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2010-12-10mergeDave Parks
2010-12-10Merge.brad kittenbrink
2010-12-10Remove redundant call to glodGroupParameteriDave Parks
2010-12-10More correct GLOD usage -- one group, many objects.Dave Parks
2010-12-10CHOP-260 implementation. Update Ready notification gets real UI.brad kittenbrink
reviewed by Mani.
2010-12-10Decided to refactor a bit. Was using LLSD as an internal dataMonty Brandenberg
representation transferring ownership, doing data aggregation in a very pedantic way. That's just adding unneeded cost and complication. Used the same objects to transport data as are collecting it and everything got simpler, faster, easier to read with fewer gotchas. Bit myself *again* doing the min/max/mean merges but the unittests where there to pick me up again. Added a per-region FPS metric while I was at it. This is much asked for and there was a convenient place to sample the value.
2010-12-10fixed model uploader aspect not updating, text not following resize, and ↵leyla_linden
file name not filling in
2010-12-10CHOP-245 removed crufty secondlife.com/app/login url and the dubious code ↵Mark Palange (Mani)
that used it. Rev by Brad
2010-12-10STORM-524 : Fix update L$ balance when buying currencyMerov Linden
2010-12-10Deleting USE_VIEWER_AUTH code. This stuff is old broken glass sitting around ↵Mark Palange (Mani)
waiting to cut you. Rev. by Brad
2010-12-10mergeRichard Linden
2010-12-10merge cleanup.Dave Parks
2010-12-10mergeDave Parks
2010-12-10Merge from viewer-developmentMonroe Linden
2010-12-10MergeMark Palange (Mani)
2010-12-10MergeMark Palange (Mani)
2010-12-10Add xml for model importer gears menu.Dave Parks
2010-12-10Reskin model importer according to latest spec, add extra LoD decimation ↵Dave Parks
parameters.
2010-12-10Remove "HACK upload model" menu option.Dave Parks
2010-12-10DoF tweaks cleanup.Dave Parks
2010-12-10MergeMark Palange (Mani)
2010-12-10DoF tweaks -- reviewed by Falcon.Dave Parks
2010-12-10ESC-228 ESC-227 Corrections for metrics counters and send-on-quit delivery.Monty Brandenberg
Wanted to avoid computing metrics for duplicate requests as much as possible, they artificially depress averages but missed an opportunity and was including them in the counts. The non-texture case is solid. Textures are.... confounding still. Do a better job of trying to send one last packet to the grid when quitting. It is succeeding now, at least sometimes. Put a comment in base llassetstorage.cpp pointing to cut-n-paste derivation in llviewerassetstorage.cpp so that changes can be replicated. Hate doing this but current design forces it.
2010-12-10SOCIAL-364 FIX Viewer Crash when selecting Browse Linden Homes button from ↵callum
side panel
2010-12-10destroy updater state machine if login instance destroyed.Andrew A. de Laix
2010-12-10WIP XUI HTTP Auth dialogRichard Linden
refactored LLWindowShade into seperate file improved layout of dialog improved dialog resizing logic Tab and Enter keys now work as expected in windowshade form added "modal" capability to window shade added HTTP Auth notifications to MOAP
2010-12-10STORM-378 ADDITIONAL FIX REVERTED Backed out changeset: f858446d207fSeth ProductEngine
2010-12-10STORM-378 FIX REVERTED Backed out changeset: 1bce3dd882dfSeth ProductEngine
2010-12-10ui improvements to more closely match UX design.Andrew A. de Laix
2010-12-10STORM-693 FIXED Preview thumbnails in the Edit Wearable and Edit Body Parts ↵Seth ProductEngine
panels now follow opacity settings for inactive floater. When the floater is active the thumbnails are opaque. The behavior is similar to texture control's.
2010-12-10STORM-431 FIXED Hot keys did't work with autocompletion in search field.Vadim ProductEngine
2010-12-10STORM-622 FIXED Texture picker screws up when multiple textures are opened.Paul Guslisty
Reason: In viewer 2 ability was added to set aspect ratio while previewing textures. It was achieved by resizing the floater containing a texture, instead of proportionally resize the texture. The problem happened when multifloater was opened with texture preview floaters and for some floaters textures were not loaded yet. After texture was loaded, the floater (in multifloater) which contained just loaded texture resized to fit with the new texture's size and texture preview floaters screwed up from the multifloater. Solution: Proportionally resizing a texture inside the floater instead of the floater itself. Also two issues was fixed: 1. when floater resized the texture streched in the floater and lost its proportions. 2. When docking texture floater to the multifloater, multifloater resized to fit with docked floater and other texture lost their proportions.
2010-12-09automated mergeRoxie Linden
2010-12-09STORM-727 : Pull into viewer-developmentMerov Linden
2010-12-09STORM-578 : Pull into viewer-developmentMerov Linden
2010-12-09STORM-728 : Pull into viewer-developmentMerov Linden
2010-12-09CHOP-265 Fixed up LL_SEND_CRASH_REPORTS usage. Reviewed by Brad.Mark Palange (Mani)
2010-12-09Initial code for the upload model wizard - loading model is working, not ↵leyla_linden
much else
2010-12-09STORM-436 : pull into viewer-developmentMerov Linden
2010-12-09STORM-584 : pull into viewer-developmentMerov Linden
2010-12-09STORM-732, STORM-733, STORM-735, STORM-766, STORM-774 : pull into ↵Merov Linden
viewer-development
2010-12-09Pull from viewer-betaMerov Linden
2010-12-09STORM-763, STORM-773, STORM-775 : pull into viewer-betaMerov Linden
2010-12-09change updater settings from check box to drop down menu; add choice of ↵Andrew A. de Laix
whether to install automatically as well as download automatically (not actually implemented yet).
2010-12-09STORM-524 : Add some balance request messages after L$ purchase interactionMerov Linden
2010-12-09CT-634 WIP PT DA translation including new files for Viewer 2.4, for viewer-betaEli Linden
2010-12-09merge from http://hg.secondlife.com/viewer-developmentMonty Brandenberg
2010-12-09STORM-774 FIXED Made notification toasts (e.g. IM toasts) respect ↵Vadim ProductEngine
transparency settings: * Normally toasts are as opaque as specified by "inactive floater opacity" setting. * When mouse is hovering a toast, the toast uses "active floater opacity" setting. * Fading toasts have 1/2 of "inactive floater opacity".
2010-12-09STORM-774 WIP Misc renames to improve readability.Vadim ProductEngine
2010-12-09STORM-774 WIP Partially reverted transparency fix for nearby chat toasts ↵Vadim ProductEngine
(STORM-717) to develop a more generic one (applicable to all notification toasts).