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AgeCommit message (Expand)Author
2013-08-05NORSPEC-336 intentionally rebreak 304 to fix glow while we find a fix that wo...Graham Linden
2013-08-05NORSPEC-285 NORSPEC-293 NORSPEC-298 fix ighting diffs between alpha/non/ALM/n...Graham Linden
2013-08-04NORSPEC-305 -NORSPEC-335 fix scale and HUD anim regression from materials cha...Graham Linden
2013-08-03NORSPEC-332 fix fullbright tex indexing failGraham Linden
2013-08-03NORSPEC-304 NORSPEC-334 NORSPEC-336 fix black glow overdraw without breaking ...Graham Linden
2013-08-02CHOP-959: merge --graphicslevel fix up to tipNat Goodspeed
2013-08-02CHOP-959: Honor --graphicslevel switch even on first viewer run.Nat Goodspeed
2013-08-01Merge downstream codesimon
2013-08-01NORSPEC-336 fix glow regression from 304 fixGraham Linden
2013-08-01MAINT-2958 : "Mute Particle Owner" should be "Block Particle Owner"simon
2013-08-01MAINT-2949 : Objects across the sim border do not render when approached. Addedsimon
2013-08-01NORSPEC-304 fix glow pass rendering over alpha pass after ALM toggleGraham Madarasz (Graham Linden)
2013-07-30Merge downstream codesimon
2013-07-30MAINT-2913: crash in LLCamera::AABBInFrustum. Tried to make array indexessimon
2013-07-30NORSPEC-314 cleanup debug-only code...seems to fix NORSPEC-328 as well somehowGraham Linden
2013-07-30NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1...Graham Madarasz (Graham Linden)
2013-07-29Slowest debug in the west.Aura Linden
2013-07-29I love issues that only reproduce via teamcityAura Linden
2013-07-29NORSPEC-314 WIP fix srgb_mac use and issues found with RenderDebugGL on MacGraham Madarasz (Graham Linden)
2013-07-28NORSPEC-314 fixed another mac-specific stupidity by splitting out a new srgb_...Graham Madarasz
2013-07-28NORSPEC-314 fix the fullbright alpha mask logicGraham Madarasz
2013-07-26NORSPEC-327 modify 'select' ops in srgb shader code to mollify the doddering ...Graham Linden
2013-07-26CHOP-955: merge viewer_manifest.py file_list fixNat Goodspeed
2013-07-26CHOP-955: Include app_settings/settings_install.xml in file_list.Nat Goodspeed
2013-07-26Automated merge with ssh://hg.lindenlab.com/nat/viewer-chop-951Nat Goodspeed
2013-07-26CHOP-962: merge code-review fixes with viewer-releaseNat Goodspeed
2013-07-26CHOP-962: per code review, comment that other code relies on "Global".Nat Goodspeed
2013-07-25CHOP-962: Make LLControlVariable::setPersist() accept only enum.Nat Goodspeed
2013-07-25Kill all the vivox logsAura Linden
2013-07-25Make use of vertex_color selectable per shader with alphaF/alphaV againGraham Linden
2013-07-25NORSPEC-324 set gamma value for avatar alpha shader too for gamma correct eye...Graham Linden
2013-07-25NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver...Graham Linden
2013-07-24NORSPEC-326 eliminate identity theft causing mac nV mobile shader compilation...Graham Linden
2013-07-24NORSPEC-324 when using display_gamma, actually set display_gammaGraham Linden
2013-07-24added default sourceid and check that sourceid is not blank, hoping to get th...JJ Linden
2013-07-24MATBUG-306 regression fix, vert color applied in wrong colorspaceGraham Linden
2013-07-24merge up to latest snowstorm integration branchOz Linden
2013-07-24NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ma...Graham Linden
2013-07-24NORSPEC-314 fix discrepancies between alpha and non-alpha deferred point/spot...Graham Linden
2013-07-24MATBUG-315 remove unused uniforms from depth downsample frag shaders as they ...Graham Linden
2013-07-24NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as def...Graham Linden
2013-07-23NORSPEC-293 fix sRGB to linear conversion to not scrooge the darksGraham Linden
2013-07-23NORSPEC-285 NORSPEC-298 alpha vs diff color differencesGraham Linden
2013-07-23NORSPEC-314 make work-around apply to all Macs for nowGraham Linden
2013-07-23Fix regression causing fullbright alpha-masked objects to be opaqueGraham Linden
2013-07-23NORSPEC-293 hazy glowing fullbright begoneGraham Linden
2013-07-23Fix for BUG-3363. We have an array of URLs, and we need the paths of those U...Geenz
2013-07-23NORSPEC-314 WIP make work-around easier to flip and add 9800M as an evil macGraham Linden
2013-07-23CHUI-986 FIXED Don't open Conversation floater for offline IMs if it's not fr...Mnikolenko ProductEngine
2013-07-22NORSPEC-314 WIP see if this ruse gets past the decrepit GeForce driverGraham Linden