Age | Commit message (Collapse) | Author |
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voice' floater)
- reverted workaround implemented in the d1e9333a6203 changeset. Bug will be fixed in the correct way.
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multifloater tabs)
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added missing floater_call_info.xml;
avoided recreation of LLCallInfoDialog with the same message;
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floater).
- Enabling/disabling 'Call'menu item is moved to createMenu(). Some way to properly enable/disable it in
enableContextMenuItem() should be found.
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Call button)
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error 100% of time).
Overriden LLScrollListItem::getUUID() in LLNameListCtrl so that you can get correct ID of a name list item.
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while data is retrieved.
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to that avatar”
corrected checking opened active IM session;
corrected restoring active IM session after logging IM notification;
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floater”;
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look mode)
- restore base processing of visibility of Panel with "stand/stop flying" buttons broken in EXT-2504
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- reason: fix for bug EXT-2504 (black bars present at top and bottom when in mouselook) (changing parent visibility of panel with "Stand/Stop flying" buttons)
- fix: updated condition to process visibility of the parent of the panel with "Stand/Stop flying" buttons: only if panel is not attached to Move Floater
NOTE: The same problem was for EXT-3632 (Move floater closes after user click on Stop Flying btn)
Reverted that fix for Stop flying button to be consistent with "Stand".
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group notice attachment.
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updating after teleport.
- Added update timer to avoid data blinking.
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made voice status messages displayed in pop-out window;
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if match URL regexp
Solution:
disabling html parsing in teleport history item.
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displayed as nearby chat toast when floater closed
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object owner and parcel location cannot be moved to resize fields
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-- refactoring: replaced "if-else" conditions with the "switch" statement. For now all existent for now states are processed.
VCP functionality was not changed.
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-- refactoring: moved processing of participants which are not in current voice channel into separate method.
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2 to 3 for more lights. No code changed.
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LLAvataActions, but it appears that it is not used anywhere. So i commented it out. Maybe it should be removed?
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disabled).
- Added check for call availability in miniinspector's context menu
- Removed ability to call yourself in group chat context menu
- Added check for call availability for context menu which appears on right mouse click on avatar in game area
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Review #89
This implements the changes Sam wanted in order to reduce the confusion over media enabled-ness, in particular:
- "Media Enabled" pref now only controls "AudioStreamingMedia"
- No more "tentative" state
- New "Music Enabled" pref
- First run dialog controls Media and Music (Sam, this is a change from your request...I think it works better)
- Put a reflection of the "Media Enabled" checkbox in the Nearby Media Floater
- Get rid of the "AudioStreamingVideo" setting altogether (whatever used it, it should now obey "AudioStreamingMedia").
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buttons
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settings per resident between voice sessions)
- moved default internal voice level value into application settings
- cleanned up include list in llmutelist.cpp
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settings per resident between voice sessions)
- moved necessary functionality from LLMuteList to LLVoiceClient. It was used only in active speackers floater which is deprecated.
- initialized saving/loading of voice level in voice client.
- also saving voice levels between session is activated.
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- Reduced place info unnecessary text and icons updates.
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auto-response
added a modal warning window
"Non-friends won't know that you've choosen to ignore their calls and instant messages."
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Land/Assets accordion
if you place UI elements __outside__ of panel rect - they will be visible but unclickable...
so I revert UI changes since they are maybe looks better...but useless.
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The F1 help topic now means: if the user is not logged in yet, show
the pre-login topic instead of the default fallback topic, otherwise
show help for the focused item
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