Age | Commit message (Collapse) | Author |
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SL-19567: Mitigate glow banding
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enabled by default
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post-process buffers. Disabled by default.
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Ambiance (HDR) is 0
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LLMeshRepository::notifyMeshUnavailable is called on the highest LOD
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A New Material created in Inventory should be immediately usable.
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Changes do not appear to add anything sans mac's line ending which triggers coding policy protection and shouldn't be present in window's installer file.
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Don't try to select something if we are waiting for an item
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items from
when folder was recreated into stock fodler
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entry does not work
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SL-17405 (Part 2): Fix viewer not requesting land impact when a non-root prim in a link set gets a GLTF material ID update
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prim in a link set gets a GLTF material ID update
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to resolve conflicts in installer_template.nsi
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nearby (bad distance calculation)
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Incidental instrumentation and decruft.
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SL-5161 Hiding meshes that wait for skin data
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transparent until LoD switch.
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