Age | Commit message (Collapse) | Author |
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Reviewed by Rick via CodeCollab (http://10.1.19.90:8080/go?page=ReviewDisplay&reviewid=110)
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and beyond: remove saved raw image automatically.
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inventory windows
EXT-5399 : Ensemble folder typing code has been reenabled and is mangling inventory folders
This fixes two issues:
1. A very serious issue where ensemble auto-typing code was somehow uncommented/reintroduced into viewer2. This randomly changes folder types (sometimes into what older viewers will treat as system folders; i.e. you can't delete or move them).
2. A minor issue where sorting was not correctly identifying what was a system folder or not.
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Review #109
This (fairly major) change adds new "items" to the media list for
Parcel Media and Parcel Audio. Since these items are special (before
the items were always MoaP impls), they had to be treated
special. Moreover, actions on all of "media" had to be centralized so
that they would have similar behavior.
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expanding/collapsing
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to the Landmarks tab with the Library expanded.
- Added expanding "Landmarks" folder in the Library on startup.
--HG--
branch : product-engine
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public beta.
- Added suffixes to duplicating "OK" and "Cancel" buttons names in notification templates.
--HG--
branch : product-engine
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impossible to see
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reviewed by Monore CC# 108
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Moved autopopulate to after avatar appearance resolves
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Checker: REVERSE_INULL
File: /indra/newview/llfloatergesture.cpp
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Checker: REVERSE_INULL
Function: LLFloaterGesture::postBuild()
File: /indra/newview/llfloatergesture.cpp
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Checker: REVERSE_INULL
Function: LLAgentWearables::setWearableOutfit(const LLDynamicArray<LLPointer<LLInventoryItem>, (int)32> &, LLDynamicArray<LLWearable *, (int)32>&, int)
File: /indra/newview/llagentwearables.cpp
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Checker: REVERSE_INULL
Function: LLAgentWearables::setWearableOutfit(const LLDynamicArray<LLPointer<LLInventoryItem>, (int)32> &, LLDynamicArray<LLWearable *, (int)32>&, int)
File: /indra/newview/llagentwearables.cpp
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Checker: UNUSED_VALUE
Function: LLFloaterWindLight::deleteAlertCallback(const LLSD &, const LLSD &)
File: /indra/newview/llfloaterwindlight.cpp
dead code.
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Checker: UNUSED_VALUE
Function: LLFloaterWater::deleteAlertCallback(const LLSD &, const LLSD &)
File: /indra/newview/llfloaterwater.cpp
dead code.
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Checker: FORWARD_NULL
Function: LLFolderBridge::pasteFromClipboard()
File: /indra/newview/llinventorybridge.cpp
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Checker: FORWARD_NULL
Function: LLCallFloater::updateSession()
File: /indra/newview/llcallfloater.cpp
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Recent speaker).
- Changed sort order of participant list in VCP to by Recent speaker after it's creation.
--HG--
branch : product-engine
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viewport(game area).
--HG--
branch : product-engine
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--HG--
branch : product-engine
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width parameters - art is distorted)
- improved calculation of clear_button position (to be xml driven)
- replaced clear_button art with suggested Icon_Close_Toast in filter_editor widget
--HG--
branch : product-engine
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multifloater). The problem was in LLAgent::isInGroup() logic. In God Mode it always returned true, even if it was not so. Added ability to ignore God Mode in LLAgent::isInGroup().
--HG--
branch : product-engine
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avatars
Cause:
gObjectList does contain offline avatars and panel could get avatar name and fill the list
Solution:
This situation is possible only for offline friend, therefore extra avatartracker search has been added.
--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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create a new line in group notice creation with enter key
--HG--
branch : product-engine
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--HG--
branch : product-engine
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LLDialog floater position is saved per originating object.
--HG--
branch : product-engine
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