Age | Commit message (Collapse) | Author |
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'AppearanceCameraMovement' setting
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Don't check every file when it's enough to know if there are any.
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DebugInventoryFilters
DebugShowXUINames
DebugSlshareLogTag
DebugStat****
DefaultBlankNormalTexture
DefaultObjectNormalTexture
DefaultObjectSpecularTexture
DefaultUploadCost
DisplayAvatarAgentTarget
DisplayChat
DisplayDebug
DisplayDebugConsole
DisplayIM
DisplayLinden
DisplayRegion
DragAndDropToolTipDelay
DragAndDropDistanceThreshold
DropShadowButton
DropShadowFloater
DropShadowSlider
DropShadowTooltip
UIImgWhiteUUID
UseEnvironmentFromRegion
UseDayCycle
WaterPresetName
SkyPresetName
DayCycleName
DestinationGuideHintTimeout
SidePanelHintTimeout
DisablePrecacheDelayAfterTeleporting
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List of removed preferences (usused per statistics):
BottomPanelNew
BrowserHomePage
BlockSomeAvatarAppearanceVisualParams
ButtonHPad
ButtonHeight
ButtonHeightSmall
CacheNumberOfRegionsForObjects
ChatBarStealsFocus
ChatLoadGroupTimeout
ChatPersistTime
ChatShowTimestamps
ContextConeInAlpha
ContextConeOutAlpha
ContextConeFadeTime
ConversationHistoryPageSize
ContactsTornOff
CurlMaximumNumberOfHandles
CurlUseMultipleThreads
CustomServer
DebugShowPrivateMem
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List of removed preferences (usused per statistics):
AdvanceOutfitSnapshot
AnimationDebug
AskedAboutCrashReports
AudioLevelDoppler
AudioLevelRolloff
AudioLevelUnderwaterRolloff
AudioLevelWind
AutoAcceptNewInventory
AutoLoadWebProfiles
AvatarBacklight
AvatarPickerSortOrder
AvatarPosFinalOffset
AvatarBakedTextureUploadTimeout
AvatarBakedLocalTextureUpdateTimeout
AnimatedObjectsIgnoreLimits
AnimatedObjectsGlobalScale
AvatarBoundingBoxComplexity
StartUpChannelUUID
NearByChatChannelUUID
NotificationChannelUUID
AlertChannelUUID
AssetStorageLogFrequency
AvatarInspectorTooltipDelay
AllowBottomTrayButtonReordering
AvatarRotateThresholdSlow
AvatarRotateThresholdFast
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The viewer_manifest.py logic to determine the name of the viewer installer
.dmg is a little convoluted. Make it tell viewer-build-util/sign-pkg-mac that
name, rather than passing it all the relevant inputs and composing it
redundantly.
sign-pkg-mac also wants the viewer channel to determine the application name.
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If they do, NSIS takes it as line continuation.
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Since we need to run NSIS in a separate job step, allow the Windows-app build
artifact to include the temporary .nsi file prepared by filling in our
template.
Also tweak the logic that finds and runs NSIS.
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Shows folder's data instead of a suffix.
Will need either a new inventory window or to toggle UI debug on early.
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In a Windows build tree, we don't actually have an app-named top directory, so
don't package its containing directory -- just the app dir itself, e.g.
"newview/Release".
In a Mac build tree, though we do have "Second Life Mumble.app", its parent
directory also contains other large stuff. Try posting a temp directory
containing a symlink to the .app.
Ditch the "!*.bat" exclusion: the presence of a second path (even an
exclusion) changes how upload-artifact nests its contents.
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wip
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Previously we posted Windows-exe, macOS-exe artifacts that were a little
inconsistent: Windows-exe contained just the Windows executable, whereas
macOS-exe contained the whole .app tree (but without the .app directory).
Change to post Windows-app, macOS-app artifacts that each contain the whole
viewer install image, including the top-level application name directory. This
is what we'll need to codesign and notarize.
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(cherry picked from commit 3d2da2b2c09fc637c2eaccac1607e3480bede145)
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in the path passed as the macOS viewer_exe GitHub output.
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On Mac, in the CMake USE_BUGSPLAT logic, we created both xcarchive.zip (which
is what BugSplat wants to see) and secondlife-symbols-darwin -64.tar.bz2 (which
we don't think is used for anything). The tarball was posted to codeticket --
but why? If the point is to manually re-upload to BugSplat in case of failure,
we'll do better saving xcarchive.zip to codeticket.
For SL-19243, posting xcarchive.zip directly supports the goal of breaking out
the upload to BugSplat as a separate step.
Anyway, since xcarchive.zip is a superset of the tarball, the tarball can be
recreated from the zip file, whereas the zip file can't be recreated from the
tarball without opening the .dmg installer and extracting the viewer executable.
If the xcarchive.zip file exists (that is, on Mac), post that to codeticket or
GitHub, as applicable, instead of the tarball. In fact, in the USE_BUGSPLAT
case, don't even bother creating the tarball since we're going to ignore it.
Make the new build.sh logic that insists on BUGSPLAT_USER and BUGSPLAT_PASS
conditional on BUGSPLAT_DB.
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