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2024-08-18Fix findChild during draw in the tools floaterRye Mutt
2024-08-18Fix findChild during draw in script editorRye Mutt
2024-08-18Fix findChild during draw in texture previewsRye Mutt
2024-08-18Fix findChild during draw in notecard previewsRye Mutt
2024-08-18Fix findChild frame drops when switching inventory panelsRye Mutt
2024-08-18Fix findChild stutter when changing people panel tabsRye Mutt
2024-08-18Fix trying to find the outfit edit panel in non-appearance-panel instances ↵Rye Mutt
of LLFloaterSidePanelContainer
2024-08-18Reduce ui stalls from findChild when logging in and when transitioning ↵Rye Mutt
to/from mouselook
2024-08-18Reduce findChild UI stutter when toasts are createdRye Mutt
2024-08-18Fix findChild calls when inputting text into inventory searchRye Mutt
2024-08-18Fix frequent deep findChild calls for LLFloaterSidePanelContainer main ↵Rye Mutt
during various ui callbacks
2024-08-18Fix findChild during draw in preference floaterRye Mutt
2024-08-18Fix RenderReflectionProbeResolution debug setting not updating during runtimeRye Mutt
2024-08-17Avoid scaling probe shadow maps by RenderShadowResolutionScaleRye Mutt
2024-08-17Reduce number of full screen render targetsRye Mutt
2024-08-17Fix hero probes not releasing resources when disabledRye Mutt
2024-08-16Log WebRTC devices on webrtc initialization.Roxie Linden
2024-08-15First batch of Inventory api; raise interrupts limitMnikolenko Productengine
2024-08-15Fix loose mGalleryPanel in LLInventoryGalleryAndrey Kleshchev
LLInventoryGallery::buildGalleryPanel does the creation, not postBuild() same for LLOutfitGallery. Either don't create mGalleryPanel or remove it before creating again.
2024-08-15viewer-private#268 When deleting worn items, move them to trashAndrey Kleshchev
2024-08-15Merge remote-tracking branch 'origin/release/webrtc-voice' into ↵Brad Linden
release/2024.06-atlasaurus # Conflicts: # indra/newview/llpanelpeople.cpp
2024-08-15#2307 BugSplat Crash #1504734: LLViewerTexture::getNumFaces()Alexander Gavriliuk
2024-08-15Merge branch 'release/luau-scripting' into viewer-lua-2237Nat Goodspeed
2024-08-15Introduce lluau_checkstack(L, n); use instead of luaL_checkstack().Nat Goodspeed
luaL_checkstack() accepts a third parameter which is included in the stack overflow error message. We've been passing nullptr, leading to messages of the form "stack overflow ((null))". lluau_checkstack() implicitly passes __FUNCTION__, so we can distinguish which underlying luaL_checkstack() call encountered the stack overflow condition. Also, when calling each atexit() function, pass Luau's debug.traceback() function as the lua_pcall() error handler. This should help diagnose errors in atexit() functions.
2024-08-15Add missing va_end (#2301)Ansariel Hiller
2024-08-14Don't call virtual functions in a derived class constructorRoxie Linden
2024-08-14Voice dot not always visible after crossing region boundaries.Roxie Linden
For issue #2064 The connection to the voice server was not upgraded/downgraded to primary/secondary when crossing region boundaries, so the server sent the wrong value and the viewer chose not to display a voice dot.
2024-08-14Merge pull request #2283 from RyeMutt/reduce-thread-contentionDave Parks
Reduce thread contention between main thread and asset fetch threads
2024-08-14viewer#2204 crash at connectionStateMachineAndrey Kleshchev
2024-08-14Enable /permissive- on MSVC for better standards conformance (#2251)Rye Mutt
* Enable /permissive- on MSVC for better C++ conformance and fix related errors * Clean up left over warning suppressions from old library or msvc versions
2024-08-14Reduce texture fetch and main thread contention from LLViewerStatsRecorder ↵Rye Mutt
via simpleton.
2024-08-14Reduce UI draw stalls from LLSpellChecker singleton via simpletonRye Mutt
2024-08-14viewer-private#260 The 'Speak' button looks disabled during IM voice chatAndrey Kleshchev
p2p channels was reusing obsolete channel info
2024-08-13Update tracy integration to 0.11 and rework client library to be ↵Rye Mutt
configurable at build time Also copy tracy profiler client next to windows binary when enabled
2024-08-13Fix for coroutine assert rooted in coroRequestEnvironment (#2276)Dave Parks
2024-08-13Merge pull request #2210 from secondlife/v-1883cosmic-linden
secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools
2024-08-13viewer-private#262 webrtc crashes on shutdown #2Andrey Kleshchev
2024-08-13viewer-private#262 webrtc crashes on shutdownAndrey Kleshchev
removeObserver failed to remove an im session floater
2024-08-13Remove unused setting BrowserWebSecurityDisabledAndrey Kleshchev
2024-08-13clean up and add commentMnikolenko Productengine
2024-08-13Merge pull request #2265 from secondlife/lua-groupchat-throttleMaxim Nikolenko
Add Throttle and LogThrottle classes to manage throttled APIs.
2024-08-12#2263 BugSplat Crash #1503400: SecondLifeViewer!LLDrawable::getFace(320)Alexander Gavriliuk
2024-08-12Add Throttle and LogThrottle classes to manage throttled APIs.Nat Goodspeed
2024-08-12Interim fix for particles no longer rezzing properly. (#2227)Beq Janus
In a previous PR, I noted: Note this change moves the calcPixelArea() call to the top BEFORE we user getPixelArea(). Either that call is entirely redundant (i.e. if calc was called earlier in the frame) or we were using the stale pixelArea (one frame behind). If the former is true then it might be faster to just do an AABB frustum check. It turns out that by moving the calcPixelArea to the "correct place", we break the rezzing of particles which are then being downsampled as a result. Moving this back to the "incorrect" location undoes the immediate effect but this whole scenario may need to be re-examined.
2024-08-12#2257 BugSplat Crash #1503682: ↵Alexander Gavriliuk
SecondLifeViewer!LLFloaterIMSessionTab::enableDisableCallBtn(438)
2024-08-12Merge branch 'release/luau-scripting' into lua-groupchatMaxim Nikolenko
2024-08-12#2253 BugSplat Crash #1504389: ↵Alexander Gavriliuk
SecondLifeViewer!LLVOAvatar::updateRiggingInfo(10561)
2024-08-12#2255 BugSplat Crash #1503774: ↵Alexander Gavriliuk
SecondLifeViewer!LLViewerOctreeGroup::hasState(227)
2024-08-12Update zlib-ng libxml2 libpng freetype minizip-ng boost collada-dom tinygltf ↵Rye Mutt
packages (#2250) Rebuild expat, apr, meshoptimizer, ogg_vorbis, libjpeg-turbo for symbol fixes
2024-08-12Fix sculpt discard level being discarded due to shadowing outer scope ↵Rye Mutt
discard_level (#2249)