Age | Commit message (Collapse) | Author |
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is controlled depend on its visibility to user)
1. Removed special processing of Nearby People List Updater when:
* tabs in People panel are changed;
* People panel change its visibility.
2. Subscribed Nearby People List Updater's setActive() method directly to Nearby list Panel's onVisibleChange callback.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/825/
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branch : product-engine
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recent lltextbase changes)
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from the Edit Outfit->Add More panel.
Restored fix that was previosly committed in 76bd52803506 and then somewhy reverted in 5b5cc4a8642d.
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People/Friends tab with data until it is visible to user first time.
* Moved location of synchronization of the Friends/All inventory folder with friends list from startup to first requesting of data.
* Also updated "update Friends list" logic to be really trigged only when Friends tab is visible to user.
NOTE:
* Friends List/All is filled with some delay on first opening.
TODO: refactoring is needed to switch code of updating People/nearby list to use the same approach as for Friends.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/805/
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branch : product-engine
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check-boxes was changed during refreshing of 'General' accordion)
Disable accordion while refreshing group properties so the user could not change properties during refresh
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/815/
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while switching between folder/list view modes)
Added missed (during bad merge 14077:5b5cc4a8642d) code to the llpanloutfitedit(.h/.cpp):
recover LLPanelOutfitEdit::updateWearablesPanelVerbButtons() and LLPanelOutfitEdit::saveListSelection() methods
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/817/
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string for incoming ad-hoc chats.
Added a new string "conference-title-incoming" to strings.xml
For now the "Conference" word is localized wherever this session name is shown:
* IM window title
* Voice notifications
Further Localization is out of scope of this ticket and will be done in a separate localization cycle.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/816/
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branch : product-engine
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selected item gets worn.
This is an additional fix to the one approved in https://codereview.productengine.com/secondlife/r/772/.
Looks like sometimes get_is_item_worn() fails to determine that an item is actually worn.
I suppose it happens when the item is already linked to COF but not yet known to LLAgentWearables.
So I try fixing it by adding a COF links check to get_is_item_worn(), so that an item is considered worn as soon as it's linked to COF.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/822/
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Restored a part of my fix that was somewhy reverted by Eli in rev. 0d364d4ddd91.
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I'm actually restoring a part of the fix that was previosly committed in 75a1d14d6cc5 and then somewhy reverted in 0d364d4ddd91.
Trivial change, not reviewed.
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menu entries from "hide if all can't be worn" to "hide if any can't be worn".
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/813/
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"Add More" panel.
Problem was caused by getting item's icon always with FALSE value of item_is_multi argument in LLPanelInventoryListItemBase::postBuild().
- Used II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS flag to determine whether item is multiobject and getting appropriate icon.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/812/
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branch : product-engine
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Reason:
When you click on a clothing link in COF, LLAppearanceMgr::wearItemOnAvatar() removes
all COF links of the clicked wearable type -- thus invalidating all previously
obtained LLViewerInventoryItems for those links -- and then passes such an
invalid item (item_to_wear) to addCOFItemLink() which of course crashes.
Fix:
1. Handle this case in wearItemOnAvatar(): don't try wearing COF items.
2. Disable the Wear button in the inventory SP when a COF item is selected.
3. Fixed get_can_item_be_worn() to return FALSE for items which are in COF or have links in COF.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/811/
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untranslated in the French viewer)
- Added 'name' attribute for untranslated panel in EN and all other locales
Reviewed by Mike Antipov and Vadim Savchuk at https://codereview.productengine.com/secondlife/r/808/
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French Group Profile (roles and powers))
Added translation of folders to the strings.xml
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/810/
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Bug was caused by multiobject's icon name index substitution with ordinary object's one. It happened because index was set depending on asset type in switch that followed "if" which set index for multiobject regardless of its result.
- Added returning index icon name inside of "if" block to avoid change of the index by switch for multiobject.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/804/
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Resolved conflict in indra/newview/lloutfitslist.cpp to use changes from viewer-release.
Rejected changes in that file coming with 10f02c59761c (EXT-7015 FIXED Avoided wearing item moved to trash.) It will be refixed in a separate commit.
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Details:
Disabled wear button and hidden related context menu entries if base object of inventory link is in trash.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/806/
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region coordinates)
Reviewed by PB
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Library items have "Share" disabled.
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for it in right-click menus
Changed logic so that the menu is post-processed and, at that time, nooptions is added if the menu is seen to be empty.
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Avatar links are now underlined only on hover. Also they have the same color as other links.
- Underlining text and getting it back to normal are done in handleHover() and draw() of new LLOnHoverChangeableTextSegment
class derived from LLNormalTextSegment. This class has two pointers to styles- one for style which will be used for text
on hover, and another otherwise. This special type of text segment is used if link's boolean member mUnderlineOnHoverOnly
is true. So it is URL's flag depending on which textbase adds new text segment(like it currently happens with mDisabledLink).
- Changed avatar link color in colors.xml to emphasis (because it was white before and was inconsistent with other links).
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/749/
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- Added wrap=\"true\" for text boxes in which truncation occurs and increased their height to contain another one line
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/802/
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Bug was caused by multiobject's icon name index substitution with ordinary object's one. It happened because index was set depending on asset type in switch that followed "if" which set index for multiobject regardless of its result.
- Added returning index icon name inside of "if" block to avoid change of the index by switch for multiobject.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/804/
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submenu and made invisible.
(invisible - because it is still located in menu it toggles)
Note: We can not completely remove this menu item to keep hot key workable.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/803/
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gear menu mutually exclusive.
Root cause:
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The same menu is used to be shown as context and gear menus.
But visibility of context Folder View's menu is processed in a separate way. So, once visibility of menu items is changed in context menu - it is unchanged in gear menu.
Also it was possible situation when both "Expand" and "Collapse" menu items were visible in gear menu (If it was opened before any context menu)
FIX:
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Added "on_visible" callbacks for "Expand" and "Collapse" menu items to set proper visibility in "gear" menu.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/801/
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- Added displaying error messages in Create Landmark panel upon remote parcel request fail.
- Moved landmark creation from LLPanelLandmarkInfo::processParcelInfo() because we use only agent's current coordinates instead of waiting for remote parcel request to complete.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/793/.
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