| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-06-18 | #4204 Log embedded texture extraction failure | Andrey Lihatskiy | |
| 2025-06-18 | #4204 Don't show material editor with model loader | Andrey Lihatskiy | |
| 2025-06-18 | #4204 Fix GLTF texture loading to match DAE loader behavior | Andrey Lihatskiy | |
| 2025-06-18 | #4242 Support splitting of gltf faces that are over 16bit limit | Andrey Kleshchev | |
| 2025-06-13 | #4147 Joint Overrides #3 | Andrey Kleshchev | |
| Remande skeleton translation from default skeleton to overriden skeleton | |||
| 2025-06-12 | #4147 Joint Overrides #2 | Andrey Kleshchev | |
| 2025-06-12 | #4147 Move mAlternateBindMatrices | Andrey Kleshchev | |
| For reduced log spam and calculutions and to make further modifications easier. | |||
| 2025-06-11 | #4173 Crash at LLViewerInventoryItem::updateServer | Andrey Kleshchev | |
| 2025-06-11 | Crash at LLVOVolume::isAnimatedObject | Andrey Kleshchev | |
| 2025-06-11 | #4149 Empty Outfit folders cannot be moved | Andrey Kleshchev | |
| 2025-06-11 | #4114 Improve GLTF mesh uploader log 2 | Andrey Lihatskiy | |
| 2025-06-11 | #4147 Joint override | Maxim Nikolenko | |
| 2025-06-11 | #4214 Weights and Joints remap #2 | Andrey Kleshchev | |
| 2025-06-10 | macOS 26 build changes (#4239) | Jonathan "Geenz" Goodman | |
| * Fix for VLAs now emitting warnings on Xcode 26, and AGL being removed from the SDK. Note: there was no warning or notice provided for AGL's removal. * Whitespace. | |||
| 2025-06-10 | #4114 Improve GLTF mesh uploader log | Andrey Lihatskiy | |
| 2025-06-10 | #4148 Skeleton Translation #2 | Andrey Kleshchev | |
| 2025-06-10 | Fix fast cache ignoring its time constraint (#4237) | Ansariel Hiller | |
| 2025-06-09 | #4170 Use GLTF scene definition for node traversal | Andrey Lihatskiy | |
| Process nodes through the scene hierarchy as defined in the GLTF file instead of attempting to reconstruct parent-child relationships. This ensures proper import of models created by GLTF transform tools. | |||
| 2025-06-09 | #4148 Skeleton Translation | Andrey Kleshchev | |
| 2025-06-09 | #4170 Follow-up: Optimize GLTF node hierarchy traversal | Andrey Lihatskiy | |
| 2025-06-09 | #4170 Fix GLTF import missing mesh parts from transform tools | Andrey Lihatskiy | |
| Process entire node hierarchy instead of only nodes with meshes. GLTF transform tools often create intermediate transform nodes without meshes that were being skipped, causing child meshes to be omitted from import. | |||
| 2025-06-09 | Fix split model vertex/joint remapping to use correct model variable | Andrey Lihatskiy | |
| 2025-06-06 | Follow-up fix for bb9adf3: Pressing enter while location spinners have focus ↵ | Ansariel Hiller | |
| now starts a teleport (#4211) * Follow-up fix for bb9adf332950a6495a41aab8c6c4b2436f83f53e: Pressing enter while location spinners have focus now starts a teleport * Fix some map controls vanishing if floater height is too small | |||
| 2025-06-05 | #4214 Fix material upload | Andrey Kleshchev | |
| 2025-06-05 | #4214 Weights and Joints remap | Andrey Kleshchev | |
| 2025-06-05 | #4214 Support mesh splitting for meshes with more than 8 materials | Andrey Kleshchev | |
| 2025-06-04 | #4080 Rigged mesh support #7 | Andrey Kleshchev | |
| 2025-06-03 | #4097 Fix crash in LLGLTFLoader::populateModelFromMesh() | Andrey Lihatskiy | |
| 2025-06-02 | #4203 show valid log info about 16 bit limit | Maxim Nikolenko | |
| 2025-05-31 | Revert back to currently shipping release. | Jonathan "Geenz" Goodman | |
| 2025-05-31 | #4191 Crash opening a gltf model | Andrey Kleshchev | |
| 2025-05-30 | #4191 skip loading model compressed with Draco | Maxim Nikolenko | |
| 2025-05-29 | #4190 provide unsupported extension info in log | Maxim Nikolenko | |
| 2025-05-29 | Enable the all MOAP option, forgot that was blocked out. | Darl | |
| 2025-05-28 | Merge pull request #4182 from secondlife/main | Andrey Lihatskiy | |
| GLTF Mesh Import: Post-release merge | |||
| 2025-05-28 | #4080 Fix gltf crash when opening | Andrey Kleshchev | |
| 2025-05-28 | #4080 Rigged mesh support #6 | Andrey Kleshchev | |
| For now not touching normalizeVolumeFaces() to not brick dae upload | |||
| 2025-05-28 | Merge remote-tracking branch 'origin/main' into geenz/2025.04-to-develop | Jonathan "Geenz" Goodman | |
| 2025-05-28 | Implement support for PRIM_MEDIA_FIRST_CLICK_INTERACT and autoplay for HUD media | Darl | |
| 2025-05-28 | #4080 Rigged mesh support #5 | Andrey Kleshchev | |
| 2025-05-27 | #4157 Improve "Unable to upload material" error message | Andrey Lihatskiy | |
| 2025-05-27 | #4107 upload the model ignoring unsupported extension | Maxim Nikolenko | |
| 2025-05-27 | #4109 Improve LLGLTFLoader::computeCombinedNodeTransform() | Andrey Lihatskiy | |
| 2025-05-26 | #4080 Rigged mesh support #4 | Andrey Kleshchev | |
| 2025-05-26 | #4109 Add validation for non-triangulated geometry in GLTF loader | Andrey Lihatskiy | |
| 2025-05-26 | #4080 Rigged mesh support #3 | Andrey Kleshchev | |
| 2025-05-25 | #4105 Fix duplicate GLTF model instances causing upload errors | Andrey Lihatskiy | |
| 2025-05-25 | #4109 Fix GLTF model extents calculation | Andrey Lihatskiy | |
| 2025-05-25 | #4109 Fix inside-out geometry from negative scale transforms in GLTF loader | Andrey Lihatskiy | |
| 2025-05-24 | #4109 Refactor LLGLTFLoader::populateModelFromMesh() #2 | Andrey Lihatskiy | |
