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2022-08-23Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-08-23SL-17703: PBR: Use BRDF for sun/moon diffuse and specularPtolemy
2022-08-23SL-17766: PBR: Add V_GGX referencesPtolemy
2022-08-23SL-17703: PBR: Clamp roughness to minimum to match Blender, etc.Ptolemy
2022-08-23SL-17703: PBR: Add BRDF prototypesPtolemy
2022-08-23SL-17975: PBR: Factor ambient occlusion into specularPtolemy
2022-08-23SL-17703: PBR: Don't add diffuse if IBL offPtolemy
2022-08-23SL-17703: CleanupPtolemy
2022-08-23SL-17703: PBR: Move IOR calcF0() to deferred utilsPtolemy
2022-08-23SL-17703: Add debug output for ambocc and ambenvPtolemy
2022-08-23SL-17703: PBR: Add debug ability to turn off IBLPtolemy
2022-08-22SL-17975: PBR: Add light debuggingPtolemy
2022-08-23SL-17653 Local gltf materials #3Andrey Kleshchev
2022-08-23SL-17653 Local gltf materials #2Andrey Kleshchev
2022-08-23SL-17653 Basic local gltf materialsAndrey Kleshchev
2022-08-19Merge branch 'DRTVWR-559-SL-17699' into DRTVWR-559Callum Prentice
2022-08-20SL-17584 Make setShaders crashes more informativeAndrey Kleshchev
2022-08-19https://jira.secondlife.com/browse/SL-17699 Integrate GLTF materials with ↵Callum Prentice
build floater texture tab: First pass - some edge cases remaining. User can now edit an object or set of objects, choose a material and have it apply as expected
2022-08-17SL-17699 Add upport for materials to texture picker: restore the asset ↵Callum Prentice
filtered inventory panel and pull in @Caladbolg's fix to make it work with more than 1 asset type from here https://bitbucket.org/lindenlab/viewer/commits/0ab6dfa12eb04238d82c7a4aea7390cbd28beacd
2022-08-17SL-17699 Add upport for materials to texture picker. MAke sure the default ↵Callum Prentice
(index 0) option is selected and update filters accordingly at startup
2022-08-17SL-17699 Add upport for materials to texture picker. Temporarilyly change ↵Callum Prentice
the filtered inventory panel to a regular one so that materials show too. A fix for this that lets us revert to the asset_filtered version is in progress and will be pulled in soon - then this change too will be reverted
2022-08-17SL-17699 Multiple asset types support for LLAssetFilteredInventoryPanelAndrey Kleshchev
2022-08-17SL-17699 Add upport for materials to texture picker. A work in progress but ↵Callum Prentice
I am about to make some larger changes to inventory code so I wanted to secure this first (missed a change)
2022-08-17SL-17699 Add upport for materials to texture picker. A work in progress but ↵Callum Prentice
I am about to make some larger changes to inventory code so I wanted to secure this first
2022-08-16Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-08-16SL-17975: PBR: Fix sun/moon color not being appliedPtolemy
2022-08-15Merge branch 'DRTVWR-559' of https://bitbucket.org/lindenlab/viewer into ↵Callum Prentice
DRTVWR-559
2022-08-15Fix for SL-17695 'Give materials and textures imported by Material Editor a ↵Callum Prentice
sensible name' - compile error on mac/clang because it's more picky - as it should be in this case
2022-08-15SL-17940 Fix for rigged attachments with PBR materials not rendering.Dave Parks
2022-08-12SL-17704: PBR: Use default normal map if one isn't providedPtolemy
2022-08-11SL-17736: Remove Irradiance hack. Use EEP Reflection Probe Ambiance to ↵Ptolemy
adjust irradiance.
2022-08-11SL-17930: PBR: Add SSAOPtolemy
2022-08-11SL-17929: PBR: Fix sun reflection artifacts from lightFunc being noisyPtolemy
2022-08-11SL-17929: PBR: Add sun/moon reflection in surfacePtolemy
2022-08-11Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-08-11SL-17763: Make dist_atten consistent between PBR and LegacyPtolemy
2022-08-10SL-17763: Cleanup debug infor for lightsPtolemy
2022-08-10SL-17763: Cleanup legacy multiSpotLight to use ambiance utilityPtolemy
2022-08-10SL-17763: PBR: Add spotlight ambiance to multiSpotLightPtolemy
2022-08-10SL-17763: Cleanup legacy to use ambiance utilityPtolemy
2022-08-10SL-17763: PBR: Add spotlight ambiance to spotlightPtolemy
2022-08-10SL-17763: PBR: Add common spotlight ambiance calcs to deferred utilitiesPtolemy
2022-08-10Merged in DRTVWR-559-SL-17695 (pull request #1089)Callum Linden
SL-17695 Give materials and textures imported by Material Editor a sensible name - first pass - likely need to be refined but may be good enough for now Approved-by: Andrey Kleshchev Approved-by: Dave Parks
2022-08-10SL-17695 Sensible names for material properties - sanitize the various names ↵Callum Linden
we use to store inventory items using a built in function
2022-08-09SL-17695 minor cleanup pass to make the PR a bit easier to readCallum Linden
2022-08-09SL-17763: PBR: Fix point light to be consistentPtolemy
2022-08-09Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-08-09SL-17763: PBR: Add BRDF to spot lightPtolemy
2022-08-09SL-17763: PBR: Add debug spot light vectorsPtolemy
2022-08-08SL-17695 Give materials and textures imported by Material Editor a sensible ↵Callum Linden
name - first pass - likely need to be refined but may be good enough for now