Age | Commit message (Collapse) | Author |
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- refactored logic increasing of width
- fixed bug with incorrect work in some cases
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branch : product-engine
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- update min width for chiclet panel
- move showing of hidden buttons to place where resize strategy is determined
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branch : product-engine
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Initial refactoring of functionality:
- cleaning
- Imroved logic while resizing of bottom tray
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branch : product-engine
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Initial refactoring of functionality:
- Re-Fixed bug with visibility of chiclet panel of the min size
- updated bottomtray xml to make buttons identical to each other
- Imroved logic while resizing of bottom tray (changing width of chiclet & nearby panels, hide/show buttons)
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branch : product-engine
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can_resize attribute is set in xml)
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branch : product-engine
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branch : product-engine
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Recent People tab
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branch : product-engine
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in this changeset and
in 4466:3ad0401e16a5. Here I changed height of buuttons.
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branch : product-engine
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- Added NULL pointer checks.
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branch : product-engine
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branch : product-engine
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on Group item hover
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branch : product-engine
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appears only if right mouse click was performed over avatar's icon area. Remove default avatar context menu.
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branch : product-engine
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buttons),
but Erica will have to set appropriate icon.
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branch : product-engine
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The reason is that some unnecessary free space is left in Place Profile panel.
- Cleaned up obsolete code from Place Profile panel.
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branch : product-engine
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branch : product-engine
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Floaters (Communicate) should be present in new IM Floaters/IM control panels, EXCLUDING voice related mute/moderation stuff
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branch : product-engine
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expand to show active voice indicator
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branch : product-engine
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offline
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branch : product-engine
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Pick panel has no effect)
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branch : product-engine
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branch : product-engine
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branch : product-engine
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list by distance and most recent speakers)
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branch : product-engine
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branch : product-engine
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branch : product-engine
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because it has no name=
I18N: 2 nodes in panel_preferences_privacy.xml cant be localized because it has no name=
I18N: 2 EN files menu_inspect_object_gear.xml, panel_group.xml use duplicate name= parameters from a copy/paste error
L10N: rephrase for localizability in panel_preferences_advanced.xml and panel_preferences_sound.xml
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It was failing to open due to an unknown string and the L$5 button was
labelled incorrectly (it said L$1).
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and Buy Land floaters.
We now check for a new estimatedLocalCost key from the XML-RPC server,
which provides the estimated cost in the user's local currency, e.g.,
"US$ 10.00" or "10.00 Euros". Note: the server is not currently
sending this information.
The previous codepath still exists and should be unaffected. That is,
we will continue to check for an estimatedCost key from the server with
a value specified in US cents. We give precedence to estimatedLocalCost
though and may want to remove this code once the international billing
server changes go live.
<lynx@lindenlab.com> HG: branch 'default' HG: changed
indra/newview/llcurrencyuimanager.cpp HG: changed
indra/newview/llcurrencyuimanager.h HG: changed
indra/newview/llfloaterbuyland.cpp HG: changed
indra/newview/skins/default/xui/en/floater_buy_land.xml
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In the --autologin case, gFirstname, gLastname were validly set from
gSavedSettings, but at the last minute were overwritten with empty strings
from gLoginHandler. Only perform those assignments if gLoginHandler has
non-empty strings to contribute.
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branch : product-engine
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"Teleport History" views":
- Added rating icons and text to "Landmark" and "Teleport History" views.
- Removed code for "Last Visited" from Teleport History.
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branch : product-engine
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- Fixed reference to a missing texture.
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branch : product-engine
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This code seems to work on some objects and not on others. I suspect I'm not doing something quite right in LLVOVolume::getApproximateFaceNormal().
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priority.
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--HG--
branch : avatar-pipeline
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in range
EXT-2306 Default voice input/output pref panel to closed
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EXT-2310 : "Save Texture As" for inventory right-click menu
"Save Texture As" now works properly and brings up the texture preview while saving.
Also added "Save Texture As" to the right-click inventory context menu.
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branch : avatar-pipeline
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