Age | Commit message (Collapse) | Author |
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displayed as nearby chat toast when floater closed
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branch : product-engine
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object owner and parcel location cannot be moved to resize fields
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-- refactoring: replaced "if-else" conditions with the "switch" statement. For now all existent for now states are processed.
VCP functionality was not changed.
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-- refactoring: moved processing of participants which are not in current voice channel into separate method.
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branch : product-engine
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2 to 3 for more lights. No code changed.
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LLAvataActions, but it appears that it is not used anywhere. So i commented it out. Maybe it should be removed?
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branch : product-engine
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disabled).
- Added check for call availability in miniinspector's context menu
- Removed ability to call yourself in group chat context menu
- Added check for call availability for context menu which appears on right mouse click on avatar in game area
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branch : product-engine
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Review #89
This implements the changes Sam wanted in order to reduce the confusion over media enabled-ness, in particular:
- "Media Enabled" pref now only controls "AudioStreamingMedia"
- No more "tentative" state
- New "Music Enabled" pref
- First run dialog controls Media and Music (Sam, this is a change from your request...I think it works better)
- Put a reflection of the "Media Enabled" checkbox in the Nearby Media Floater
- Get rid of the "AudioStreamingVideo" setting altogether (whatever used it, it should now obey "AudioStreamingMedia").
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branch : product-engine
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buttons
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settings per resident between voice sessions)
- moved default internal voice level value into application settings
- cleanned up include list in llmutelist.cpp
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branch : product-engine
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settings per resident between voice sessions)
- moved necessary functionality from LLMuteList to LLVoiceClient. It was used only in active speackers floater which is deprecated.
- initialized saving/loading of voice level in voice client.
- also saving voice levels between session is activated.
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branch : product-engine
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- Reduced place info unnecessary text and icons updates.
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branch : product-engine
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auto-response
added a modal warning window
"Non-friends won't know that you've choosen to ignore their calls and instant messages."
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branch : product-engine
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Land/Assets accordion
if you place UI elements __outside__ of panel rect - they will be visible but unclickable...
so I revert UI changes since they are maybe looks better...but useless.
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branch : product-engine
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The F1 help topic now means: if the user is not logged in yet, show
the pre-login topic instead of the default fallback topic, otherwise
show help for the focused item
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branch : product-engine
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note - didn't do this in xml since chrome="true" in xml hides floater caption
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branch : product-engine
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profile)
-- removed logic to process online status (LLPanelAvatarProfile::fillOnlineStatus) for non-existent view (name="online_status") on profile page
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branch : product-engine
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-- removed logic implemented for EXT-2022 (show "Online" status or nothing)
-- removed deprecated method LLPanelProfileView::togglePanel
-- implemented required bihavior (for friends):
--- Online when online and privacy settings allow to show
--- Offline when offline and privacy settings allow to show
--- Else: nothing
-- also implemented bihavior for non-friends to use global Preference: "Only Friends & Groups can see when I am online"
--- Online when online and was not set in Preferences/"Only Friends & Groups can see when I am online"
--- Else: Offline
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branch : product-engine
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panel is opened",
added transient controls group 'DOCKED' for temporary excluded docked floaters and dock widgets;
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branch : product-engine
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(note: reverts changeset b6b3a58fdb30)
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This is some more work towards making RelWithDebInfo very developer-friendly.
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is external or pref is set
Review #86
This changes the logic to bring up the notification "Do you want to open your Web browser to view this content?" only if either the target is _external, or the user pref says to. Otherwise it avoids the notification.
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languages related to Localization Cycle 2.
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disabled) and EXT-4313
(Should not be able to start a call when voice is disabled). Call buttons state now reacts on
voice changes in time.
- Added voiceWorking() method to LLVoiceClient to determine real availability of voice, because voiceEnabled()
doesn't take into account possible errors. Perhaps there is no need in two methods- some investigation will be
made and depending on its results they may become one non-static method. voiceWorking() uses state of voice
client(mState) to determine voice availability. Also some states which are not currently counted by voiceWorking()
as valid may be added if testing reveals problems.
- To enable/disable call buttons in time, LLVoiceClientStatusObserver is used. Its trigger uses states from its
enum only to skip updating button in some states(to avoid button blinking), but to determine button state
LLVoiceClient's voiceWorking() is used.
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branch : product-engine
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floater if use context menu for invitation).
Because duplicated postBuild() calls, the "OK" button callback was set and *called* twice.
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branch : product-engine
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EXT-4660 : Can delete a bodypart from the COF through inventory view or WEARING tab delete key
EXT-4662 : remove leading separator from COF right-click menu
EXT-4633 : AppearanceSP trash button doesn't update enabled state correctly
Bunch of UI fixes related to the trash/delete functionality in InventoryFloater/SP and AppearanceSP "WEARING" tab. The main idea is that we don't want to allow deletion of bodyparts and folder links from the COF by the user.
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