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AgeCommit message (Collapse)Author
2011-05-31mergeDave Parks
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵Dave Parks
texture rendering based on available hardware.
2011-05-30SH-1592 FIXED Advanced model uploader needs an IP checkbox like the wizard ↵Seraph Linden
uploader has
2011-05-30SH-1677 FIXED [REGRESSION] Bulk uploads do not adhere to default permissionsSeraph Linden
no idea how this ever worked before, as the code since 1.23 has been using the wrong keyword ("everyone_mask" instead of "new_everyone_mask"). I suspect something changed on the sim side?
2011-05-30Fix for classic clouds being busted.Dave Parks
2011-05-30unused variableDave Parks
2011-05-30mergeDave Parks
2011-05-30SH-1682 Full integration if indexed texture rendering to improve batch size.Dave Parks
2011-05-29SH-1682 indexd diffuse fragment shader for deferred renderingDave Parks
2011-05-29SH-1682 Work in progress on using texture indexes to improve batch size ↵Dave Parks
(wow, super fast so far)
2011-05-27sync with viewer-developmenteli_linden
2011-05-27MergeLogan Dethrow
2011-05-27Removed unneeded platform directory delimeter lookups in llvocache.cppLogan Dethrow
2011-05-27merge changes for storm-1210Oz Linden
2011-05-27Merge with viewer-development.Logan Dethrow
2011-05-27Automated merge up from viewer-development into mesh-developmentSeraph Linden
2011-05-26mergeDave Parks
2011-05-26SH-1359 General octree tune-up -- increase maximum capacity of an octree ↵Dave Parks
node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call.
2011-05-26FIX INTL-47 Japanese and Italian translation for set19-23, light set1-2eli_linden
2011-05-26Added newline at end of header file to fix linux build.Loren Shih
2011-05-26FIX DA hardware setting UI, en_xui_changeeli_linden
2011-05-27STORM-1286 - merge changes for SH-1624Debi King (Dessie)
2011-05-27STORM-1290 - merge changes for INTL-47Debi King (Dessie)
2011-05-26SH-1467 WIP Viewer checks the wrong cap for mesh-ui disableLoren Shih
Fixes that need to go into trunk because certain Mesh UI elements are showing up on DRTSIM-52. These fixes will probably be overwritten by the actual resolution of SH-1467 but I need this workaround now.
2011-05-26SH-1669 FIXED Physics properties show up on DRTSIM-52Loren Shih
2011-05-26SH-1668 FIXED Cubes can be scaled to 64^3Loren Shih
2011-05-26SH-1444 FIXED "Allow mesh objects" setting is visible on non-mesh region.Loren Shih
2011-05-26dos2unix fixes for newview files.Loren Shih
2011-05-26SH-1527 FIXED Fix for black alpha objects with lighting and shadows enabled ↵Loren Shih
and no lights around.
2011-05-26STORM-1283 - merge changes for VWR-25039, VWR-25044, VWR-25052, INTL-46Debi King (Dessie)
2011-05-26Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-05-25Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-05-25Replaced my test page with more generic URL for Web floater test at login pagecallum
2011-05-25Make avatars use same shadow offset magic as prims.Dave Parks
2011-05-25mergeDave Parks
2011-05-25SH-1603 Replace every occurrence of "WTF" with something more appropriate.Dave Parks
2011-05-25mergeDave Parks
2011-05-25SH-1527 Fix for black alpha objects with lighting and shadows enabled and no ↵Dave Parks
lights around.
2011-05-25SH-1644 Don't default avatar hardware skinning to off on all ATI cards.Dave Parks
2011-05-25SH-1537 Make mesh importer use physics shape for bounding hull (again).Dave Parks
2011-05-25mergeDave Parks
2011-05-25SH-469 Don't use depth buffers and multisample buffers where not absolutely ↵Dave Parks
needed -- make sample counts consistent between shaders and render targets.
2011-05-25MergeXiaohong Bao
2011-05-25fix for SH-1624: Crash during viewer startup: ↵Xiaohong Bao
LLViewerTextureList::addImageToList
2011-05-25Sh-1647: Accounting caps updateprep
2011-05-25merge STORM-1275Debi King (Dessie)
2011-05-25VWR-25862 Potential fix for caches not clearing when they are supposed to.Logan Dethrow
* Removed leading delimiter from filename mask in all calls to LLDir::deleteFilesInDir() that are related to the viewer asset caches (texture, VFS, and VO).
2011-05-25WIP INTL-46 partial traditional chinese translationeli_linden
2011-05-25FIX VWR-25052 en_xui_changeeli_linden
2011-05-25FIX VWR-25044eli_linden