Age | Commit message (Collapse) | Author |
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sort response)
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still logged in
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cleaned up xml file
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changed LLCriticalDamp to LLSmoothInterpolation and sped up interpolator lookup
improvements to stats display of llstatbar
added scene load stats floater accessed with ctrl|shift|2
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Mac.
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collapsed Orientation enums to all use LLView::EOrientation
added ability to display stat bar horizontally
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not have a cache file
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ObjectUpdateCached:ObjectData:UpdateFlags field to carry spatial+size data?
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probe logic
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LLTrace clearer
Count becomes CountStatHandle
Count.sum becomes sum(Count, value), etc.
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entire region gracefully
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fix for inaccurate optimization of full block time calculations
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moved image timings under "Update Images" fast timer
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fix for timings for recursive fast timers not being correct
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quantized fast timer range to nearest 20ms for easier reading
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fixed most fast timer display and interaction issues
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fast timer bars render correctly
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fixed memory leak
fixed glitching of fast timer display
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- Removed duplicate entry from panel_preferences_general.xml
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- Removed duplicate notification elements
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removed LLFastTimerView::getFrameTimer()
dead code elimination
fixed off by one array access crash
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field to carry spatial+size data?
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* A fix that doesn't break tanks. Reverts MAINT-1742
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* A fix that doesn't break doors. Reverst MAINT-2247
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selecting the other parcel
* Removed bogus check on matching parcel data coming in.
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clean up LLFastTimerView so it can be converted to handling LLTrace data
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pausing world updates
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