Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-02 | Automated merge with http://hg.secondlife.com/mesh-development | Xiaohong Bao | |
2011-06-02 | fix for SH-1691: [crashhunters] crash at ↵ | Xiaohong Bao | |
LLVolumeImplFlexible::doFlexibleUpdate() [secondlife-bin llflexibleobject.cpp] | |||
2011-06-02 | SH-1666 Remove "Mesh" stitching type from sculpt combo box. | Dave Parks | |
2011-06-01 | merge | Dave Parks | |
2011-06-01 | SH-812 Fix for rigged meshes not showing up as rigged until LoD switch. | Dave Parks | |
2011-06-01 | SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger ↵ | Dave Parks | |
vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA). | |||
2011-05-31 | Unused variable. | Dave Parks | |
2011-05-31 | merge | Dave Parks | |
2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵ | Dave Parks | |
texture rendering based on available hardware. | |||
2011-05-30 | SH-1592 FIXED Advanced model uploader needs an IP checkbox like the wizard ↵ | Seraph Linden | |
uploader has | |||
2011-05-30 | SH-1677 FIXED [REGRESSION] Bulk uploads do not adhere to default permissions | Seraph Linden | |
no idea how this ever worked before, as the code since 1.23 has been using the wrong keyword ("everyone_mask" instead of "new_everyone_mask"). I suspect something changed on the sim side? | |||
2011-05-30 | Fix for classic clouds being busted. | Dave Parks | |
2011-05-30 | unused variable | Dave Parks | |
2011-05-30 | merge | Dave Parks | |
2011-05-30 | SH-1682 Full integration if indexed texture rendering to improve batch size. | Dave Parks | |
2011-05-29 | SH-1682 indexd diffuse fragment shader for deferred rendering | Dave Parks | |
2011-05-29 | SH-1682 Work in progress on using texture indexes to improve batch size ↵ | Dave Parks | |
(wow, super fast so far) | |||
2011-05-27 | Automated merge up from viewer-development into mesh-development | Seraph Linden | |
2011-05-26 | merge | Dave Parks | |
2011-05-26 | SH-1359 General octree tune-up -- increase maximum capacity of an octree ↵ | Dave Parks | |
node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call. | |||
2011-05-26 | STORM-1283 - merge changes for VWR-25039, VWR-25044, VWR-25052, INTL-46 | Debi King (Dessie) | |
2011-05-26 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-05-25 | Make avatars use same shadow offset magic as prims. | Dave Parks | |
2011-05-25 | merge | Dave Parks | |
2011-05-25 | SH-1603 Replace every occurrence of "WTF" with something more appropriate. | Dave Parks | |
2011-05-25 | merge | Dave Parks | |
2011-05-25 | SH-1527 Fix for black alpha objects with lighting and shadows enabled and no ↵ | Dave Parks | |
lights around. | |||
2011-05-25 | SH-1644 Don't default avatar hardware skinning to off on all ATI cards. | Dave Parks | |
2011-05-25 | SH-1537 Make mesh importer use physics shape for bounding hull (again). | Dave Parks | |
2011-05-25 | merge | Dave Parks | |
2011-05-25 | SH-469 Don't use depth buffers and multisample buffers where not absolutely ↵ | Dave Parks | |
needed -- make sample counts consistent between shaders and render targets. | |||
2011-05-25 | Sh-1647: Accounting caps update | prep | |
2011-05-25 | merge STORM-1275 | Debi King (Dessie) | |
2011-05-25 | WIP INTL-46 partial traditional chinese translation | eli_linden | |
2011-05-25 | FIX VWR-25052 en_xui_change | eli_linden | |
2011-05-25 | FIX VWR-25044 | eli_linden | |
2011-05-25 | FIX VWR-25039 en_xui_change | eli_linden | |
2011-05-25 | merge | prep | |
2011-05-25 | SH-1252 & SH-1253 accesor cleanup | prep | |
2011-05-25 | SH-657 FIXED Preview normals inverted for mesh mirrored by negative scale ↵ | Loren Shih | |
transformation SH-810 FIXED Mesh uploader should enable Physics Analyze after "Use Level of Detail" is picked. Both changes together in this changeset. | |||
2011-05-25 | automated merge mesh-development -> mesh-development | Loren Shih | |
2011-05-25 | automated merge viewer-development -> mesh-development | Loren Shih | |
2011-05-24 | Automated merge with http://hg.secondlife.com/mesh-development | Xiaohong Bao | |
2011-05-24 | fix for | Xiaohong Bao | |
SH-712:Asset error given on upload of duck.dae using High LOD for physics shape - Analyze seems to not complete; SH-889: Viewer crash when analyzing physics LOD; SH-890: Viewer crash on Exit after analyzing physics layer which never seems to complete | |||
2011-05-24 | merge | Dave Parks | |
2011-05-24 | SH-469 GL_ARB_texture_multisample support | Dave Parks | |
2011-05-24 | separating meshes from instances | Brad Payne (Vir Linden) | |
2011-05-24 | merge changes for STORM-1277 | Debi King (Dessie) | |
2011-05-23 | fix VWR-25036 | eli_linden | |
2011-05-23 | FIX VWR-25029 | eli_linden | |