Age | Commit message (Collapse) | Author |
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nearby media
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offset at that window size and was irritating
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attachments are using server bakes. pass the magic ids correctly across ui and texture entry.
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bakes on objects. handle magic bake ids in LLViewerObject.
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MAINT-7847 The presence of certain Avatars stops local specular textures from "sticking". Yes really.
Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com>
Approved-by: Simon Linden <simon@lindenlab.com>
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from "sticking". Yes really.
FIXED. Allows set material explicitly to material manager.
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Temporary attachments
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the selected texture.
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Fixes MAINT-8282 feature req (from me :) )
Add debug setting and code to allow nVidia nSight graphics debugging to capture SL frames.
Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com>
Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
Approved-by: Ruslan Teliuk <ruslantproductengine@lindenlab.com>
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Remove nerfing of message to run SL_Launcher.
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capture SL frames.
These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of
some OpenGL legacy functionality which is incompatible with nSight capture
(mostly glReadPixels and other fixed-function pipe rendering calls).
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windows
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