for quality settings, and auto-FPS.
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* Fix mac build
* Mac build take 2
* Mac build take 3
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This is to do with misunderstandings related to how .find()
works with multimaps. .find() will, in fact, return an iterator
to the first iterator it finds, and will iterate through all
elements in the multimap when incremented, not just items with
the same key.
Change code working with animation sources to be aware of this
fact, so unrelated animation sources do not have their animations
stopped.
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# Conflicts:
# autobuild.xml
# indra/llcommon/llsys.cpp
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* #1126 GLTF Scene import initial prototype (working geometry import for some assets)
* #1126 WIP -- Expand support for more vertex formats, PoC material import, shadow support, scale support
* #1126 move GLTF implementation to newview/gltf
* #1126 Refactor attribute loading to be less copy/pasta for each combination of types
* #1126 Partially working object selection. Ability to have multiple scenes at once. Helpful message on how to use the preview button.
* #1126 Add bounding box debug display and untangle GLTF raycast from LLVOVolume raycast
* #1126 Working raycast on GLTF scenes.
* #1126 Remove some #pragma optimize offs
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following promotion of secondlife/viewer #690
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secondlife/viewer#759: Fix minimap loading for 2k PBR materials
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into roxie/webrtc-voice
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probably other odd cases
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When the server sends up a notification that a peer is not doing
voice in adhoc-style p2p chat, shut down the voice call and
notify the user the peer has declined.
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When declining a P2P voice call for webrtc, instead of relying
on vivox to stop "ringing," we need to send an explicit decline
message from the peer through the server infrastructure.
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Don't split sky in radiance and irradiance maps
Allow for applying HDRI sky to only irradiance map
Allow for showing entire EEP sky (clouds and all) when split is set to zero
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(#1115)
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avatar not responding to keyboard inputs when not visible (#1113)
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Windows and Mac/Linux behave slightly differently with respect
to Default devices, in that mac/linux (I think) simply assumes
the device at index 0 is the default one, and windows has a
separate API for enabling the default device.
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into roxie/webrtc-voice
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Plumb audio settings through from webrtc to the sound preferences
UI (still needs some tweaking, of course.)
Also, choose stun servers based on grid. Ultimately, the stun
stun servers will be passed up via login or something.
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looks like file that was being parced got corrupted 'in progress'
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llDialog buttons
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secondlife/viewer#1050: Fix mirror clipping for PBR terrain. Also fixes environment settings for PBR terrain.
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# Conflicts:
# indra/llui/lltransutil.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llfloaterenvironmentadjust.cpp
# indra/newview/llpaneleditwater.cpp
# indra/newview/llpanelface.cpp
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
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# Conflicts:
# .github/workflows/build.yaml
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following promotion of secondlife/viewer #650
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environment settings for PBR terrain.
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