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2024-08-13Update tracy integration to 0.11 and rework client library to be ↵Rye Mutt
configurable at build time Also copy tracy profiler client next to windows binary when enabled
2024-08-13Fix for coroutine assert rooted in coroRequestEnvironment (#2276)Dave Parks
2024-08-13Merge pull request #2210 from secondlife/v-1883cosmic-linden
secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools
2024-08-13viewer-private#262 webrtc crashes on shutdown #2Andrey Kleshchev
2024-08-13viewer-private#262 webrtc crashes on shutdownAndrey Kleshchev
removeObserver failed to remove an im session floater
2024-08-13Remove unused setting BrowserWebSecurityDisabledAndrey Kleshchev
2024-08-12#2263 BugSplat Crash #1503400: SecondLifeViewer!LLDrawable::getFace(320)Alexander Gavriliuk
2024-08-12Interim fix for particles no longer rezzing properly. (#2227)Beq Janus
In a previous PR, I noted: Note this change moves the calcPixelArea() call to the top BEFORE we user getPixelArea(). Either that call is entirely redundant (i.e. if calc was called earlier in the frame) or we were using the stale pixelArea (one frame behind). If the former is true then it might be faster to just do an AABB frustum check. It turns out that by moving the calcPixelArea to the "correct place", we break the rezzing of particles which are then being downsampled as a result. Moving this back to the "incorrect" location undoes the immediate effect but this whole scenario may need to be re-examined.
2024-08-12#2257 BugSplat Crash #1503682: ↵Alexander Gavriliuk
SecondLifeViewer!LLFloaterIMSessionTab::enableDisableCallBtn(438)
2024-08-12#2253 BugSplat Crash #1504389: ↵Alexander Gavriliuk
SecondLifeViewer!LLVOAvatar::updateRiggingInfo(10561)
2024-08-12#2255 BugSplat Crash #1503774: ↵Alexander Gavriliuk
SecondLifeViewer!LLViewerOctreeGroup::hasState(227)
2024-08-12Update zlib-ng libxml2 libpng freetype minizip-ng boost collada-dom tinygltf ↵Rye Mutt
packages (#2250) Rebuild expat, apr, meshoptimizer, ogg_vorbis, libjpeg-turbo for symbol fixes
2024-08-12Fix sculpt discard level being discarded due to shadowing outer scope ↵Rye Mutt
discard_level (#2249)
2024-08-11Adopt NSIS 3.0 (#2248)Signal Linden
2024-08-12Fix avatar lod corruption from commit 5a1ce79 (#2247)Rye Mutt
2024-08-09Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into developBrad Linden
# Conflicts: # .github/workflows/build.yaml # indra/llui/llscrolllistctrl.cpp
2024-08-09Merge remote-tracking branch 'origin/release/webrtc-voice' into ↵Brad Linden
release/2024.06-atlasaurus # Conflicts: # .github/workflows/build.yaml # indra/newview/CMakeLists.txt # indra/newview/llspeakers.cpp # indra/newview/llvoicechannel.cpp # indra/newview/llvoicechannel.h # indra/newview/llvoiceclient.cpp # indra/newview/llvoiceclient.h # indra/newview/llvoicewebrtc.cpp
2024-08-09Fix spaces in indra/newview/lllocalbitmaps.cppAndrey Kleshchev
Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
2024-08-09viewer#1750 Crash at LLGLTFMaterial::operator=Andrey Kleshchev
2024-08-09viewer#2061 Crash in ~LLScriptEdCore()Andrey Kleshchev
2024-08-09Fix rare shutdown crash in LLViewerObjectListRye Mutt
2024-08-09Fix rare shutdown crash in gCacheNameRye Mutt
2024-08-09Fix crash in LLViewerWindow::handleDragNDropRye Mutt
2024-08-09Fix nullptr crash in handleVSyncChangedRye Mutt
2024-08-09Fix nullptr crash in LLInventoryPanel::itemChangedRye Mutt
2024-08-09Fix nullptr crash in LLLandmarksPanel::isActionEnabledRye Mutt
2024-08-09Fix nullptr crash in LLLandmarksPanel::canItemBeModifiedRye Mutt
2024-08-09Fix nullptr crash in LLInvFVBridge::getClipboardEntriesRye Mutt
2024-08-09Fix null region pointer crash in LLIMViewRye Mutt
2024-08-09Fix nullptr crash in LLFloaterIMContainer::onAddButtonClickedRye Mutt
2024-08-09#2103 BugSplat Crash #1497033: LLViewerTextureList::getImageAlexander Gavriliuk
2024-08-09viewer#2142 Crash at LLOutfitGalleryItem::setDefaultImageAndrey Kleshchev
2024-08-09viewer#2163 Crash at getReflectionProbeIsDynamicAndrey Kleshchev
2024-08-09Teleport to a region with a different voice server type causes failure in voiceRoxie Linden
When teleporting, the viewer 'hides' voice, effectively disabling it, until the teleport has completed. It does this by instructing the voice module to hide and then unhide. The problem was, it would instruct one voice module for one voice server type to hide, and then after teleport, it would instruct the other voice module for the other voice server type to unhide, resulting in one voice module being hidden. When the user transitions back to a region with the initial voice module, it's hidden, hence voice doesn't work. The solution is to hide/unhide both voice modules.
2024-08-09#2231 BugSplat Crash #1502347: ↵Alexander Gavriliuk
SecondLifeViewer!LLViewerObject::getBoundingBoxAgent(5858)
2024-08-09#2230 BugSplat Crash #1502376: SecondLifeViewer!LLPrimitive::isAvatar(606)Alexander Gavriliuk
2024-08-09#2229 BugSplat Crash #1502471: ↵Alexander Gavriliuk
SecondLifeViewer!LLPolySkeletalDistortion::apply(196)
2024-08-09viewer-private#259 Chat names get mixed up in voice callsAndrey Kleshchev
Obsolete channel was uses as a participant provider
2024-08-08Merge pull request #2201 from secondlife/roxie/webrtc-symbolsRoxanne Skelly
Upload dynamic library debug information (llwebrtc.pdb, etc.) to the crash logger in addition to the main binary.
2024-08-09Fix copy&paste error in LLPanelFace (#2233)Ansariel Hiller
2024-08-08CR fixesRoxie Linden
2024-08-08Auto-scaling amortisation of dynamic BB calcs (#2226)Beq Janus
* Auto-scaling amortisation of dynamic BB calcs This fix limits the overhead of the dynamic BB calcs to AvatarExtentRefreshMaxPerBatch per AvatarExtentRefreshPeriodBatch frames default is 5 avatar per 4 frames. Thus a standard busy region 25 avatars would take 20 frames to refresh the BBs. * Add comments to give context to the amortised BB recalcs explain the frequency of updates given the number of avatars present as to how that limits the impact on frame rate in busy scenes
2024-08-08viewer#2225 Fix Joystick Floater's FPS dropsAndrey Kleshchev
2024-08-08Update libexpat to 2.6.2 and libapr 1.7.4 (#2214)Rye Mutt
2024-08-08#1922 Make PBR scale and offset crosshair work like Texture crosshair doAlexander Gavriliuk
2024-08-07Add Windows multi-pdb upload capabilityRoxie Linden
2024-08-07#1922 Make PBR scale and offset crosshair work (fix PBR channels in LLPanelFace)Alexander Gavriliuk
2024-08-07#1922 Make PBR scale and offset crosshair work (store control pointers in ↵Alexander Gavriliuk
LLPanelFace)
2024-08-07viewer#2212 Bulk upload makes an incorrect cost estimateAndrey Kleshchev
2024-08-07#1922 Make PBR scale and offset crosshair work (fix callbacks in LLPanelFace)Alexander Gavriliuk