Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-10 | merge | Tofu Buzzard | |
2011-03-10 | merge | Tofu Buzzard | |
2011-03-10 | SH-874 Followup -- use GL_NVX_gpu_memory_info for NVIDIA chips to detect ↵ | Dave Parks | |
actual installed and available VRAM. | |||
2011-03-10 | merge | Tofu Buzzard | |
2011-03-10 | merge | Tofu Buzzard | |
2011-03-10 | merge | Dave Parks | |
2011-03-10 | SH-874 Properly detect available video memory on ATI cards and disable ↵ | Dave Parks | |
vertex buffer objects when available vram is under 256MB. | |||
2011-03-10 | SH-755 Set physics shape type to convex hull on delink if physics shape type ↵ | Dave Parks | |
was none. | |||
2011-03-09 | SH-632 Fix for inconsistent decimation results and off by one errors causing ↵ | Dave Parks | |
decimations where none are needed. | |||
2011-03-09 | merge | Tofu Buzzard | |
2011-03-09 | merge | Tofu Buzzard | |
2011-03-09 | SH-706 Make triangle limit and error threshold spinners respond to arrow clicks. | Dave Parks | |
2011-03-09 | merge | Tofu Buzzard | |
2011-03-09 | Make a debug output report proper pool names. | Dave Parks | |
2011-03-09 | Fix for texture state corruption when rendering impostors in a reflection ↵ | Dave Parks | |
map or underwater and deferred rendering is enabled. | |||
2011-03-09 | SH-1063 Fix for some rigged attachments preventing avatars from impostoring ↵ | Dave Parks | |
(don't let rigged attachments stretch avatar bounding box beyond avatar skeleton). | |||
2011-03-09 | merge | Dave Parks | |
2011-03-09 | SH-587 Make cancel button on physics tabs more responsive. | Dave Parks | |
2011-03-09 | merge | Tofu Buzzard | |
2011-03-09 | merge | Tofu Buzzard | |
2011-03-09 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-03-08 | merge | Tofu Buzzard | |
2011-03-08 | merge | Tofu Buzzard | |
2011-03-08 | Make DoF focal point match behavior described in test plan at ↵ | Dave Parks | |
http://wiki.secondlife.com/wiki/Depth_of_Field_test | |||
2011-03-08 | SH-1085 Fix for crash when disabling "mirror" and a face is selected. | Dave Parks | |
2011-03-07 | fix for STORM-1046:[crashhunters] crash in LWorld::removeRegion | Xiaohong Bao | |
STORM-1014: Viewer crash in LLSurface::getWaterHeight STORM-1047:[crashhunters] crash at LLViewerObjectList::renderObjectsForMap | |||
2011-03-07 | merge | Tofu Buzzard | |
2011-03-07 | merge | Tofu Buzzard | |
2011-03-07 | SH-1085 Potential fix for crash when disabling mirror. | Dave Parks | |
2011-03-07 | merge | Tofu Buzzard | |
2011-03-07 | merge | Tofu Buzzard | |
2011-03-07 | SH-1064 Fix for crash in LLVertexBuffer::setupVertexBuffer | Dave Parks | |
2011-03-07 | Fix for crash when enabling Debug GL and rendering deferred impostors. | Dave Parks | |
2011-03-08 | STORM-10140 : pull into viewer-development | Merov Linden | |
2011-03-08 | STORM-990 : pull into viewer-development | Merov Linden | |
2011-03-07 | Merge branches | Dave SIMmONs | |
2011-03-07 | ER-350: Viewer / sim camera positioning not working well on login. Viewer ↵ | Dave SIMmONs | |
now sets the camera before calling send_agent_update(). Reviewed by Kelly. | |||
2011-03-07 | STORM-1037 : pull into viewer-development | Merov Linden | |
2011-03-07 | STORM-236 : pull into viewer-development | Merov Linden | |
2011-03-07 | STORM-28 : pull into viewer-development | Merov Linden | |
2011-03-04 | merge | Tofu Buzzard | |
2011-03-04 | merge | Tofu Buzzard | |
2011-03-04 | SH-1069 Fix for some bump maps not loading fully. | Dave Parks | |
2011-03-04 | merge | Tofu Buzzard | |
2011-03-04 | merge | Tofu Buzzard | |
2011-03-04 | SH-1066 Fix for bumpmaps not loading properly after enabling deferred rendering. | Dave Parks | |
2011-03-04 | SH-971 Fix for local lights flag not getting set properly on xp and linux ↵ | Dave Parks | |
when adjusting graphics quality setting. | |||
2011-03-04 | Get rid of "start" "stop" spam from DoF focal point transition. | Dave Parks | |
2011-03-04 | SH-998 Fix for improper LoD when an object is first rezzed. | Dave Parks | |
2011-03-04 | STORM-236 WIP Additional fixes. | Vadim ProductEngine | |
Fixed: * Wrong ability to place a button between the chat input and the drag handle (thanks Wolfpup!). * Broken drag-n-drop cursors. |