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AgeCommit message (Collapse)Author
2013-03-14Don't set shiny/bumpy texture pickers to NULL unless not editable.Tonya Souther
2013-03-09Dynamically add and remove "Use texture" normal/specular setting.Tonya Souther
2013-03-04merge changes for grouping materials requestsOz Linden
2013-03-04fix Linux warning/errorOz Linden
2013-03-01protect against missing mNormalMap or mSpecularMapOz Linden
2013-02-28Group multiple material PUT requests together and throttle requests to the ↵Kitty Barnett
region
2013-02-28Mark a material as 'pending' from the very first call to LLMaterialMgr::get()Kitty Barnett
2013-02-28Clear face's material ID internally when removing the material.Tonya Souther
2013-02-27Wire up LLMaterialMgr::remove() to edit panel.Tonya Souther
2013-02-25Fixed GCC compiler error in previous changesetKitty Barnett
2013-02-25Added "Selected Material Info" menu option to query basic material ↵Kitty Barnett
information about the current selection
2013-02-25Added LLMaterialMgr::remove() to remove material information from a faceKitty Barnett
2013-02-24Merge stray fix for infinite "get all" request loop on non-material regionsKitty Barnett
2013-02-18Prevent a failed GET from causing an infinite material request loop when ↵Kitty Barnett
there are still pending POST requests for the same region
2013-02-15merge latest rendering fixesOz Linden
2013-02-15fix crasher in setNumTEsOz Linden
2013-02-15Merge with latest viewer-dev-materials.Geenz
2013-02-15Fixed: alpha mode shaders not being bound appropriately.Geenz
2013-02-12remove obsolete LLMemType tracing from materialsOz Linden
2013-02-12merge up to 3.4.5-releaseOz Linden
2013-02-12merge renderer update fixOz Linden
2013-02-06Tell the renderer to use the updated material immediately on editing it.Tonya Souther
2013-02-06merge fix to defer server updatesOz Linden
2013-02-05merge changes for DRTVWR-297Oz Linden
2013-02-05Don't send a materials update to the sim until the previous one has been ↵Tonya Souther
acknowledged.
2013-02-04MAINT-2323 Fix for crash on shutodwn in mesh responder destructorsDave Parks
2013-02-04Whoops! Normal maps don't belong here...Geenz
2013-02-04Merged with latest viewer-dev-materials.Geenz
2013-02-04Merged with latest viewer-dev-materials.Geenz
2013-02-04Added a new draw pool specifically for faces with materials applied to them. ↵Geenz
Removed materials rendering from the bump draw pool, and reverted it to its previous state.
2013-02-04improve and clarify loggingOz Linden
2013-02-03Don't spam the sim with repeated queries for an empty list of materials.Tonya Souther
2013-02-03Enable sending material updates.Tonya Souther
2013-02-04Merged with viewer-dev-materialsKitty Barnett
2013-02-04Material PUT queue entries aren't removed after a request is sentKitty Barnett
2013-02-01merge up to latest version from tonyaOz Linden
2013-02-01add debug logging, ostream support for material ids, and some minor cleanupOz Linden
2013-02-01STORM-1930 Quality & Speed slider has Ultra label where High should be.Whirly
2013-01-31make logging tag for Materials uniformOz Linden
2013-01-31Fixing VC++ compile error: calling a static routine doesn't need the "this" ↵Tonya Souther
pointer
2013-01-31Merging in main repository.Tonya Souther
2013-01-31Control reorganization and bugfixes.Tonya Souther
2013-01-30Merge with latest viewer-dev-materials.Geenz
2013-01-30Specular map support. This is the vast majority of the material parameters ↵Geenz
implemented at this point for opaque geometry.
2013-01-30merge build floater updatesOz Linden
2013-01-30merge MAINT-2252 fixOz Linden
2013-01-29Compile fix for potentially uninitialized variable.Tonya Souther
2013-01-29Editing interface for normal and specular maps and other parameters.Tonya Souther
2013-01-28Basic normal mapping support.Geenz
2013-01-28merge linearlize lightingOz Linden