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2023-02-07INTL-370Andrey Lihatskiy
INTL-370 Translate the word Feed for new Viewer Profiles
2023-02-03Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # doc/contributions.txt # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt
2023-02-02Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
2023-02-02Increment viewer version to 6.6.10Nat Goodspeed
following promotion of DRTVWR-570
2023-02-02Merge branch 'contribute' into DRTVWR-577-maint-SAndrey Lihatskiy
2023-02-02SL-19094 Move Desired frame rate button to top levelMaxim Nikolenko
2023-02-02SL-19126 Add a button to Graphics Presets fly-out to open Auto adjust settingsMaxim Nikolenko
2023-01-31SL-19110 Fast hashing classes for use in place of the slow LLMD5, where ↵Henri Beauchamp
speed matters. (#64) This commit adds the HBXX64 and HBXX128 classes for use as a drop-in replacement for the slow LLMD5 hashing class, where speed matters and backward compatibility (with standard hashing algorithms) and/or cryptographic hashing qualities are not required. It also replaces LLMD5 with HBXX* in a few existing hot (well, ok, just "warm" for some) paths meeting the above requirements, while paving the way for future use cases, such as in the DRTVWR-559 and sibling branches where the slow LLMD5 is used (e.g. to hash materials and vertex buffer cache entries), and could be use such a (way) faster algorithm with very significant benefits and no negative impact. Here is the comment I added in indra/llcommon/hbxx.h: // HBXXH* classes are to be used where speed matters and cryptographic quality // is not required (no "one-way" guarantee, though they are likely not worst in // this respect than MD5 which got busted and is now considered too weak). The // xxHash code they are built upon is vectorized and about 50 times faster than // MD5. A 64 bits hash class is also provided for when 128 bits of entropy are // not needed. The hashes collision rate is similar to MD5's. // See https://github.com/Cyan4973/xxHash#readme for details.
2023-01-27Revert "SL-18581 Don't show the starter avatar toolbar button for NUX"Andrey Lihatskiy
This reverts commit 4d429b7ea31f51f653e0e2ad6b5799a515e28334.
2023-01-27SL-18996 make MacOS picker dialogs modeless to avoid disconnects #2Andrey Kleshchev
2023-01-27SL-18996 [WIP] MacOS make picker dialogs non-modal to avoid disconnects #1Andrey Kleshchev
2023-01-27SL-18930 Update Autotune panelMaxim Nikolenko
2023-01-24SL-16683 Updated mac 'Low' preset to match WindowsMaxim Nikolenko
2023-01-24INTL-477 Translation update for Maint SAndrey Lihatskiy
2023-01-24SL-19025 Fix for object's context menuAndrey Kleshchev
Inspect and copy doesn't work for face or child selection. Disable them in such cases.
2023-01-21SL-18989 Saved notifications some times stops displaying informationAndrey Kleshchev
2023-01-20SL-19004 FIXED Autotune doesn't try to improve settings with VSync on and ↵Mnikolenko Productengine
target FPS 60
2023-01-20SL-14318 MacOS __write_nocancel crashAndrey Kleshchev
Multiple instances of viewer could write to the same uuid.inv file at the same time.
2023-01-19SL-18991 FIXED Autotune starts too early after login-inMaxim Nikolenko
2023-01-18SL-3033 flv files prompt download instead of playingAndrey Kleshchev
Viewer doesn't support web downloads, it should be safe to assume stream and play it
2023-01-18SL-18978 Avatars switch to/from impostored too quicklyMaxim Nikolenko
2023-01-17SL-18934 Don't adjust settings if mean frame time still doesn't exceed expectedMnikolenko Productengine
2023-01-16SL-18735 Using "Find original" in main inventory tab breaks inventory viewAndrey Kleshchev
Fixes folders being invidible (missing arrange) Fixes sroll to target not working reliably
2023-01-16Merge branch 'xcode-14.1' into DRTVWR-577-maint-SAndrey Kleshchev
D577 should have picked part of the changes from contribute branch, picking up the rest for the sake of branch specific crash fixes
2023-01-16SL-18937 Add missing panel_* files in Polish translation (#50)Pantera Północy
2023-01-16SL-18979 FIXED "Reset to recommended settings" should reset Maximum render ↵Maxim Nikolenko
time of Avatars nearby
2023-01-13SL-18823 Restore fix after the mergeMnikolenko Productengine
2023-01-13SL-18973 Wait a bit after viewer regains focus before engaging the Preferred ↵Maxim Nikolenko
frame rate
2023-01-12DRTVWR-573 add missed argumentAndrey Lihatskiy
2023-01-12DRTVWR-573 post-merge buildfixAndrey Lihatskiy
2023-01-12Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/newview/llagent.cpp # indra/newview/llimview.cpp # indra/newview/llimview.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llpanelmediasettingsgeneral.cpp # indra/newview/pipeline.cpp
2023-01-11SL-18933 FIXED Maximum render time cycles if the Desired framerate is much ↵Maxim Nikolenko
lower than current framerate
2023-01-11SL-18945 Links have no 'cut' optionAndrey Kleshchev
Links can be drag and dropped so they should be movable via 'cut' as well
2023-01-11SL-18939 Cannot copy inventory folders with copiable linksAndrey Kleshchev
2023-01-10SL-18923 Add Reset to default settings buttonMaxim Nikolenko
2023-01-10SL-12437 Long avatar names should stay as one stringAndrey Kleshchev
2023-01-10SL-18911 My Land Holdings floater crashes viewer on the Xcode/+Monterey ↵akleshchev
branches (#47) Revert part of "DRTVWR-575: Address review comments on Xcode 14.1 type tweaks." Crash was reproduced when assigning areastr to llsd, but likely present in other cases of assigning ui strings to llsd (instead of going for lluistring's result directly copy constructor was engaged and either copy or original crashed due to invalid pointers, copy shouldn't have been created).
2023-01-10SL-18922 FIXED Imposters load with attachments using Perf floaterMaxim Nikolenko
2023-01-07Translate missing control_*, floater_* menu_* and few panel_* files in ↵PanteraPolnocy
Polish directory; Fix localizability in various English XMLs
2023-01-07Revert "SL-18911 [MAC] My Land Holdings floater crashes when not empty"Andrey Kleshchev
This reverts commit d6f5e5bc9424b9d45f6eeeca5d894d46dc91b279.
2023-01-07SL-18911 [MAC] My Land Holdings floater crashes when not emptyAndrey Kleshchev
2023-01-06SL-17659 Reset button for user profileAndrey Kleshchev
2023-01-05SL-18884 Remove dead spot from Back buttonMaxim Nikolenko
2023-01-05SL-18894 The change of 'modify rights' is not recorded in IM history if the ↵Andrey Kleshchev
user is in DND mode Revert of commit for SL-15401. Messages are supposed to handle 'mute' on their own.
2023-01-05SL-18871 Debug setting's description is not scrollableAndrey Kleshchev
2023-01-04SL-18904 Remove unused translation filesAndrey Kleshchev
2023-01-04DRTVWR-575: Use llsdutil.h functions for LLFloaterLandHoldings LLSDNat Goodspeed
LLFloaterLandHoldings::postBuild() was constructing an LLSD structure by assigning each map entry and array element one at a time. Chorazinallen identified a crash bug possibly caused by destroying that LLSD structure. Diagnostically try building it using nested llsd::map() and llsd::array() calls instead to see if that improves matters.
2023-01-03DRTVWR-575: Replace some LLSDArray() usage with llsd::array().Nat Goodspeed
It seems newer compilers have a different interpretation of exactly when to engage LLSDArray's copy constructor. In particular, this assignment: some_LLSD_map[key] = LLSDArray(...)(...)...; used to convert the LLSDArray object directly to LLSD; now it first calls the custom copy constructor, which embeds the intended array within an outer array before assigning it into the containing map. The newer llsd::array() function avoids that problem because what it returns is already an LLSD object. Taking inventory of LLSDArray assignments of that form turned up a number of workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is both simpler and more readable. Tip of the hat to Chorazinallen for surfacing this issue!
2023-01-03Polish translation: Leftovers cleanup (files not present in /en/)PanteraPolnocy
2023-01-03Widgets cleanup in Polish translation (up to 6.6.9), fix translatability for ↵PanteraPolnocy
density_ctrl.xml file