Age | Commit message (Collapse) | Author |
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triggered for all exceptions and lead to deadlocks
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'Save' for outfit with non-link items.
- Added inventory collector functor to select items by their actual type.
- Fixed outfit "dirtiness" calculation so only link items are checked.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/728/.
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branch : product-engine
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--HG--
branch : product-engine
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Upload sub-menu)
- In viewer menu 'Set Default Upload Permissions' menu item was moved from 'Options' menu to the 'Upload' menu.
- 'Set Default Upload Permissions' menu item was added to the inventory menu.
- Removed stray separators.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/734/
--HG--
branch : product-engine
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name="InvFolder favorite".
"Favorites" folder is created on first login for new account.
Historically it can have default name started from "f" or "F" on different accounts.
So, we have to localize both of them with the same value.
Reviewed by Loren Shih at https://codereview.productengine.com/secondlife/r/731/
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branch : product-engine
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--HG--
branch : product-engine
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(EXT-8003 FIX, EXT-8048 FIX) is backed out.
Restoring string "You don't have any outfits yet. Try [secondlife:///app/search/all/ Search]" for case when there are no any outfits yet after backout.
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branch : product-engine
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(and backed out in b9dbc7055df2)
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branch : product-engine
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--HG--
branch : product-engine
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Details:
Made max message line count configurable and by default 10 lines.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/730/
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branch : product-engine
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--HG--
branch : product-engine
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That patch leaded to two issues:
* broken message for empty accordion in Teleport History Panel. For now it looks like "Missing String (Didn't find... [Search].)"
* there are multiple warnings like "LLTrans::getString: ONCE (10th time seen): Missing String in strings.xml: []" for accordions which have empty default strings (Friends list for ex.)
--HG--
branch : product-engine
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away selection from the item set by LLTextureCtrl owning the texture picker floater.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/679/.
--HG--
branch : product-engine
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Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/733/
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branch : product-engine
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the location input.
Reason: LLSLURL constructor failed to determine invalid SLURLs (see EXT-8335).
It's late to try fixing it, so I introduced a workaround.
By the way, fixed a regression with SLURLs not being shown unescaped in the location input.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/726/
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branch : product-engine
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floater.
Details:
1 Avoided memory leak in LLScriptFloaterManager caused not destroying processed notifications.
2 Provided destroying notification if user initiate closing script floater and not destroying if viewer exit.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/721/
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branch : product-engine
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phone number" = false.
Note: changes in the llparticipantlist.cpp is a fix of initial implementation in 79c0487c2280 changeset.
"waiting" is shown instead of phone number.
It was not reproduced before because phone was not shown anywhere until this patch.
Reviewed by Aimee Walton at https://codereview.productengine.com/secondlife/r/729/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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of incoming ad-hoc chat.
REASON: it was implemented in EXT-5694 to add all ad-hoc participants when user send a message to session created himself.
Participants IDs are known in this case.
But in case of incoming ad-hoc chat those IDs are not known. Container used to get IDs contains only Ad-hoc Session ID.
So, (???) is expected in this case in Recent People Panel.
FIX: disabling adding of items into Recent People list in case of incoming ad-hoc chat.
Note: participants will be added to the list once they send a message to chat.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/724/
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branch : product-engine
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60fps to 18fps for a really long time
EXT-8235 FIX HUGE long delay when reopening and/or closing edit outfit sidepanel if "Add More..." is active
EXT-7695 FIX UI lockup after add wearable, right click av -> Change Outfit
reviewed by Vir
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textboxes.
The bug seems to happen when the text contains trailing newlines.
So the workaround is to strip those newlines.
I use a workaround because a proper fix might require changing LLTextBase which is undesirable at this point.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/722/
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branch : product-engine
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outfit edit)
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/723
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branch : product-engine
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eidt)
Every single delete/create operation in the COF causes LLCOFWearables to be updated - on each update its contained LLFlatListView is repopulated. That means massive creation of LLPanel's instances (LLUICtrlFactory::buildPanel(...)). Half of the panel creation time is spent in the EXPAT xml library on parsing the .xml files of the panel item.
I've forbidden updates of LLCOFWearables when Panel Outfit Edit is not in the visible chain. Panel Outfit Edit is now updated only when it is visible
Also LLCOFWearables refures to refresh its content if COF category version hasn't been changed since the last refresh.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/715
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branch : product-engine
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Details:
Made ScriptDialogGroup, ScriptDialog, LoadWebPage notifications non-persistent.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/711/
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branch : product-engine
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Code cleanup for help with diagnosing this issue.
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Replacing logic with call to removeCOFItemLinks, which should do appropriate
checking to determine that item is in the COF and is actually a link.
Code reviewed by Seraph
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avatar to bounce up and down
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right-click
EXT-8261 FIXED 'Share' item is disabled in 'My Inventory' folder's context menu
Items can now be appended to menus (versus menus being the most restrictive out of all the item choices).
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Made LLPanelOutfitEdit::onPlusBtnClicked() iterate over all selected items and wear each one. Also made it create one LLUpdateAppearanceOnDestroy and pass it to all calls to wearItemOnAvatar.
Add optional callback argument (as LLPointer) to wearItemOnAvatar, addCOFItemLink, LLDeferredCOFLinkObserver
Reviewed by Nyx at http://codereview.lindenlab.com/2482033
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EXT-8139 FIXED "Copy and wear" when unboxing an outfit defaults to "add" instead of "replace items"
Copy&Wear now takes off all inventory item before wearing new outfit.
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menu on right-click, as if it IS attached
Objects attached to bad attachment point end up attached to chest by default so they're not hanging in space.
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