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AgeCommit message (Collapse)Author
2010-05-25VWR-13743 FIXED Change Request: Change double click action for inventory ↵Tofu Linden
wearables DEV-33391 FIXED Change Request: Change double click action for inventory wearables Pulled this from the AvP backlog and implemented it, as it's a pain point from Ben's usability findings. And people loooove this in 3rd party viewers.
2010-05-25fix another gcc whine.Tofu Linden
2010-05-25fix(?) another bug spotted by gcc.Tofu Linden
2010-05-25Better vectorization of various things. Turn off debug gl by default.Dave Parks
2010-05-24Terrain is no longer mutilated.Dave Parks
2010-05-24fix osx build.Karl Stiefvater (qarl)
2010-05-24fix aligned malloc for osx. reviewed by falcon.Karl Stiefvater (qarl)
2010-05-24MergeMatthew Breindel (Falcon)
2010-05-24Ack. Fixed a bunch of stupid type mistakes in llvector4a.Matthew Breindel (Falcon)
2010-05-24Fix for bad indexes on cube faces.Dave Parks
Extra validation on vertex buffers.
2010-05-24Temprorary debugging settings tweak.Dave Parks
2010-05-22Vectorize/memory align buffers in llvolumeface WIPDave Parks
2010-05-21blahDave Parks
2010-05-21Line endings fix.Dave Parks
2010-05-21mergeDave Parks
2010-05-21Aligned index buffers.Dave Parks
2010-05-21Avoid potentially loading the standard bumpmap list twice during startup.Tofu Linden
2010-05-21Fix up the SSE stuff so it compiles on Linux. Though I don't think it ↵Tofu Linden
actually works properly.
2010-05-21Vectorized memcpy.Dave Parks
16-byte aligned vertex buffers. (almost) fully vectorized avatar vertex buffer updating --- index buffers still need to be vectorized
2010-05-20Cleanup from review.Dave Parks
2010-05-20mergeDave Parks
2010-05-20Vectorized avatar vertex skinning.Dave Parks
2010-05-19explicit castfu for gcc.Tofu Linden
2010-05-18mergeDave Parks
2010-05-18Take a stab at baked sunlight to help low end hardware.Dave Parks
2010-05-14EXT-7154 FIXED revisted: darkness bumpmap looks like lightness bumpmap when ↵Tofu Linden
deferred rendering is enabled In addition to the previous bugs, the normal-map for *all* bumpmaps was also getting generated with its Y-gradient flipped, causing some odd and inconsistent results. (transplanted from 3620b7690b1de428e8bada86124566157ea674a5)
2010-05-13EXT-7327: FIXED: viewer crash in LLVOVolume::syncMediaData on Meshopotamia 1Xiaohong Bao
(transplanted from 8be9afe40b24ddde1ad5f93e3a6554519acc7dc7)
2010-05-13EXT-7155: FIXED: bumpmaps failed to loadXiaohong Bao
reviewed by davep. (transplanted from fec2b449fbf9af842ee06e1be7198c4b2b879400)
2010-05-12CTS-149 Get rid of camera minimum distance for meshes and when ↵Dave Parks
DisableCameraConstraints is TRUE.
2010-05-12EXT-7154 : FIXED : darkness bumpmap looks like lightness bumpmap when ↵Tofu Linden
deferred rendering is enabled (transplanted from 569666ad2d30d83cab0eec1eb206f7e91e89d398)
2010-05-12Turning off deferred rendering on linux on high. No code changedpalmer@splinter
2010-05-11add an accidentally-dropped normalize from the bf541483d907 / normpacking-rejigTofu Linden
(transplanted from 9e23eb15550830b5efe1012c8169339931ec5f32)
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden
(transplanted from bf541483d9074c18c6d4f4bd19caf0de82013cbf)
2010-05-12remove unused var that was causing fatal gcc whining.Tofu Linden
2010-05-12mergeDave Parks
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread.
2010-05-11EXT-7225 Fix for busted projector shadows under certain settings.Dave Parks
2010-05-11Hide mesh UI when MeshEnabled is set to false.Dave Parks
2010-05-10EXT-7294: FIXED: crash at LLTextureCache::updateEntry [secondlife-bin ↵Xiaohong Bao
lltexturecache.cpp:1231] Also simply the writing flow of the texture cache. (transplanted from efd5ac0975be77e734147e366ba2bb4988dd27e6)
2010-05-10mergeDave Parks
2010-05-10Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering.Dave Parks
2010-05-06EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection ↵Tofu Linden
instead of a reflection Disable screen-space shiny while I chew on it some more. (transplanted from bde80560117295f6b3e61f9b47f3bdea826945ca)
2010-05-07Turning off shadows and deferred by defaultPalmer
2010-05-07Simple adjustment to model preview UI and added text.Palmer
2010-05-05merge from viewer-publicTofu Linden
2010-05-05merge from PE's viewer-trunkTofu Linden
2010-05-05mergeMike Antipov
--HG-- branch : product-engine
2010-05-05Fixed normal bug EXT-6865 (Voice isn't blocked for Avaline callers connected ↵Mike Antipov
via PSTN bridge) Current patch fixes displaing of Avaline callers in Block List: * Now it shows as Avaline Caller 1, etc. Implemented via using name from AvatarListItem to create LLMute object. Reviewed by Aimee Walton at https://codereview.productengine.com/secondlife/r/340/ --HG-- branch : product-engine
2010-05-04EXT-7080: another partial FIXED: Outfit texture updates are not transmitted ↵Xiaohong Bao
(in either direction) when HTTP Textures is enabled. set LLPipeline::sForceOldBakedUpload = TRUE; by default so baked texture uploading always through UDP.
2010-05-04Automated merge with ssh://hg.lindenlab.com/dessie/viewer-publicXiaohong Bao