Age | Commit message (Collapse) | Author |
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branch : product-engine
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branch : product-engine
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after add/replace)
- Added selected item type (in flat list view) as criterion when determining filter type in 'Add More' panel
- Fixed LLAccordionCtrl::getSelectedTab() method. When 'selection_enabled = false' for LLAccordionCtrlTab, LLAccordionCtrl::getSelectedTab() returned NULL, even if some accordion tab was selected. Now it's OK. Method returns currently selected LLAccordionCtrlTab.
Reviewed by Mike Antipov, Neal Orman and Richard Nelson at https://codereview.productengine.com/secondlife/r/790/
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branch : product-engine
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Details:
1 Updated condition is item can be worn considering situation when item is copied in COF but is not worn.
2 Avoided code duplication in method LLOutfitsList::canWearSelected()
reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/785/
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branch : product-engine
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machine id when not so reported id stays consistent with prior versions most of the time.
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--HG--
branch : product-engine
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status.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/792/
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branch : product-engine
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selected.
- Fixed condition for enabling the Wear button in My Outfits.
- The button was always enabled when when COF change completes, I fixed that as well.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/800/
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branch : product-engine
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only General tab is visible.
Also fixed name of accordion in code to be consistent with xml.
Replaced findChild with getChild (when getting accordion and its tabs) to avoid extra checks against NULL of returned pointers
and have warnings in log is xml is not consistent with code.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/798/
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branch : product-engine
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items/folders.
"New Note" should be translated on other languages in strings.xml
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/795/
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branch : product-engine
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'Sit' entries.
Details:
1 Provided using Object.EnableSit and Object.EnableTouch callbacks for both object menu and inspector gear menu. Now default menu item label stores in
hash map and since callback receives triggered control no need to hardcode updating menu item labels from callback.
2 Removed redundant attribute 'parameter' from menu xml's since now handler callbacks receives triggered menu item as function parameter.
3 Replaced LLObjectEnableTouch class with enable_object_touch function, since there no need on triggering callback on menu commit event.
4 Added symmetric method LLMenuItemGL::getValue().
5 Removed unused "Object.EnableGearSit" callback.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/774/
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branch : product-engine
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windows (no dependency on Netbios).
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Whatever will I do if I can no longer merge in the indra codebase?
What has my life come to?
Without merging, who am I?
Why am I here?
I like cupcakes.
Merging makes me feel complete.
Like doing something without really doing something.
I say merge, and it merges.
I like not having to do three way diffs, but still claim I'm merging.
Three way merging is no fun.
You're still reading this.
You deserve a cupcake.
You read checkins. You're special. You're either dessie, erica, or brad.
I'll miss you guys.
Keep them doggies mergin.
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Reviewed by Bao and Babbage
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Cropping was caused by drawing separator over bottom part of the item (including selection).
- Moved separator under the item- not inside of it. This way item and selection are not cropped. The only requirement for using lists that consist of items with separators is that their item_pad attritubute is >= height of separator.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/780/
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branch : product-engine
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after reshape.
Bug was reproducible on Windows and not on Linux because of different moment when onTopLost() was called for textbox.
On Windows it happened only after reshape, on Linux- before reshape. Made windows behaviour in case of top lost consistent with Linux behaviour.
- An if was added into LLPanelPlaceInfo::reshape to force collapsing description textbox on Windows at the beginning of reshape
(the only case when reshape is skipped there now is when it's caused by expanding/collapsing this textbox, so called_from_parent for panel is FALSE).
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/779
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branch : product-engine
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gAvatarp->isUsingBakedTextures
Changed some uses of cameraCustomizeAvatar as appropriate.
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llimagegl.cpp]
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being open.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/736/.
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branch : product-engine
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- Replaced hardcoded strings under Group Profile Land/Assets with related strings from strings.xml
- Added new string "Group" to strings.xml
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/794/.
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branch : product-engine
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Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/789/
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branch : product-engine
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Roles.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/788/
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branch : product-engine
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--HG--
branch : product-engine
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is still valid when landmark is loaded from notecard and 2) adding a check for region capability
There are two reasons of the crash reported in the bug:
* absence of the "CopyInventoryFromNotecard" capability in region (which leads to crash while logging of a LL_ERRS)
* referencing to an invalid pointer to LLInventoryItem in callback.
The first issue is fixed by preventing sending of the "CopyInventoryFromNotecard" message if it is not supported
(in the "copy_inventory_from_notecard()")
The second issue caused by such reason:
* Notecard stores LLPointer to each embedded inventory item
* When Landmark is clicked it should be opened in Places Panel and inventory item should copied into agent inventory
* If it is unknown to agent it is requested and pointer (but not LLPointer!) to inventory item was bound to an appropriate callback
* Then when landmark is loaded that inventory item is copied to inventory.
* If notecard was closed before callback was trigged all instances to embedded inventory items were destroyed.
This leads to crash when trigged callback tries to reference to bound pointer to inventory item (for landmarks)
Fix is to pass LLPointer instead of pointer to inventory item into callback to ensure item is valid when it is needed.
Details:
* updated LLEmbeddedItems::getEmbeddedItem() to return LLPointer to inventory item (and renamed to getEmbeddedItemPtr)
* updated LLViewerTextEditor::openEmbeddedItem() to get LLPointer to inventory item
* updated LLViewerTextEditor::openEmbeddedLandmark() to get LLPointer to inventory item
Patch also contains some more places where pointer is replaced with LLPointer to be consistent.
NOTE: there are several LLViewerTextEditor::openEmbeddedXXX() methods which still get pointer to inventory item.
It is safe for now because they use it synchronously. I have added a note at their declaration.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/784/
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branch : product-engine
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appearance update until all links are created
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characters and new line in text editor.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/786/.
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branch : product-engine
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Outfit panel reopening)
Now accordion on panels 'Edit Outfit', 'Editing Shape', 'Editing Hair', 'Editing Eyes', 'Editing Skin', 'Group Profile' and 'Place Profile' are reset when the panels are closed and then opened again.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/782/
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branch : product-engine
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- Modified LLWearableItemTypeNameComparator so that it can be more reusable and adjustable
- Set LLWearableItemTypeNameComparator for WearableItemsList ('List view' of 'Add More' panel) due to sort clothings by name
- Modified and applied patch form https://codereview.productengine.com/secondlife/r/620/diff/2/#index_header. This patch was discarded because specification was changed
Reviewed by Mike Antipov and Vadim Savchuk at https://codereview.productengine.com/secondlife/r/765/
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branch : product-engine
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down)
- Added a text label to the + button reading \"New Notice\"
- Add more padding between button and content below
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/766/
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branch : product-engine
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branch : product-engine
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branch : product-engine
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reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/773/
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branch : product-engine
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