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while switching between folder/list view modes)
Added missed (during bad merge 14077:5b5cc4a8642d) code to the llpanloutfitedit(.h/.cpp):
recover LLPanelOutfitEdit::updateWearablesPanelVerbButtons() and LLPanelOutfitEdit::saveListSelection() methods
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/817/
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branch : product-engine
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string for incoming ad-hoc chats.
Added a new string "conference-title-incoming" to strings.xml
For now the "Conference" word is localized wherever this session name is shown:
* IM window title
* Voice notifications
Further Localization is out of scope of this ticket and will be done in a separate localization cycle.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/816/
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selected item gets worn.
This is an additional fix to the one approved in https://codereview.productengine.com/secondlife/r/772/.
Looks like sometimes get_is_item_worn() fails to determine that an item is actually worn.
I suppose it happens when the item is already linked to COF but not yet known to LLAgentWearables.
So I try fixing it by adding a COF links check to get_is_item_worn(), so that an item is considered worn as soon as it's linked to COF.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/822/
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menu entries from "hide if all can't be worn" to "hide if any can't be worn".
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/813/
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Reason:
When you click on a clothing link in COF, LLAppearanceMgr::wearItemOnAvatar() removes
all COF links of the clicked wearable type -- thus invalidating all previously
obtained LLViewerInventoryItems for those links -- and then passes such an
invalid item (item_to_wear) to addCOFItemLink() which of course crashes.
Fix:
1. Handle this case in wearItemOnAvatar(): don't try wearing COF items.
2. Disable the Wear button in the inventory SP when a COF item is selected.
3. Fixed get_can_item_be_worn() to return FALSE for items which are in COF or have links in COF.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/811/
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untranslated in the French viewer)
- Added 'name' attribute for untranslated panel in EN and all other locales
Reviewed by Mike Antipov and Vadim Savchuk at https://codereview.productengine.com/secondlife/r/808/
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French Group Profile (roles and powers))
Added translation of folders to the strings.xml
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/810/
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Bug was caused by multiobject's icon name index substitution with ordinary object's one. It happened because index was set depending on asset type in switch that followed "if" which set index for multiobject regardless of its result.
- Added returning index icon name inside of "if" block to avoid change of the index by switch for multiobject.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/804/
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Resolved conflict in indra/newview/lloutfitslist.cpp to use changes from viewer-release.
Rejected changes in that file coming with 10f02c59761c (EXT-7015 FIXED Avoided wearing item moved to trash.) It will be refixed in a separate commit.
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Details:
Disabled wear button and hidden related context menu entries if base object of inventory link is in trash.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/806/
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region coordinates)
Reviewed by PB
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Library items have "Share" disabled.
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for it in right-click menus
Changed logic so that the menu is post-processed and, at that time, nooptions is added if the menu is seen to be empty.
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Avatar links are now underlined only on hover. Also they have the same color as other links.
- Underlining text and getting it back to normal are done in handleHover() and draw() of new LLOnHoverChangeableTextSegment
class derived from LLNormalTextSegment. This class has two pointers to styles- one for style which will be used for text
on hover, and another otherwise. This special type of text segment is used if link's boolean member mUnderlineOnHoverOnly
is true. So it is URL's flag depending on which textbase adds new text segment(like it currently happens with mDisabledLink).
- Changed avatar link color in colors.xml to emphasis (because it was white before and was inconsistent with other links).
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/749/
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- Added wrap=\"true\" for text boxes in which truncation occurs and increased their height to contain another one line
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/802/
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branch : product-engine
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Bug was caused by multiobject's icon name index substitution with ordinary object's one. It happened because index was set depending on asset type in switch that followed "if" which set index for multiobject regardless of its result.
- Added returning index icon name inside of "if" block to avoid change of the index by switch for multiobject.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/804/
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submenu and made invisible.
(invisible - because it is still located in menu it toggles)
Note: We can not completely remove this menu item to keep hot key workable.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/803/
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gear menu mutually exclusive.
Root cause:
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The same menu is used to be shown as context and gear menus.
But visibility of context Folder View's menu is processed in a separate way. So, once visibility of menu items is changed in context menu - it is unchanged in gear menu.
Also it was possible situation when both "Expand" and "Collapse" menu items were visible in gear menu (If it was opened before any context menu)
FIX:
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Added "on_visible" callbacks for "Expand" and "Collapse" menu items to set proper visibility in "gear" menu.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/801/
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- Added displaying error messages in Create Landmark panel upon remote parcel request fail.
- Moved landmark creation from LLPanelLandmarkInfo::processParcelInfo() because we use only agent's current coordinates instead of waiting for remote parcel request to complete.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/793/.
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after add/replace)
- Added selected item type (in flat list view) as criterion when determining filter type in 'Add More' panel
- Fixed LLAccordionCtrl::getSelectedTab() method. When 'selection_enabled = false' for LLAccordionCtrlTab, LLAccordionCtrl::getSelectedTab() returned NULL, even if some accordion tab was selected. Now it's OK. Method returns currently selected LLAccordionCtrlTab.
Reviewed by Mike Antipov, Neal Orman and Richard Nelson at https://codereview.productengine.com/secondlife/r/790/
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Details:
1 Updated condition is item can be worn considering situation when item is copied in COF but is not worn.
2 Avoided code duplication in method LLOutfitsList::canWearSelected()
reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/785/
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machine id when not so reported id stays consistent with prior versions most of the time.
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status.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/792/
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selected.
- Fixed condition for enabling the Wear button in My Outfits.
- The button was always enabled when when COF change completes, I fixed that as well.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/800/
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only General tab is visible.
Also fixed name of accordion in code to be consistent with xml.
Replaced findChild with getChild (when getting accordion and its tabs) to avoid extra checks against NULL of returned pointers
and have warnings in log is xml is not consistent with code.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/798/
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