summaryrefslogtreecommitdiff
path: root/indra/newview
AgeCommit message (Collapse)Author
2020-06-22SL-13416 eliminate sun/moon specular on shadowed surfacesDave Houlton
2020-06-19Merge branch 'master' 6.4.4 into DRTVWR-510Dave Houlton
2020-06-18SL-9632 Fix HUD objects to not use environment lightingPtolemy
2020-06-18SL-9632: Fix most HUD objects incorrectly being effected by the environment ↵Ptolemy
lighting
2020-06-18SL-13481 Fixed mouselook teleport not having up to date dataAndrey Kleshchev
2020-06-18SL-13163 revert 2 more instances of 'new EEP' specular calculationDave Houlton
2020-06-17SL-13469 Fixed use of wrong clear functionAndrey Kleshchev
2020-06-16SL-13449, fix link errors for class1 soften shadersDave Houlton
2020-06-17SL-13418 Restored original default value for DoubleClickTeleportAndrey Kleshchev
2020-06-17SL-12085 Debug log for show() and PeekMessageAndrey Kleshchev
User's viewer freezes right after setStartupState( STATE_LOGIN_CLEANUP ) and these places are primary suspects
2020-06-16SL-13418 Move and view panel now applies changes on the goAndrey Kleshchev
2020-06-15SL-13418 Restored previously removed 'click on land' controls from 'move & view'Andrey Kleshchev
According to UX UI engineer. Also adapted it to new system, but it needs a better solution.
2020-06-15SL-13418 Added converter from old mouse binding settings to new onesAndrey Kleshchev
2020-06-12SL-13421 Separated some sitting-exclusive controlsAndrey Kleshchev
2020-06-12SL-13421 Removed camera control keybindings from mouselookAndrey Kleshchev
2020-06-11SL-13438 Fixed descriptionAndrey Kleshchev
2020-06-10SL-13412 Disabled the (default) click to walk in mouselook modeAndrey Lihatskiy
2020-06-08SL-13821 shader clean up and formatDave Houlton
2020-06-08SL-13281, add missing srgb->linear conversion for specularDave Houlton
2020-06-05SL-13084: Add references to other common filesPtolemy
2020-06-05SL-13084: Move texture coords section to top in class2/windlight/cloudsV to ↵Ptolemy
match class1/deffered/cloudsV
2020-06-05SL-13084: Fix inverted cloud scroll with ALM is offPtolemy
2020-06-05SL-13804: Fix clouds flipped along East/West axis to match texture preview ↵Ptolemy
Cloud Image and direction to match Cloud Scroll
2020-06-05SL-13084: Fix clouds flipped along East/West axis to match texture preview ↵Ptolemy
Cloud Image and direction to match Cloud Scroll
2020-06-02Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into DRTVWR-512Callum Prentice
2020-06-02DRTVWR-476: Merge branch 'master' of bitbucket.org:lindenlab/viewer into d476.Nat Goodspeed
2020-06-02Merge branch 'master' into DRTVWR-501-maintAndrey Lihatskiy
2020-06-02Increment viewer version to 6.4.4Nat Goodspeed
following promotion of DRTVWR-508
2020-05-28SL-13329 Misalligned checkboxes in inventory filtersAndrey Kleshchev
2020-05-28SL-12607 Bar color to blueAndrey Kleshchev
2020-05-28SL-13340 Restored status display for loginAndrey Kleshchev
2020-05-28SL-12665 Readjusted all logosAndrey Kleshchev
2020-05-28SL-12664 readjusted logo #2Andrey Kleshchev
2020-05-28SL-12664 readjusted logoAndrey Kleshchev
2020-05-28SL-12607 Reverted to original logosAndrey Kleshchev
2020-05-27SL-13329 Misalligned checkboxes in inventory filtersAndrey Kleshchev
2020-05-27DRTVWR-476, VOICE-88, SL-13025: Use a new port every SLVoice launch.Nat Goodspeed
The observed failure is that SLVoice, on relaunch, produces an error that bind() returned EADDRINUSE and terminates. Using a different port every time we relaunch avoids that collision.
2020-05-27DRTVWR-476: Make LLVivoxVoiceClient::logoutOfVivox() wait for logout.Nat Goodspeed
It can happen that we arrive at logoutOfVivox() with some other message queued on the LLEventMailDrop in question. If logoutOfVivox() assumes that other message is logout and exits, then subsequent code gets confused. Introduce a loop to wait (with the existing timeout) for the real logout message.
2020-05-27SL-13148 Implemented wheel support for inworld mediaAndrey Kleshchev
2020-05-22Fix (has a TOOD) for SL-13203: Parcel media auto-play works when turned offCallum Prentice
2020-05-21SL-13163 - Fix (revert) EEP specular contribution calculation for deferredDave Houlton
2020-05-21Investigating a fix/abatement for SL-13095 Windows Defender Firewall for ↵Callum Prentice
dullahan_host.exe pops up late in the session - not clear this will remove the popup but it might and it will hopefully have our publisher info on it vs 'Unknown'
2020-05-20Fix for SL-13125 Update MediaRollOff values for greater range and less ↵Callum Prentice
attenuation
2020-05-20Merge branch 'master' into DRTVWR-512Callum Prentice
2020-05-20DRTVWR-510: Fix coord error in 'Show Color Under Cursor'Dave Houlton
2020-05-20Remove more traces of find_library to search for DirectX and insteadNicky Dasmijn
rely on the SDK setup. Remove old dinput8 import library as it is not needed
2020-05-20Remove DirectX.cmake. With recent SDKs (dating back to at least VS 2013Nicky Dasmijn
and the 8.1 SDK) DirectX is included in the SDK and does not need any special detection logic.
2020-05-19SL-13273 Updated the SL logo imagesAndrey Lihatskiy
2020-05-19Merge branch 'master' into DRTVWR-510Dave Houlton
Merge DRTVWR-460 changes in master (v 6.4.3) into the 510 branch.
2020-05-19SL-12896 BOM texture settings - replaced isRiggedMesh() call with faster checkAndrey Lihatskiy