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2023-11-29SL-20647 don't allow dragging 'no mod' material into the picker of an ↵Maxim Nikolenko
attached object
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-11-28SL-20645 don't show the warning when 'Select Reflection Probes' is enabledMaxim Nikolenko
2023-11-27SL-20639 increase floater width to accommodate adding new optionMaxim Nikolenko
2023-11-21SL-20411 Fix texture preview images not always loadingAndrey Kleshchev
Likely happened because some textures had 0 height width initially, but this is for UI/preview so request maximum either way.
2023-11-21SL-20411 Don't load all thumnails at once for large folders #2Andrey Kleshchev
2023-11-21SL-20411 Thumbnail textures should have less of an impact on performance #1Andrey Kleshchev
scale thumbnail textures down to 256 when needed. As we do to chat icons. # Conflicts: # indra/newview/llviewertexture.cpp
2023-11-21SL-20563 Add 'No Post' option to Snapshot floaterAlexander Gavriliuk
2023-11-17SL-20553: Fix crash in ~PBRPickerAgentListenerCosmic Linden
2023-11-17SL-20611 followup -- remove now unused glsl files. Fix transparent water.RunitaiLinden
2023-11-16SL-20611 Make haze effect local lights -- move sky and water haze to their ↵RunitaiLinden
own passes and unify sky and water haze in forward rendering shaders.
2023-11-16SL-20563 Add 'No Post' option to Snapshot floaterAlexander Gavriliuk
2023-11-15Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into DRTVWR-596RunitaiLinden
2023-11-14SL-18343: Simple interim GLTF material preview - base color only (#511)cosmic-linden
2023-11-13Drtvwr 596 11/8/2023 (#501)RunitaiLinden
* SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials. * SL-20582 Fix for overriding to alpha mode blend not working. Incidental decruft of dead code (thanks, Rye!)
2023-11-09SL-20553: Fix new material item still sometimes not updating in UICosmic Linden
2023-11-09SL-20553: Fix assertCosmic Linden
2023-11-09SL-20553: Fix inventory item not updating with correct permission label in UICosmic Linden
2023-11-09SL-20553: Permissions touch-upCosmic Linden
2023-11-09SL-20553: Clean up dead codeCosmic Linden
2023-11-09SL-20553: Fix save material to inventory not working with new agent-based ↵Cosmic Linden
permissions
2023-11-09SL-20553: Save material button in build floater now depends on agent ↵Cosmic Linden
inventory rather than object inventory
2023-11-09SL-20228 When a reflection probe is unchecked in a link set, it should stop ↵Andrey Kleshchev
being phantom
2023-11-08SL-20569 Notify user when reflection probe can't be selected #2Andrey Kleshchev
2023-11-08SL-20569 Notify user when reflection probe can't be selectedAndrey Kleshchev
2023-11-06SL-19968 disabled pump_idle_network for now due to it causing several ↵Brad Linden
failures during login also added suggested continue statements, and removed obsolete LLInventoryItem::fromLLSD deserialization codepath.
2023-11-06SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials.RunitaiLinden
2023-11-06SL-20523 Ensure override gets updated before render materialAndrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #5Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #4Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #3Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #2Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #1Andrey Kleshchev
Update editor in which texture changed to local
2023-11-03Merge branch brad/SL-19968-inventory-skel-background into ↵Brad Linden
'origin/DRTVWR-559' (#489)
2023-11-03Fix build error from overly fancy tracy macro usage that nobody else is ↵Brad Linden
using for DRTVWR-559
2023-11-03Fix for SL-19968 objects missing timing bug due to stall during loginBrad Kittenbrink (Brad Linden)
ensure inventory skeleton loading doesn't block the message system from processing packets.
2023-11-03Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-11-03SL-20567 Default HiDPI off (mac performance improvement)RunitaiLinden
2023-11-02SL-20561 Rename Blinn Phong to Textures in the build floaterMnikolenko Productengine
2023-11-02Merge branch 'DRTVWR-559' of ssh://github.com/secondlife/viewer into DRTVWR-559Dave Parks
2023-11-02SL-19979 Fix for frame stalls on mac with shadows enabled. Also fix ↵Dave Parks
multihreaded GL not working on mac (thanks, Rye!)
2023-11-01Merge pull request #486 from secondlife/SL-20397cosmic-linden
SL-20397: Fix material set from script not updating when the GLTF material has non-default texture transforms
2023-10-31SL-20397: Fix material set from script not updating when the GLTF material ↵Cosmic Linden
has non-default texture transforms
2023-10-31SL-20548 Fix revert of materials not working properly in some casesAndrey Kleshchev
2023-10-31SL-20549 Blank no-copy materials are not moved into scripted objectsAndrey Kleshchev
2023-10-31SL-19979 Temporary hack "fix" for performance issues on Mac -- never ↵Dave Parks
implicitly enable reflection probes or shadows.
2023-10-31SL-19592 Fix for PBR alpha HUDs sometimes using wrong texture on OSXDave Parks
2023-10-30SL-20541 Reorder radio buttons in Edit tools Texture tab to match order in a ↵Maxim Nikolenko
Material
2023-10-26SL-20536: Fix build error C1128. secondlife-bin object file too big. Compile ↵Cosmic Linden
with /bigobj
2023-10-25Removed dead code after merge breaking the buildBrad Linden