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2013-04-11First pass on alpha blended materialsGeenz
2013-04-11NORSPEC-96 less insane repeats per meter behavior in planar mode for ↵Graham Madarasz (Graham Linden)
norm/spec maps
2013-04-11NORSPEC-94: Set default specular color to white.Tonya Souther
2013-04-11Merged lindenlab/viewer-development-materials into defaultgraham linden
2013-04-10merge per pixel improvement from geenzOz Linden
2013-04-10NORSPEC-56 slight tweak to log formatting to correct material countGraham Madarasz (Graham Linden)
2013-04-10Merged lindenlab/viewer-development-materials into defaultgraham linden
2013-04-10NORSPEC-98 side-step nV compiler fail-o-ramaGraham Madarasz
2013-04-10MergeGraham Madarasz (Graham Linden)
2013-04-10NORSPEC-92 More UI fixesGraham Madarasz (Graham Linden)
2013-04-10NORSPEC-75 Fix bug introduced by previous change where objects with an ↵Dave Parks
emissive mask appear fullbright.
2013-04-10Fix for mac build?Dave Parks
2013-04-10Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-04-10NORSPEC-75 Add appropriate draw calls to underwater render passes so objects ↵Dave Parks
with material data don't disappear in water.
2013-04-09merge fixes from grahamOz Linden
2013-04-09More per-pixel lighting fanciness.Geenz
2013-04-09Merged with https://bitbucket.org/lindenlab/viewer-development-materialsGeenz
2013-04-09MergeGraham Madarasz
2013-04-09NORSPEC-59 work around nV driver crash when doing deferred rendering on NV ↵Graham Madarasz
9400M/9600M
2013-04-09Merged lindenlab/viewer-development-materials into defaultgraham linden
2013-04-09Start using R16F again, and divide the bloom contrib by 6.Geenz
2013-04-09NORSPEC-84 fix alpha mode UI appearing when coming back from media modeGraham Madarasz (Graham)
2013-04-09NORSPEC-84 fix alpha mode UI appearing when coming back from media modeGraham Madarasz (Graham)
2013-04-09NORSPEC-87 NORSPEC-88 fix interaction between norm/spec scale (aka repeats) ↵Graham Madarasz (Graham)
and repeats per meter control
2013-04-09NORSPEC-87 NORSPEC-88 fix interaction between norm/spec scale (aka repeats) ↵Graham Madarasz (Graham)
and repeats per meter control
2013-04-09Re-added RGB10_A2 normal buffer, this time encoded with a sphere map ↵Geenz
transform so we can store the environment intensity in the blue channel.
2013-04-08First pass of per-pixel lit alpha blended objects.Geenz
2013-04-08Fix for specular exponents not being applied appropriately from the normal ↵Geenz
map alpha.
2013-04-08NORSPEC-83 repts per meter active with bumpy noneGraham Madarasz (Graham)
2013-04-08NORSPEC-83 repts per meter active with bumpy noneGraham Madarasz (Graham)
2013-04-08NORSPEC-86 Shiny type resets when editing spec glossinessGraham Madarasz (Graham)
2013-04-08NORSPEC-86 Shiny type resets when editing spec glossinessGraham Madarasz (Graham)
2013-04-08NORSPEC-82 NORSPEC-85 More UI shenanigansGraham Madarasz (Graham)
2013-04-08NORSPEC-82 NORSPEC-85 More UI shenanigansGraham Madarasz (Graham)
2013-04-06Add hack around norspec 59 crashGraham Madarasz
2013-04-04Merged with viewer-dev-materialsGraham Madarasz (Graham Linden)
2013-04-03Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-04-03NORSPEC-23 NORSPEC-76 NORSPEC-37 and other stability improvementsGraham Madarasz (Graham Linden)
2013-04-03SH-4051 REVERT teen accounts unable to remove underclothes even when ↵Nyx Linden
switching outfits Reverting fix as additional problems were found that could lead to even accidental nudity. This fix is not required for the current release as it is not a regression. Will review options for fixing for the next release.
2013-04-03mergeNyx Linden
2013-04-03SH-4050 FIX camera goes below ground when avatar offset set to 0Nyx Linden
Added a constraint to ensure that the avatar's height (with offset) does not go below 0.1 meters. Camera was getting confused since the avatar's effective height was negative. Note the avatar is mostly underground/contorted even at 0.1 meters, but most users setting values this low will be making ultra-tinies and would be hiding the avatar mesh. Camera stays above ground when height is at 0.1.
2013-04-03FIX INTL-114 translation for 9 languages of major update from CHUI and other ↵eli
projects
2013-04-03NORSPEC-71 Lots more UI hookupsDave Parks
Written with and Reviewed By Graham
2013-04-03NORSPEC-71 Lots more UI hookupsDave Parks
Written with and Reviewed By Graham
2013-04-03sync with viewer-developmenteli
2013-04-03SH-4058 - log spam reduction initiative.Brad Payne (Vir Linden)
2013-04-03merge changes for from grahamOz Linden
2013-04-03SH-3058 WIP - disable debug-level logging for avatar by defaultBrad Payne (Vir Linden)
2013-04-02SH-4057 FIX - cleaned up old canUseHTTP logic, now lives in llviewertexture.cppBrad Payne (Vir Linden)
2013-04-02NORSPEC-70 Hook up material texture parameters to build UI in a way that ↵Dave Parks
isn't infuriating to the user.