Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
Made sure all waits will be triggered, won't loop back and that in case of http queue it had some time to trigger
|
|
Mostly converted some boost pointers to std ones
Made ~LLNotificationChannelBase() more explicit to get a bit more data on location of another crash that likely happens when cleaning mItems
|
|
|
|
|
|
|
|
masks.
Revert "SL-12069 Issues with bakes-on-mesh and alpha modes"
This reverts commit 5691d302ef876a7e6fb6861441f14e5e7f0c7735.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Made sure all waits will be triggered, won't loop back and that in case of http queue it had some time to trigger
|
|
|
|
enabled proxy - there isn't an obvious way to set proxy information for CEF alone and QA asserts that the system setting is used so we are removing the proxy UI from the preferences floater. I purposely left everything else in place (config floater, media plugin messages etc.) so we can consider adding CEF specific support one day.
|
|
|
|
|
|
|
|
With /std:c++17, in wbemcli.h included by <Wbemidl.h>, we were getting errors
concerning an ambiguous symbol 'byte'. This turns out to be due to a 'using
namespace std' declaration before the #include. The linked workaround advises
moving 'using namespace std' after the #include. But since the ONLY symbol
from std that was used without qualification was 'hex' in a few places, remove
'using namespace std' altogether and just write 'std::hex' everywhere.
https://developercommunity.visualstudio.com/t/error-c2872-byte-ambiguous-symbol/93889#T-N138537
|
|
|
|
This reverts commit 07456abe92ab24f373b238f6bd64087c078b7fc3, reversing
changes made to 8a33636e8f56f8d1229b3f76ed6205ce8087048d.
|
|
|
|
|
|
Bring in Oz's tweaks to the way BugSplat is engaged and tested, plus a few
other miscellaneous goodies.
|
|
Opening and closing single-instance floaters rapidly and multiple times could result in cleaning instance from floaterreg twice, thus removing new isntance instead of current one
|
|
Introduce Oz's LLERROR_CRASH macro analogous to the old LLError::crashAndLoop()
function. Change LL_ENDL macro so that, after calling flush(), if the CallSite
is for LEVEL_ERROR, we invoke LLERROR_CRASH right there.
Change the meaning of LLError::FatalFunction. It used to be responsible for
the actual crash (hence crashAndLoop()). Now, instead, its role is to disrupt
control flow in some other way if you DON'T want to crash: throw an exception,
or call exit() or some such. Any FatalFunction that returns normally will fall
into the new crash in LL_ENDL.
Accordingly, the new default FatalFunction is a no-op lambda. This eliminates
the need to test for empty (not set) FatalFunction in Log::flush().
Remove LLError::crashAndLoop() because the official LL_ERRS crash is now in
LL_ENDL.
One of the two common use cases for setFatalFunction() used to be to intercept
control in the last moments before crashing -- not to crash or to avoid
crashing, but to capture the LL_ERRS message in some way. Especially when
that's temporary, though (e.g. LLLeap), saving and restoring the previous
FatalFunction only works when the lifespans of the relevant objects are
strictly LIFO.
Either way, that's a misuse of FatalFunction. Fortunately the Recorder
mechanism exactly addresses that case. Introduce a GenericRecorder template
subclass, with LLError::addGenericRecorder(callable) that accepts a callable
with suitable (level, message) signature, instantiates a GenericRecorder, adds
it to the logging machinery and returns the RecorderPtr for possible later use
with removeRecorder().
Change llappviewer.cpp's errorCallback() to an addGenericRecorder() callable.
Its role was simply to update gDebugInfo["FatalMessage"] with the LL_ERRS
message, then call writeDebugInfo(), before calling crashAndLoop() to finish
crashing. Remove the crashAndLoop() call, retaining the gDebugInfo logic. Pass
errorCallback() to LLError::addGenericRecorder() instead of setFatalFunction().
Oddly, errorCallback()'s crashAndLoop() call was conditional on a compile-time
SHADER_CRASH_NONFATAL symbol. The new mechanism provides no way to support
SHADER_CRASH_NONFATAL -- it is a Bad Idea to return normally from any LL_ERRS
invocation!
Rename LLLeapImpl::fatalFunction() to onError(). Instead of passing it to
LLError::setFatalFunction(), pass it to addGenericRecorder(). Capture the
returned RecorderPtr in mRecorder, replacing mPrevFatalFunction. Then
~LLLeapImpl() calls removeRecorder(mRecorder) instead of restoring
mPrevFatalFunction (which, as noted above, was order-sensitive).
Of course, every enabled Recorder is called with every log message. onError()
and errorCallback() must specifically test for calls with LEVEL_ERROR.
LLSingletonBase::logerrs() used to call LLError::getFatalFunction(), check the
return and call it if non-empty, else call LLError::crashAndLoop(). Replace
all that with LLERROR_CRASH.
Remove from llappviewer.cpp the watchdog_llerrs_callback() and
watchdog_killer_callback() functions. watchdog_killer_callback(), passed to
Watchdog::init(), used to setFatalFunction(watchdog_llerrs_callback) and then
invoke LL_ERRS() -- which seems a bit roundabout. watchdog_llerrs_callback(),
in turn, replicated much of the logic in the primary errorCallback() function
before replicating the crash from llwatchdog.cpp's default_killer_callback().
Instead, pass LLWatchdog::init() a lambda that invokes the LL_ERRS() message
formerly found in watchdog_killer_callback(). It no longer needs to override
FatalFunction with watchdog_llerrs_callback() because errorCallback() will
still be called as a Recorder, obviating watchdog_llerrs_callback()'s first
half; and LL_ENDL will handle the crash, obviating the second half.
Remove from llappviewer.cpp the static fast_exit() function, which was simply
an alias for _exit() acceptable to boost::bind(). Use a lambda directly
calling _exit() instead of using boost::bind() at all.
In the CaptureLog class in llcommon/tests/wrapllerrs.h, instead of statically
referencing the wouldHaveCrashed() function from test.cpp, simply save and
restore the current FatalFunction across the LLError::saveAndResetSettings()
call.
llerror_test.cpp calls setFatalFunction(fatalCall), where fatalCall() was a
function that simply set a fatalWasCalled bool rather than actually crashing
in any way. Of course, that implementation would now lead to crashing the test
program. Make fatalCall() throw a new FatalWasCalled exception. Introduce a
CATCH(LL_ERRS("tag"), "message") macro that expands to:
LL_ERRS("tag") << "message" << LL_ENDL;
within a try/catch block that catches FatalWasCalled and sets the same bool.
Change all existing LL_ERRS() in llerror_test.cpp to corresponding CATCH()
calls. In fact there's also an LL_DEBUGS(bad tag) invocation that exercises an
LL_ERRS internal to llerror.cpp; wrap that too.
|
|
|
|
|
|
|
|
|
|
|
|
"how_to" floater is supposed to be single instance
|
|
|
|
|
|
instead of an url function takes an uri
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Outfit folders can be created, managed and deleted by users, they should stay visible
|
|
|
|
# Conflicts:
# doc/contributions.txt
|
|
|
|
off since that appears to be working well for us but others may want to turn in on
|