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2022-06-24Merged in SL-17329 (pull request #1036)Sabrina Shanman
SL-17329: Address Mac build error Approved-by: Andrey Lihatskiy
2022-06-24SL-17329: Address Mac build errorCosmic Linden
2022-06-24SL-17436 Tools floater drops negative Z position for attachmentsAndrey Kleshchev
2022-06-24Merged in SL-17329 (pull request #1035)Sabrina Shanman
SL-17329: Fix cache sizes due to overflow. Improve typing. Approved-by: Andrey Lihatskiy
2022-06-24SL-17329: Fix cache sizes due to overflow. Improve typing.Cosmic Linden
2022-06-23mac build fixMaxim Nikolenko
2022-06-23SL-17643 FIXED noninteractive viewer crashes on locations with parcel audioMnikolenko Productengine
2022-06-22SL-17329: Increase percent of CacheSize allocated to the disk cache from 20% ↵Cosmic Linden
to 40%
2022-06-22SL-17329: Fix texture cache not respecting DiskCachePercentOfTotalCosmic Linden
2022-06-22SL-17329: Add advanced developer menu button to purge the disk cacheCosmic Linden
2022-06-22SL-17634 Replace deprecated carbon Gestalt callsMaxim Nikolenko
2022-06-21SL-17590 Telehub beacon sometimes renders blackAndrey Kleshchev
2022-06-21SL-17021: Change meaning of first argument to LLVOVolume::updateRiggedVolume ↵Cosmic Linden
from 'force_update' to 'foce_treat_as_rigged'
2022-06-21SL-17021: Only calculate the octree for a skinned mesh if intersection falls ↵Cosmic Linden
inside an on-the-fly calculated bounding box. Technically not a broadphase check, but better than calculating an octree for a bunch of meshes.
2022-06-21SL-17021: Do not do software skinning/octree building of a face during ↵Cosmic Linden
picking unless eligible for narrow-phase intersect check (fast broad-phase intersect pre-check not yet implemented)
2022-06-21SL-17021: Fix triangle mesh overlays being generated twice when avatar ↵Cosmic Linden
animation is frozen
2022-06-21SL-17021: Templatize LLOctreeNode and related classes to allow for option to ↵Cosmic Linden
store elements in octrees as raw pointers. Use for faster allocation in LLVolumeFace::createOctree.
2022-06-21SL-17021: Clean up some unneeded member variables from lloctreeCosmic Linden
No performance difference measured
2022-06-21SL-17635 remove unused variablesMaxim Nikolenko
2022-06-20SL-17633 Crash at LLFocusableElementAndrey Kleshchev
2022-06-20SL-14181 Classifieds show 'loading' despite all data being ready after ↵Andrey Kleshchev
deleting a classified
2022-06-20SL-17624 In profiles 'Remove Photo' remains inactive after uploading a photoAndrey Kleshchev
2022-06-20SL-17585 Don't bother users with dialogs if we are already quitingAndrey Kleshchev
2022-06-17SL-17614 Crash at settings_setup_listenersAndrey Kleshchev
Likely a corrupted install, warn user to reinstall viewer
2022-06-17SL-17585 Ensure nothing went wrong with installation during 'File' operationsAndrey Kleshchev
2022-06-17SL-17589 FIXED Camera does not zoom correctly when editing wearablesMnikolenko Productengine
2022-06-17SL-17585 Crash at LLAppViewer::initConfigurationAndrey Kleshchev
2022-06-16SL-17562 FIXED Grid Options changes position upon reopening of Build WindowMnikolenko Productengine
2022-06-15SL-17584 Frame buffer object is now nessesary to run viewerAndrey Kleshchev
2022-06-15SL-17577 Allow setting Object for sale for L$0 from Object ProfileMnikolenko Productengine
2022-06-15SL-17584 Make setShaders crashes more informativeAndrey Kleshchev
2022-06-14SL-17475 Use a shadow indices buffer before simplificationAndrey Kleshchev
2022-06-14SL-16182: Offload audio decoding from the main thread to the general work queue.Cosmic Linden
The work queue callback binds "this". This is deemed safe due to current dependencies, but see the associated comment in the return callback. There was some trial and error to get a this-binded lambda to compile. Due to LLVorbisDecodeState writing to disk off-thread, limit audio decodes proportional to general worker thread count. Guess the thread count for now.
2022-06-14SL-17475 fix remap causing an assertAndrey Kleshchev
2022-06-11SL-17475 Remap models before simplificationAndrey Kleshchev
2022-06-09SL-17532 Ability to pick inventory image as a profile imageAndrey Kleshchev
2022-06-08SL-17546 Fix 'release' configuration build testsAndrey Kleshchev
2022-06-08SL-17532 Cap image size for profile image previewAndrey Kleshchev
2022-06-08SL-17532 Make names selectableAndrey Kleshchev
2022-06-08SL-17552 Clear dirty flag when clicking Save buttonMnikolenko Productengine
2022-06-07SL-17546 Do not launch updater for a non-interactible instanceAndrey Kleshchev
2022-06-07SL-17532 Apply padding after 'partner'Andrey Kleshchev
2022-06-07SL-17532 Cleanup from hasty commit (thanks to Henri for the prodding).Dave Parks
2022-06-07SL-15312 Mac build fixAndrey Kleshchev
2022-06-06SL-17532 Potential fix for some rigged mesh draw order issues.Dave Parks
2022-06-07SL-15312 Fixed group names not having paddingAndrey Kleshchev
Plus some focus and interactibility fixes
2022-06-06SL-15312 Larger image previewAndrey Kleshchev
At the moment without cursor handling
2022-06-06SL-15312 Header fixesAndrey Kleshchev
fixed 'remove_proto' being active even if there is no photo.
2022-06-04SL-15312 Updated sl bio layoutAndrey Kleshchev
2022-06-04SL-15312 Updated picks's layoutAndrey Kleshchev
- better emphasis onto saving - better resize logic - ability to discard changes