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2023-05-04Merge remote-tracking branch 'origin/zap-LLSDArray' into DRTVWR-582-maint-UAndrey Lihatskiy
# Conflicts: # indra/llcommon/tests/llsdserialize_test.cpp
2023-05-03SL-19647: Eliminate LLSDArray entirely.Nat Goodspeed
Newer C++ compilers have different semantics around LLSDArray's special copy constructor, which was essential to proper LLSD nesting. In short, we can no longer trust LLSDArray to behave correctly. Now that we have variadic functions, get rid of LLSDArray and replace every reference with llsd::array().
2023-05-03SL-19681 Merge pull request #202 from PanteraPolnocyakleshchev
Fix typos in floater_scene_load_stats.xml and llviewerstats.cpp
2023-05-03SL-18330: fix strip_deprecated_header(cur_size) param to llssize.Nat Goodspeed
2023-05-03DRTVWR-575: Replace some LLSDArray() usage with llsd::array().Nat Goodspeed
It seems newer compilers have a different interpretation of exactly when to engage LLSDArray's copy constructor. In particular, this assignment: some_LLSD_map[key] = LLSDArray(...)(...)...; used to convert the LLSDArray object directly to LLSD; now it first calls the custom copy constructor, which embeds the intended array within an outer array before assigning it into the containing map. The newer llsd::array() function avoids that problem because what it returns is already an LLSD object. Taking inventory of LLSDArray assignments of that form turned up a number of workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is both simpler and more readable. Tip of the hat to Chorazinallen for surfacing this issue! (cherry picked from commit bb718155bddfbe7007029a0c9e69a4a98615f14d)
2023-05-02Fixing a small typo in llviewerstats.cppPantera Północy
2023-05-02Update floater_scene_load_stats.xmlPantera Północy
Reducing the packet loss...
2023-05-02Merge branch 'main' into DRTVWR-577-maint-SAndrey Lihatskiy
2023-05-02Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
2023-05-02Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
2023-05-02Increment viewer version to 6.6.12Vir Linden
following promotion of DRTVWR-539
2023-04-25SL-19652 Fixed 'working' cursor flickerAndrey Kleshchev
2023-04-25SL-19652 Folder fetch dupplicate protection and over limit handlingAndrey Kleshchev
2023-04-24SL-19362 Add teleport button to Top Scripts and Top Colliders floaters (#190)Maxim Nikolenko
2023-04-22SL-19636 Profile badgesAndrey Kleshchev
2023-04-19SL-19609 Urls aren't dispatched according to the indicated gridAndrey Kleshchev
2023-04-18SL-19612 Maximum Altitude decimal places discrepancyAndrey Kleshchev
One digit displayed vs 0.01 increment
2023-04-18SL-19549 Add option to show ban lines on collision #2Andrey Kleshchev
2023-04-18SL-19591 Prompt user to save current settings as Graphics Preset before ↵Andrey Lihatskiy
enabling AutoFPS
2023-04-17SL-19549 Add option to show ban lines on collisionAndrey Kleshchev
2023-04-12SL-19036: Extra folder is created after dragging the inventory folderAlexander Gavriliuk
2023-04-10SL-18839: Add basic Github buildBennett Goble
2023-04-10SL-18679: Find newer NSIS installation pathBennett Goble
2023-04-11Merge branch 'contribute' into DRTVWR-582-maint-UAndrey Lihatskiy
# Conflicts: # indra/llaudio/llaudioengine.cpp
2023-04-08SL-19204 Fix voice's coroutine crashAndrey Kleshchev
Need to find a way to kill coroutines or to fobid using non static functions/members inside coroutines
2023-04-07post-merge buildfixAndrey Lihatskiy
2023-04-07Merge branch 'main' into marchcat/main-contrib-mergeAndrey Lihatskiy
# Conflicts: # indra/cmake/CMakeLists.txt # indra/llcommon/llsdserialize.cpp # indra/llcommon/llsdserialize.h # indra/llcommon/tests/llleap_test.cpp # indra/newview/llfilepicker.h # indra/newview/llfilepicker_mac.h # indra/newview/llfilepicker_mac.mm # indra/newview/skins/default/xui/en/strings.xml
2023-04-06SL-19545 Shift Azure's 'Verify' buttonAndrey Kleshchev
2023-04-06SL-19536 Inventory isn't fetched automaticallyAndrey Kleshchev
Just a 'hotfix' that won't conflict with further changes, should be properly resolved in DRTVWR-567
2023-04-04SL-19042: Replace FMOD with VLC for parcel audioAlexander Gavriliuk
2023-04-03SL-17659 The display name reset buttonAndrey Kleshchev
2023-03-31SL-19432 External group links dont load in SLAndrey Kleshchev
2023-03-31Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/llfloateravatarrendersettings.cpp
2023-03-31SL-19425 capitalization fixMnikolenko Productengine
2023-03-30SL-19491 Revert SL-19346Andrey Kleshchev
This reverts part of commit 0c2b00efaa2b01204618f4950e5d945331a52f0d.
2023-03-30Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
2023-03-30Merge branch 'main' into DRTVWR-577-maint-SAndrey Lihatskiy
# Conflicts: # indra/cmake/CMakeLists.txt # indra/newview/skins/default/xui/es/floater_tools.xml
2023-03-29Increment viewer version to 6.6.11Nat Goodspeed
following promotion of DRTVWR-573
2023-03-27SL-17761 Updated the login failure messageAndrey Lihatskiy
2023-03-24SL-17045 LSL editor cursor position desynchronizationAlexander Gavriliuk
2023-03-23SL-19462 Declare the FetchGroupChatHistory setting in the codeAndrey Lihatskiy
to make it accessible after updating the viewer
2023-03-22SL-4126: Create NVIDIA application profile for Second Life specific settingsAnsariel
2023-03-21SL-19348 Remove 'get mesh_rez_enabled' code in viewerAlexander Gavriliuk
2023-03-21SL-19435 Bounce user back to login if caps are not presentAndrey Kleshchev
2023-03-21SL-19289 UI for Estate Floater - Block Scripted Agents from Estate/RegionAndrey Lihatskiy
2023-03-20SL-19161 - logging of basic translation stats in ViewerStatsBrad Payne (Vir Linden)
2023-03-20SL-19426 AutoFPS - when enabled always render at least 5 avatarsMnikolenko Productengine
2023-03-20Merge branch 'DRTVWR-568' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt
2023-03-19SL-19425 add third option to Settings affect: World OnlyMnikolenko Productengine
2023-03-19SL-19424 Set default auto FPS to 15Mnikolenko Productengine