Age | Commit message (Collapse) | Author |
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Removed "open" menu option, to be consistent with right-click options on inventory folders elsewhere.
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"Open" is added conditionally based on item type.
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problem with ordering in multi-wearables
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Fixed highlight and open item code to work for both categories and items (was previously only working for items).
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reviewed by richard
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reviewed by Richard
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no_matched_tabs in panel or no_visible_tabs in panel.
Added "no_matched" and "no_visible" text for TeleportHistory.
+ Added "no_visible" text for My Outfit list.
+ Fixed filtering in TeleportHistory.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/591/
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branch : product-engine
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inappropriate.
The "Add" item of wearable context menu is now disabled if multiple clothes selected
or when you can't add more wearables of the given type (max number is worn).
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/595/
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branch : product-engine
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inventory panel is changed.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/597/
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branch : product-engine
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code are in sync
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branch : product-engine
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branch : product-engine
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> text boxsize
Reviewed by Vadim Savchuk and Mike Antipov at https://codereview.productengine.com/secondlife/r/576/
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branch : product-engine
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list to 1/3 the vertical height
- Increased height of 'Add to Outfit' panel and set animate for layout stack. Animate attrubute was set to true to force proper calculation of layout panels size when one of the layout panels can dynamically change its visibility
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/588/
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branch : product-engine
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the Group profile information
- Increased width of layout panel and its accordion
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/589/
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branch : product-engine
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branch : product-engine
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reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/594/
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branch : product-engine
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branch : product-engine
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reviwed by Loren Shih at https://codereview.productengine.com/secondlife/r/575/
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branch : product-engine
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reviewed by richard cc#212
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made world view extend to where menu bar would normally be when in mouselook
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#ifdef'd a couple more llinfos spam to not show up in release mode.
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#ifdef'd a bunch of llinfos spam to not show up in release mode. Removed some other legacy comments.
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Removed hack (this was just used for debugging avatar rez times).
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so much
also, made camera default target and offset live-settable for debugging
reviewed by vir
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Change folder type is now keyed off of SUPPORT_ENSEMBLES versus being available in non-release viewers.
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Took out ensemble folder icon use, replaced with default icons.
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description
- Added method LLAccordionCtrl::getExpandedTab() which search for the first expanded accordion tab. This method is a bit of hacking, but I discussed it with Vadim Savchuk.
- LLAccordionCtrlTab::isExpanded() is made 'const'. This is necessary to call it from getExpandedTab() which is also 'const'.
- Added all provided Marketplace URLs (taken from EXT-7257) to the settings.xml. So URLs can be configured without recompilation.
- Added method LLCOFWearables::getSelectedItems() which can be used to get ALL selected items (not only one).
- Class LLShopURLDispatcher is implemented in the llpaneloutfitedit.cpp.
- Added callback LLPanelOutfitEdit::onShopButtonClicked() which calls LLShopURLDispatcher to send user to the correct URL.
- Added shop button (shop_btn) widget in panel_outfit_edit.xml. It has invalid icon for now. After review I'm going to reassign the ticket to someone who will provide correct icons.
Reviewed by Vadim Savchuk and Mike Antipov at https://codereview.productengine.com/secondlife/r/569/
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branch : product-engine
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in Viewer 2.)
This was a race condition. In the repro case, LLViewerMediaImpl::seek() was getting called before the media source got a chance to be loaded (since the load is now delayed at least 1 frame due to the priority calculations), so the seek command was being dropped.
The fix is to save the seek time in mPreviousMediaTime in this case, and rearrange the code in LLViewerMediaImpl::loadURI() so that it gets used whenever it's non-zero. I've also added similar code in LLViewerMediaImpl::pause() and LLViewerMediaImpl::start() to set mPreviousMediaState. (If there are any cases where content wants parcel media to start out paused, they would have had a similar issue.)
Reviewed by Callum and Richard at http://codereview.lindenlab.com/2478002 .
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Outfits and Add Wearable panels.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/582/
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branch : product-engine
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