| Age | Commit message (Collapse) | Author | 
|---|
|  | This commit massively improves 2D UI, 3D UI and 3D world rendering performance and smoothness. | 
|  | We haven't implemented our version checking anyway. | 
|  | Since we stopped using SDL2 on it. It was added here before, I remember
it was so it would build on macOS too. | 
|  | Our SDL2-based code is kept Darwin-ready. This move was triggered
by the merge with SLv's release/maint-b branch causing the viewer
to show only a black screen, even though everything else seemed to
be working (logging in, streaming, quitting the app). This decision
also has caused numerous MPv specific window-related macOS bugs to
be fixed. I wanted to commit this on the main branch, but somehow
it failed to build. This move was bound to happen at the arrival of
Maintenance B after all. | 
|  |  | 
|  | Try adding some transparency | 
|  | For when not using SDL2 for macOS too.
It took me a while to find where to rename these (which might be
easier to find if I was on an Xcode project maybe? Not sure).
I couldn't open the nib file using Xcode (opening the xib would
even require me to have its format updated first).
So what I did was,
`plutil -convert xml1 -o SecondLife.xib SecondLife.nib`
(The output could be some other name, to be honest.)
Rename all "Second Life" to "Megapahit" in the generated xib,
and then convert it back to binary.
`plutil -convert binary1 -o SecondLife.nib SecondLife.xib`
I just had to output the generated ASCII one to an existing file,
so I just reverted it, no need to track any changes there.
`git restore SecondLife.xib` | 
|  | fix formatting | 
|  |  | 
|  |  | 
|  |  | 
|  | Previous formatting resulted in compilation failure | 
|  | //const S32 default_height = 28; | 
|  | Revert 82391adeb81656b6b23559c52bf4a3db2c932673, hide vivox | 
|  | Display "Megapahit uses" instead of "Second Life uses" above 3p_icons | 
|  | Install libfmod.so, libfmod.so.13, and libfmod.so.13.22 | 
|  | https://megapahit.com/show_bug.cgi?id=32 | 
|  | This is an attempt to fix inventory not showing some items | 
|  | This commit completes the SDL 2 support and adds HiDPI support for Mac. | 
|  | Make "Chat" toolbat button match "Conversations" floater title. | 
|  | added an fps limiter, set by the MaxFPS debug setting | 
|  |  | 
|  | Trying to edit panel colour in gloater_live_material_editor instead of panel_gltf_material | 
|  | try to remove unneeded background | 
|  | remove unneeded background | 
|  | Spotted some minor imperfections when placed against dark background | 
|  | trick from digital pastures | 
|  |  | 
|  | The low preset used to be slower, due to some settings not being defined. | 
|  | remove unneeded background | 
|  | on particular files in indra/newview/gltf. | 
|  | by Secret Foxtail (fowlerdm). | 
|  |  | 
|  | source for viewer 7.1.8.9375512768 | 
|  | fixing a few minor oopsies | 
|  | Not sure why we have duplicates | 
|  | Made it too big last time | 
|  | Floater cleanup attempt | 
|  | this is a better implementation of the drawBeacon() function compared to the previous patch | 
|  | better match blufault colours | 
|  | not sure where I was going with this | 
|  | remove unneeded panel background | 
|  | Remove unneeded panel background | 
|  | remove unneeded panel background | 
|  | Remove unneeded background from permissions | 
|  | Remove unneeded backgrounds | 
|  | make background of minimap reveal window background | 
|  | Remove unneeded backgrounds | 
|  | Looked kind of fuzzy with how it was originally scaled | 
|  | Discovered extra shadow in corner that was only visible against dark backgrounds |