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2024-08-17Reduce number of full screen render targetsRye Mutt
2024-08-17Fix hero probes not releasing resources when disabledRye Mutt
2024-08-16Log WebRTC devices on webrtc initialization.Roxie Linden
2024-08-15Fix loose mGalleryPanel in LLInventoryGalleryAndrey Kleshchev
LLInventoryGallery::buildGalleryPanel does the creation, not postBuild() same for LLOutfitGallery. Either don't create mGalleryPanel or remove it before creating again.
2024-08-15viewer-private#268 When deleting worn items, move them to trashAndrey Kleshchev
2024-08-15Merge remote-tracking branch 'origin/release/webrtc-voice' into ↵Brad Linden
release/2024.06-atlasaurus # Conflicts: # indra/newview/llpanelpeople.cpp
2024-08-15#2307 BugSplat Crash #1504734: LLViewerTexture::getNumFaces()Alexander Gavriliuk
2024-08-15Add missing va_end (#2301)Ansariel Hiller
2024-08-14Don't call virtual functions in a derived class constructorRoxie Linden
2024-08-14Voice dot not always visible after crossing region boundaries.Roxie Linden
For issue #2064 The connection to the voice server was not upgraded/downgraded to primary/secondary when crossing region boundaries, so the server sent the wrong value and the viewer chose not to display a voice dot.
2024-08-14Merge pull request #2283 from RyeMutt/reduce-thread-contentionDave Parks
Reduce thread contention between main thread and asset fetch threads
2024-08-14viewer#2204 crash at connectionStateMachineAndrey Kleshchev
2024-08-14Enable /permissive- on MSVC for better standards conformance (#2251)Rye Mutt
* Enable /permissive- on MSVC for better C++ conformance and fix related errors * Clean up left over warning suppressions from old library or msvc versions
2024-08-14Reduce texture fetch and main thread contention from LLViewerStatsRecorder ↵Rye Mutt
via simpleton.
2024-08-14Reduce UI draw stalls from LLSpellChecker singleton via simpletonRye Mutt
2024-08-14viewer-private#260 The 'Speak' button looks disabled during IM voice chatAndrey Kleshchev
p2p channels was reusing obsolete channel info
2024-08-13Update tracy integration to 0.11 and rework client library to be ↵Rye Mutt
configurable at build time Also copy tracy profiler client next to windows binary when enabled
2024-08-13Fix for coroutine assert rooted in coroRequestEnvironment (#2276)Dave Parks
2024-08-13Merge pull request #2210 from secondlife/v-1883cosmic-linden
secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools
2024-08-13viewer-private#262 webrtc crashes on shutdown #2Andrey Kleshchev
2024-08-13viewer-private#262 webrtc crashes on shutdownAndrey Kleshchev
removeObserver failed to remove an im session floater
2024-08-13Remove unused setting BrowserWebSecurityDisabledAndrey Kleshchev
2024-08-12#2263 BugSplat Crash #1503400: SecondLifeViewer!LLDrawable::getFace(320)Alexander Gavriliuk
2024-08-12Interim fix for particles no longer rezzing properly. (#2227)Beq Janus
In a previous PR, I noted: Note this change moves the calcPixelArea() call to the top BEFORE we user getPixelArea(). Either that call is entirely redundant (i.e. if calc was called earlier in the frame) or we were using the stale pixelArea (one frame behind). If the former is true then it might be faster to just do an AABB frustum check. It turns out that by moving the calcPixelArea to the "correct place", we break the rezzing of particles which are then being downsampled as a result. Moving this back to the "incorrect" location undoes the immediate effect but this whole scenario may need to be re-examined.
2024-08-12#2257 BugSplat Crash #1503682: ↵Alexander Gavriliuk
SecondLifeViewer!LLFloaterIMSessionTab::enableDisableCallBtn(438)
2024-08-12#2253 BugSplat Crash #1504389: ↵Alexander Gavriliuk
SecondLifeViewer!LLVOAvatar::updateRiggingInfo(10561)
2024-08-12#2255 BugSplat Crash #1503774: ↵Alexander Gavriliuk
SecondLifeViewer!LLViewerOctreeGroup::hasState(227)
2024-08-12Update zlib-ng libxml2 libpng freetype minizip-ng boost collada-dom tinygltf ↵Rye Mutt
packages (#2250) Rebuild expat, apr, meshoptimizer, ogg_vorbis, libjpeg-turbo for symbol fixes
2024-08-12Fix sculpt discard level being discarded due to shadowing outer scope ↵Rye Mutt
discard_level (#2249)
2024-08-11Adopt NSIS 3.0 (#2248)Signal Linden
2024-08-12Fix avatar lod corruption from commit 5a1ce79 (#2247)Rye Mutt
2024-08-09Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into developBrad Linden
# Conflicts: # .github/workflows/build.yaml # indra/llui/llscrolllistctrl.cpp
2024-08-09Merge remote-tracking branch 'origin/release/webrtc-voice' into ↵Brad Linden
release/2024.06-atlasaurus # Conflicts: # .github/workflows/build.yaml # indra/newview/CMakeLists.txt # indra/newview/llspeakers.cpp # indra/newview/llvoicechannel.cpp # indra/newview/llvoicechannel.h # indra/newview/llvoiceclient.cpp # indra/newview/llvoiceclient.h # indra/newview/llvoicewebrtc.cpp
2024-08-09Fix spaces in indra/newview/lllocalbitmaps.cppAndrey Kleshchev
Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
2024-08-09viewer#1750 Crash at LLGLTFMaterial::operator=Andrey Kleshchev
2024-08-09viewer#2061 Crash in ~LLScriptEdCore()Andrey Kleshchev
2024-08-09Fix rare shutdown crash in LLViewerObjectListRye Mutt
2024-08-09Fix rare shutdown crash in gCacheNameRye Mutt
2024-08-09Fix crash in LLViewerWindow::handleDragNDropRye Mutt
2024-08-09Fix nullptr crash in handleVSyncChangedRye Mutt
2024-08-09Fix nullptr crash in LLInventoryPanel::itemChangedRye Mutt
2024-08-09Fix nullptr crash in LLLandmarksPanel::isActionEnabledRye Mutt
2024-08-09Fix nullptr crash in LLLandmarksPanel::canItemBeModifiedRye Mutt
2024-08-09Fix nullptr crash in LLInvFVBridge::getClipboardEntriesRye Mutt
2024-08-09Fix null region pointer crash in LLIMViewRye Mutt
2024-08-09Fix nullptr crash in LLFloaterIMContainer::onAddButtonClickedRye Mutt
2024-08-09#2103 BugSplat Crash #1497033: LLViewerTextureList::getImageAlexander Gavriliuk
2024-08-09viewer#2142 Crash at LLOutfitGalleryItem::setDefaultImageAndrey Kleshchev
2024-08-09viewer#2163 Crash at getReflectionProbeIsDynamicAndrey Kleshchev
2024-08-09Teleport to a region with a different voice server type causes failure in voiceRoxie Linden
When teleporting, the viewer 'hides' voice, effectively disabling it, until the teleport has completed. It does this by instructing the voice module to hide and then unhide. The problem was, it would instruct one voice module for one voice server type to hide, and then after teleport, it would instruct the other voice module for the other voice server type to unhide, resulting in one voice module being hidden. When the user transitions back to a region with the initial voice module, it's hidden, hence voice doesn't work. The solution is to hide/unhide both voice modules.